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  • Source Engine - Best Performance Rates


    Roy
    • Group: Game Servers
    The Issue

    What are the best performance rates for the Source Engine that I can put in a file such as the server.cfg?


    Example(s)

    mY sErVeR hAS aLoT oF cHoKe...




    Cause(s)

    These garbage rates:

     

    sv_maxrate 25000
    sv_minrate 3500
    net_splitrate 1
    net_maxcleartime 4.0
    net_splitpacket_maxrate 80000

     




    Solution(s)

    General Settings

    sv_maxrate 0
    sv_minrate 128000
    sv_maxupdaterate <tickrate>
    sv_minupdaterate <tickrate/2>
    sv_maxcmdrate <tickrate>
    sv_mincmdrate <tickrate/2>
    net_splitpacket_maxrate 256000	// Does not exist for CS:GO. net_splitrate is useful in CS:GO instead.
    sm_cvar net_maxcleartime 0.0001	// sm_cvar requires SourceMod and is only required for some games where the net_maxcleartime command is a hidden convar.
    net_splitrate 4

     

    Fill tick-rate out with the server's tick-rate (default is 66 for most games).

     

    CS:GO-Specific Settings

    sv_force_transmit_players 0
    sv_force_transmit_ents 0

     




    Additional Information

    None.


    Edited by Roy




    User Feedback

    Recommended Comments

    I just wanna hear about that split rate command and how stable it may or may not be 256 tick rate duplicates sound like it may recreate some weird issues :L

    Edited by rapperdan

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