Mad_Father 295 / 6,918 Report Post Posted May 24, 2017 Edited May 24, 2017 by Mad_Father oo new operation! [OPERATION HYDRA] – Operation Hydra Events – unique game modes that are available for a week at a time: — WAR GAMES: a set of twists on classic gameplay, including a special heavy armor, low-gravity sniping, team deathmatch, and more. — WINGMAN: 2v2 competitive match on single-bombsite maps, a quick best-of-16 rounds, and a special Wingman skill group. — WEAPONS EXPERT: Once you buy a weapon, you can’t buy it again for the rest of the match. 5v5 best-of-30 match with a special Weapons Expert skill group. – Four new and three returning community-created maps, featured in weekly Hydra Events and available in regular matchmaking for casual and competitive play. — Austria, Shipped, Lite, Thrill, Agency, Insertion, Black Gold. – Operation Hydra All Access Pass ($5.99) includes: — Guardian Mission campaign, with 30 missions that can be completed (and replayed) at your own pace. — Access to Operation weapon drops and the new Operation Hydra Case. — Operation Hydra Challenge Coin upgradable to the new Diamond level. — Operation Hydra Journal that tracks your stats and provides friends leaderboards. [SOUND] – Increased fidelity of 3rd person weapon sounds when HRTF is enabled. – Made minor mix adjustments. [GAMEPLAY] – Reduced the UMP45 damage at range to bring the weapon more in line with the SMG category (rangemodifier reduced from .85 to .75). – Players no longer respawn when upgrading to a bonus weapon in Deathmatch. – Added support for hostage maps in Demolition (for local/community servers.) – Improved radar spotting when mp_teammates_are_enemies is enabled. – Made Zeus show in pistol holster for players with a Zeus and no pistol. – Fixed bullets not penetrating “teammates” when mp_teammates_are_enemies is enabled. (Thanks ALH-R!) [SERVER OPERATORS] – Changed sv_disable_motd: default changed to 1. – Changed convar mp_free_armor settings: 0 = none, 1 = kevlar, 2 = kevlar + helmet. [MAPS] -Tweaked layouts of the following maps to better fit War Games and Wingman: Safehouse, StMarc, Lake, and Bank. -Canals — Moved CT spawn forward. — Added a bench at A for easier T access. — Fixed clip brushes poking through top flight of tunnel stairs. — Added clips to some lamp posts where player could get stuck. — Adjusted fade distances on some props. — Fixed visible nodraw seen from arch. -Rialto — Added new map for Guardian and 2vs2 mode. -Dizzy — Added new map for Flying Scoutsman mode. Source: http://blog.counter-strike.net/index.php/2017/05/18711/ CSGO server breaks you need that one command to use heavy armor no new coop_ maps included Edited May 24, 2017 by Mad_Father PLACE HOLDER Share this post Link to post Share on other sites More sharing options...
Baked 87 / 3,740 Report Post Posted May 24, 2017 I was looking at the new operation and it seemed kinda boring. I think Valve is running out of ideas.. I am member on... EVERYTHING! Interesting how I found this on SourceBans.. I SPENT 10 MINUTES TYPING A WELL EDUCATED COMEBACK TO A CHATBOX COMMENT AND THIS IS WHAT I GET?get rekt 360 turn one deag. Thanks Valve.(New application for Faze.) You know what they say, the more orange juice you drink, the less percent you are to become a zombie. -Baked 2017 Share this post Link to post Share on other sites More sharing options...
Snowy 837 / 11,431 Report Post Posted May 24, 2017 Share this post Link to post Share on other sites More sharing options...