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Breach Changelog

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- SCP-106 Buff:

    - Each doorway in the pocket dimension now teleports you to a random spot.

    - You also have a 1 in 8 chance of dying when going through a doorway. This chance is subject to change to make it more balanced.

    - Tell me immediately if you find any bugs; me and a couple people playtested it (Thanks to those who helped!) and didn't find anything.

    - Is only on site 19 for now, it's rather difficult to add to other maps so we'll see about that in future.

 

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Added SCP-3331-1-27.

 

-Armed with a special pair of fists that relies on pulling off combos to kill enemies.

-Hitting enemies with the left fist and the right fist builds up combo fists for each individual hand. Differing combinations of combo points give different results.

-Press R to activate the currently available combo.

 

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-Updated SCP-173's model.

 

-Buffed all Smgs, scp-127, and SCP-127 upgrade up to the next damage break point.

 

-Famas has been nerfed.

Edited by Cpt.Haxray
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- Changed the price of 1 round items to be 5000. This may change again, but I think I like this price. I'd like to add more 1 round items eventually, but 038 will probably come before that.

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 - Fixed the cup exploit in a more final way

 - Recoded SCP-294

 - Fixed blur

 

 

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Christmas Update 2019

- Added 5 Christmas Models: 1 D class model and 4 researcher models

    - Researchers: Santa, Christmas Jimmy Neutron, Christmas Miku, Christmas Trooper

    - D class: Gingerbread Man

 - These models are VIP only but have a chance to drop for the winners of the round of any class

 - Added the Major Award

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- Removed the lootboxes that gave Christmas skins to the round winners

- Added the Pee SWEP one round item

- Reduced the prices of all one round items to 1000, where it's staying now.

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 - Updated gm_sourcebans to version 3. Should fix a couple of issues we've been having.

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Added a few fun things and some tweaks in a mini-update (SCP 038 is still WIP):

- SCPs can now use flashlights

- New Zombie model

- m249 and negev buff

- 011 health buff (his health is now 550)

- SCP 939 ability cooldown timer reduced to 40 seconds

- Tomato added as a one round item

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- Trouble in SCP Town special roundwas removed

- Snowball can no longer push people backwards

- Paintball can no longer break glass

- A bug was fixed regarding 106's pocket random teleport spots

Thanks to @Rollnaway and Great Leaf for pointing these bugs out to me.

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 - Added SCP-038, a tree that can duplicate various items (WARNING: Sometimes slippery!) [Duc/Xy]

 - Removed the gingerbread man skin [Haxray]

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Big Suggestion Update: All of these changes were done due to requests on discord, the forum, and ingame!

 

 

SCP Changes:

 

  • SCP-1471:  Increased movement speed to 200, from 175. Should suck a bit less now.
  • SCP-079: Reduced base health from 1200 to 400. Should no longer take a million years to die after reaching his computer room.
  • SCP-610: Disabled from spawning. Will receive a rework at some point in the future.
  • SCP-457: Increased movement speed to 175 from 160. Increased Jump power to 250 from 200. Should be able to catch people easier now.
  • SCP-999: Reduced health to 2500 from 3000. Should tone down its power a bit.
  • SCP-049: Speed now matches SCP-049-2 speed. Should help solve problems of zombies killing people before 049 can.

Weapon Changes:

 

  • Tactical Awareness Grenade: Explosion Radius has been increased by 50%, and duration of glow has increased to 15 seconds from 3 seconds. It should no longer be useless garbage.
  •  Volk: Now has a massive fire-rate. 
  •  Aug: Now behaves closer to the classic Krieg.
  •  The Zeus Taser now has a chance of spawning at any available pistol spawn.
  • Flamethrower's damage has been increased to 15, from 5.
  • The Scar-20 can now spawn at any available rifle spawn.
  • Omega-9's Chaingun now has a max ammo cap of 400.
  • Omega-9's machinegun now has a max ammo cap of 150, and had its damage increased from 8*3 to 10*3.

Misc Changes:

 

  • Removed Bright in the Screen Special Round.
  • Added additional end game messages for SCP, D-class, and Foundation victories.

 

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Smaller update:

 

Content:

  • Added Deathmatch to area 02 and area 14
  • Updated Deathmatch: No more passively gaining health. Instead, you'll get 30 health back for killing a player
  • Added a rifle spawn to 682's chamber on site 19

Bug Fixes:

  • 035's health now gets set back to 250 instead of 100 after he heals from AIDs
  • Serpent's Hand can no longer cure 049-2
  • Moved the obstacle course teleport back on 106's random pocket teleport so players can't run off the edge (hopefully)
  • Removed Files for the Major Award (Leg lamp) because it kept spawning for some reason
Edited by Duc2000
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Big Number Tweak Update!

 

Weapons:

  • Buffed the damage of the Scar-20. I will be keeping an eye on it if it needs additional changes in the future. 
  • Increased the max explosion damage of the frag grenade from 98 to 110.
    Previously, you could only hit the max damage by standing directly on the grenade, and even that was inconsistent, and it couldn't even 1 shot someone if they were at full health. This damage buff should make the grenade better overall.
  • Buffed damage of Flamethrower from 15 to 30.
  • Reduced the duration of the flamethrower afterburn.
    Hopefully these two changes should both help the problem of afterburn killing teammates and  keep the weapon relevant. I will do future changes if it turns out this does not work as intended.

Spectator Deathmatch:

  • Buffed the damage of the USP from 13 to 20 and increased firerate.
  • Buffed the damage of the Deagle to 30, from 28.
    Both of these changes were taken from suggestions from Discord.

SCP Changes:

  • Re-enabled Duc's health buff for SCP-011 that was accidentally removed.
  • Re-enabled flashlight use for all SCPs.

Misc Changes:

  • Removed bonus 100 suit from Serpent Hand spawns. They should now be a lot more reasonable to fight. 
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Pointshop update!
 

D class skins:

  • Added Chell as a member skin (not to be confused with portal girl)
  • Added Fiona from Borderlands as a VIP skin
  • Added Morty as a VIP skin

Scientist skins:

  • Added Zatanna from Injustice as a member skin

 

More pointshop suggestions are always welcome!

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Flamethrower Changes Update!

 

Flamethrower:

  • Reduced damage to 20 from 30.
  • Reduced movement speed penalty. You will move faster while using it now.
  • Updated Flamethrower's afterburn: It is now completely independent from the damage value(don't ask), and its duration should now only be around five seconds.  
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Pointshop:

  • Removed Chirstmas models
  • Fixed a bug where members couldn't buy CB D class model (thanks @Shu for pointing it out)

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Pistols:
 

General:
-Removed movement speed penalty on all pistols when not ADSing. Dual Elites still have a slightly higher speed reduction than other pistols when ADSing.
 

Revolver:
-Increased clip size from one to two. 

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Changed:

 

You may now use your keyboard to enter drink names into SCP-294.

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