annoying furry 6,300 / 63,950 Report Post Posted July 31, 2018 - Added a map: br_area96 (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted August 2, 2018 - Fixed researcher dying loop on area96 (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted August 14, 2018 - Muting a player through tab now blocks their text chats, this doesn't apply to admins. - Disabled sprays until exploit fix - Change models for Fire Eaters A more meaningful update is in the works. (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted August 17, 2018 - Changed spawn rates of nades - Added Molotov (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted August 19, 2018 - Back to TFA guns, but this time it's the same CSS guns (just on the TFA base, there should be no issues with crashing or lag because of this, but see below if you lag) with the same stats and models - Typing !tfapref in chat will optimize TFA for performance if you have a lower end PC and can't handle the particle effects. - Buffed the Famas (now shoots 4 bullets that do 5 damage each, so a total of 20) - Renamed the M16 to M4A1-S and gave it a silencer, same stats though. - Pocket Dem becomes unblocked after 2 minutes. TFA should hopefully have better hit reg overall. (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted August 19, 2018 - Molotov does a lot more damage - Molotov can be deployed without delay (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
Roy 10,832 / 0 Report Post Posted August 20, 2018 - Server was moved to our newer NFO machine (upgrade). Newer Machine Specs Intel Xeon E3-1275v6 @ 3.8 GHz 64 GBs of DDR4 RAM 1000 GBs SSD If you experience any issues, please let @Xy or I know! Thanks! Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted August 25, 2018 - Scopes added to most guns (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted August 25, 2018 - Updated discombobulator - Replaced the weapon slot system (which fixes bugs related to it). Player's should hardly notice any changes as most of the changes are internal. (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted August 28, 2018 - Fixed 035/SH not being able to pickup keycards - Fixed SCP-035 not being able to pickup ammo. (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted September 2, 2018 - Added SCP-610 - Can infect others, causing them to eventually turn into SCP-610-B. SCP-610-B serve as a weaker version of SCP-610 and will die after 3 - 5 minutes, leaving behind a rooted SCP-610 instance, which lasts for an indefinite period of time. SCP-610 is more effective if he turns more, as it will result in more SCP-610-Bs turning into rooted SCP-610s. SCP-610 is a tank, but is also one of the slowest scps in the game at this time. - Can root itself. - Passing a rooted SCP-610 instance has a chance to infect you. - Added hazmat suit - Wearing gives you a chance to block a touch from 049 and 610 (it stuns them too). It also reduces danger from rooted SCP-610 instances. Offers no damage resistance and has slight speed penalty. - 035 now spawns in D block, he is now on the d class team too. SCP-035 no longer teams with SCPs and is allowed to team with chaos insurgency members instead. - Added the left shark playermodel for supporters and above. (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted September 4, 2018 - Added br_site05 (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted September 13, 2018 Added: - Shot direction indicator, shows the direction where you got shot from. Doesn't work on SCPs. - !srv command, players may now vote for a special round provided 1) There are enough players online 2) A special round was not forced in the past 3 rounds and 3) it is not the last round of the map. - Serpent's Hand warning sound (By Kaito Kiriyama) (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted September 15, 2018 - Added Dr.Maynard. Basically the exact same thing as a researcher, but he works with the class d and chaos insurgency. Has a 20% chance to spawn when there are 3 researcher slots. (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted September 16, 2018 Redid SCP-096 - When looked at, he now freezes for a moment and t-poses (the t-pos will be replaced with an anger animation soon). Invulnerable while frozen. - After animation, he will receive a speed boost and be able to attack - After 10 seconds, he will go back to passive state, unable to be angered for 5-10 seconds (random) - Overall: Nerfed speed unless enraged, changed ability. (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted September 18, 2018 - Removed site 05 while I fix it. (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted September 20, 2018 - Added a special round "SCP-106's Funhouse" - One SCP-106, everyone else is class d. - SCP-106 must go inside the world once every 20 seconds or he will take massive amounts of damage and die - SCP-106's noclip is slow - SCP-106 cannot escape BUG: Due to how GMOD handles no clipping, all spectators also have 106's no clip speed during the special round Special round should be considered "beta" - Buffed SCP-1471, now has 200 extra base health and the cooldown after teleport has been reduced to 2.5 seconds (from 5). (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted September 23, 2018 These changes were mostly for staff members - Added a tool to track a player's time per day over the past 30 days - Replaced ulogs with damagelogs 3.1. All players can access the logs of previous rounds by pressing f8. (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted September 29, 2018 Added the ER1 - High Powered Energy Rifle that uses a model from SL - Does 13 damage with 600 RPM, stats subject to change Added a game-chat channel to the discord - Basically a glorified chat log for admins (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...
annoying furry 6,300 / 63,950 Report Post Posted October 2, 2018 Additions, Changes, and Fixes: - Added a new Task Force: Nu-7 (Hammer Down) - Spawns with an energy rifle that also has a secondary fire that shoots an energy pellet (similar to the hl2 rifle). Currently the most powerful gun in the game as far as stats go - Spawns with Nu-7 Heavy Armor - Is called in when the guards need a little extra help - Recoded the way task forces are selected. - Certain situations will result in an increased chance that a particular task force will be spawned. For example, if there are very few to no guards left, then a powerful task force like Nu-7 is likely to get called in. If there are quite a few guards left then a regular task force (NTF/L2) or an opposing faction (CI/SH) are likely to be called in. This isn't the only factor considered though. Things such as Researcher count, SCP count, whether or not certain scps are present, and whether or not the commander is currently alive (the foundation is more likely to send a stronger force in when they've lost communication with the commander) are also taken into account. How exactly those factor in is for me to know and for you to figure out - Changed the rarity of an Easter egg - Task force system now allows for easier implementation of map specific task forces, expect these in the future. Specifically after the site 13 revamp. - Added a new armor type: Nu-7 Heavy Armor - Strongest armor in the game currently, absorbing roughly 40% of all damage taken - Also the heaviest armor in the game, slowing the player down by roughly 20%. - Currently only spawns with Nu-7 units and is probably going to stay that way. - Fixed a bug that allowed CI to drop their vests, then pick it back up for an extra 5% speed. - Changed SCP-173's player model for the month of October. Planned: - A completely revamped version of site13 to be consistent with the lore. I hope this will land before the 31st, but it is a massive undertaking. It will likely not be called site 13 in the map selection screen, rather scp-1730. You can read the article that this new map will be based on here: http://www.scp-wiki.net/scp-1730 - New cosmetics for the Halloween event, some of which will only be obtainable during the event. - A halloween event which will begin October 28th and end on November 1st (whenever I wake up) - A few other pre-prepared updates here and there. (signature made by @Kaylode) Previously known as Xy. Twitter ❤️Ko-Fi ❤️Github Share this post Link to post Share on other sites More sharing options...