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Doomnack

SCP-682's Restored Glory (small animation tweaks and roar)

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Posted  Edited by Doomnack

Well, this is a very simple suggestion, and not much can be said about it. I'll try to be quick.

 

Only reason I'm suggesting this is because I think it's kinda' bland that you rush into people and they drop dead, nothing else. SCPs like 173 has that crisp crunch sound, and I'm pretty sure SCP-682 has a couple of sounds to use from SCP:CB. Sure, it might be fun rushing into a room, crowded with MTF, and then grinning as you hear each one of their corpses thud on the ground, but you soon realize how dull it is. For as loud as 682 should be, its completely quiet in-game.

 

So why not spice it up a bit?

 

Tweaks:

1. If you take a look at the animations in SCP-682's model, you can actually find a biting animation. It would be nice if this were to actually play when you attack people. This may be accompanied with a sound too.

 

2. SCP-682 should be able to do his characteristic "roar" when he does his special attack. Maybe you can throw in a lil' screen shake because why not. In all honesty, I think 682 deserved his roar for a long time.

 

Two little 682 tweaks. None of these affect gameplay in anyway. No random damage boosts, no speed boosts, no random critical hits,  just purely cosmetic.

 

(Animation is called "Attack1". Here's some screenshots because I don't know how to make .gifs lol)

 

 image.png.e0ff3caf60b50a1197857ad899325152.png image.png.66d6a6d69415ae86509b7d202baffe60.pngimage.png.881580c0fd7af62abd680475ca3a157a.png image.png.408e6466a6601197a3a5a72e05097f6f.png 

 

Edited by Doomnack

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Roar is needed.

 

"Don't you hate fat lizerds running up on yer ass being as sneaky as it shouldn't be? With the all new Lizerd roar, stop those pesky 682's from being ninjas today!"

 

+1


817658739_FlowerZ.thumb.png.5bf77aa140b61b74c725a98d32be45f8.png

image.png.47609d048ef327e928a296b5149734fb.png

 

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