Roy 10,832 / 0 Report Post Posted June 16, 2017 Hello, I just wanted to release the patch notes for the recent CS:S update (6/16/17). Here's the email from John Schoenick: Quote A mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base has been made available. The patch notes are below. - John --- - Improved Steam Voice support - Removed sv_use_steam_voice convar. Steam voice is now selected via "sv_voicecodec steam" - Fixed demos not properly recording Steam Voice status, resulting in potential corrupt voice in demos with differing default settings - Will now use the native Steam Voice sampling rate, instead of clamping to 11kHz - Improved compatibility with Steam client beta - Added CELT audio codec currently in use in TF2 and CS:GO - Server operators may enable use of this codec via "sv_voicecodec vaudio_celt" - Steam voice remains the default voice codec in all SDK2013 games - Updated spec_player command to match recent improvements in TF2 - Now accepts partial player names, Steam IDs, etc. - Fixed security issue reported by Amat Cama via GeekPwn - Fixed security issues reported by Justin Taft from One Up Security, LLC - Updated engine with recent stability and bug fixes from TF2 - Updated handling of game language setting to match Team Fortress 2 behavior: - Steam per-game language setting is now properly honored and syncs with the in-game setting - In-game UI language now honors above language setting, rather than improperly using the Steam client's UI language setting - Users wishing to have separate UI and audio languages may pass -audiolanguage on the command line - Updated the localization files - [DoD:S] Updated custom loading error dialog to include numerous tweaks and fixes that have previously been applied to the base version Thanks! Share this post Link to post Share on other sites More sharing options...
Pax 122 / 4,135 Report Post Posted June 16, 2017 · Hidden Hidden A Source 2013 update in 2017?????? GitHub Share this post Link to post