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Mad_Father

Counter-Strike: Global Offensive Update 05/23

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Posted  Edited by Mad_Father

oo new operation!

 

[OPERATION HYDRA]
– Operation Hydra Events – unique game modes that are available for a week at a time:
— WAR GAMES: a set of twists on classic gameplay, including a special heavy armor, low-gravity sniping, team deathmatch, and more.
— WINGMAN: 2v2 competitive match on single-bombsite maps, a quick best-of-16 rounds, and a special Wingman skill group.
— WEAPONS EXPERT: Once you buy a weapon, you can’t buy it again for the rest of the match. 5v5 best-of-30 match with a special Weapons Expert skill group.
– Four new and three returning community-created maps, featured in weekly Hydra Events and available in regular matchmaking for casual and competitive play.
— Austria, Shipped, Lite, Thrill, Agency, Insertion, Black Gold.
– Operation Hydra All Access Pass ($5.99) includes:
— Guardian Mission campaign, with 30 missions that can be completed (and replayed) at your own pace.
— Access to Operation weapon drops and the new Operation Hydra Case.
— Operation Hydra Challenge Coin upgradable to the new Diamond level.
— Operation Hydra Journal that tracks your stats and provides friends leaderboards.

 

[SOUND]
– Increased fidelity of 3rd person weapon sounds when HRTF is enabled.
– Made minor mix adjustments.

 

[GAMEPLAY]
– Reduced the UMP45 damage at range to bring the weapon more in line with the SMG category (rangemodifier reduced from .85 to .75).
– Players no longer respawn when upgrading to a bonus weapon in Deathmatch.
– Added support for hostage maps in Demolition (for local/community servers.)
– Improved radar spotting when mp_teammates_are_enemies is enabled.
– Made Zeus show in pistol holster for players with a Zeus and no pistol.
– Fixed bullets not penetrating “teammates” when mp_teammates_are_enemies is enabled. (Thanks ALH-R!)

 

[SERVER OPERATORS]
– Changed sv_disable_motd: default changed to 1.
– Changed convar mp_free_armor settings: 0 = none, 1 = kevlar, 2 = kevlar + helmet.

 

[MAPS]
-Tweaked layouts of the following maps to better fit War Games and Wingman: Safehouse, StMarc, Lake, and Bank.
-Canals
— Moved CT spawn forward.
— Added a bench at A for easier T access.
— Fixed clip brushes poking through top flight of tunnel stairs.
— Added clips to some lamp posts where player could get stuck.
— Adjusted fade distances on some props.
— Fixed visible nodraw seen from arch.
-Rialto
— Added new map for Guardian and 2vs2 mode.
-Dizzy
— Added new map for Flying Scoutsman mode.

 

Source:

http://blog.counter-strike.net/index.php/2017/05/18711/

 

CSGO server breaks

you need that one command to use heavy armor

no new coop_ maps included

Edited by Mad_Father

PLACE HOLDER

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I was looking at the new operation and it seemed kinda boring. I think Valve is running out of ideas..


I am member on...

 

EVERYTHING!

 

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Interesting how I found this on SourceBans..

 

 

1khours.PNG.55315719558ceee643fe10faa7f9418b.PNG

 

signature.PNG.678535f00d34c4cd3e511ea8ce33b603.PNG

I SPENT 10 MINUTES TYPING A WELL EDUCATED COMEBACK TO A CHATBOX COMMENT AND THIS IS WHAT I GET?get rekt

 

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360 turn one deag. Thanks Valve.(New application for Faze.)

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You know what they say, the more orange juice you drink, the less percent you are to become a zombie. -Baked 2017

 

 

 

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