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Mr Z

When Day Breaks

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I'm depressed, i tried suggesting The Scarlet King, but then got sucked down the Wondertainment rabbit hole, tried to Suggest the 2 Doctor Wondertainments but got depressed when there were no models that looked like either, so, i'm fucking sad now...

 

Item #:

saffron skies raise the blazing sun
a chance encounter, awkward displays
one day, my love, we'd be as one


Object Class:

with two entwined. A set course, begun
that frenetic, wild, lustrous haze;
azure skies host the radiant sun


Special Containment Procedures:

above us beaming as we run
down that aisle, a fervent craze
that day, my love, we became as one

with future unfolded - the life we'd won
commitment and duty, for the family we'd raise
cerulean skies ferry the shimmering sun

 

Description:

Buried. Shackled by fate - overrun
by ever-growing resent and malaise
yesterday, my love, we were as one

now you lie here, the life in you gone
in the dark outside of her rays
crimson skies bear the torch; our sun
today, my love, we'll be as one

 

 

  When Day Breaks  

Short and Simple - Turns people into horrific blobs and creatures

The Sun is the SCP

so this would be a special round

 

Roles - Normal Roles except no SCPs

 

 Protection 

When players go outside without a Vest or Hazmat Suit they become one of the SCP-001-1 forms

Vest/Hazmat suits are the only way players can stay outside,

 

Safe Areas - Outside tunnel, Inside the facility.

Unsafe Areas - Outside, literally anywhere that is under the sun or where the sun can touch them.

 

 Win Conditions 
001-1's - All survivors need to be dead

Survivors - Survive until the time is up

 

SCP-001-1 Forms

 

 Shuffling Mass 

Health - 2000

Attack - N/A

Ability - N/A

Passive - Instead of the attack hurting, it instead grabs players, dragging them.

Players can still attack these while being dragged by them

[Due to spawning outside they may not leave the facility]

[Heck why would they, their only goal is to grab people and drag them into the light, so they would hang around/attack facilities which hold people]

Spawn - 4-5 spawn Outside by the MTF spawn

Players have a chance of becoming this when they enter the sunlight

Relationships Friendly: 001-1s | Hostile: Everything but other 001-1's | Neutral: None

Model - Anything that looks like a pile of flesh

Note: These are basically just the cannon fodder, they take people and convert them without attacking

 

 Camera 

Health - 50

Attack - 25-40

Ability - Disappear, Turns invisible and become invincible, players cannot attack it nor can they see it

Last 6 seconds

30 Second cooldown

Passive - Cannot Escape

Spawn - Players have a chance of becoming this when they enter the sunlight

Relationships Friendly: 001-1s | Hostile: Everything but other 001-1's | Neutral: None

Model Norman Polk a.k.a The Projectionist from Bendy and the Ink Machine

Note: Due to how it was described A hand. Black and oily and skeletal, reaches out for her, brushes away a lock of hair. i picked this

 

 Skeleton 

Health - 75

Attack - Uses Items

Ability - N/A

Passive - Bullets have a slight chance of doing no damage due to being a skeleton

Cannot escape

Spawn Players have a chance of becoming this when they enter the sunlight

Relationships Friendly: 001-1s | Hostile: Everything but other 001-1's | Neutral: None

Model - Just a skeleton

Note: These are people who managed to keep their skeleton, but not their flesh and organs

 

 Infused 

Health - 250

Attack - 5-15

Ability - N/A

Passive - Runs a bit faster, Like 076-2 speed

Cannot escape

Spawn Players have a chance of becoming this when they enter the sunlight

Relationships Friendly: 001-1s | Hostile: Everything but other 001-1's | Neutral: None

Model Corpse Hybrid PM

Note: Fast Attacking cannon fodder

 

 Hulking Mass 

Health - 2000

Attack - 25-50

Ability - Explode, Instantly kills the user but damaging players around them for 50 damage + bleeding

Note: What? you thought that most of that mass was muscle?

Passive - Rips doors open so its allowed to open any door, except for gates.

Cannot escape

Spawn Players have a chance of becoming this when they enter the sunlight

Relationships Friendly: 001-1s | Hostile: Everything but other 001-1's | Neutral: None

Model L4D2 Tank

Note: This is a very slow tank that is used to get players behind locked doors, its kinda a support.

 

 Massive Mass 

Health - 5000

Attack - 100

Ability - Grab and Toss, Allows the Mass to grab players and drag them but instead of the Shuffling mass being only able to drag, this one can Push/Toss players.

Passive - This mass is controlled by one player but the 2 other players are stuck spectating it, but can still talk to it and other players.

Cannot escape

Spawn Players have a chance of becoming this when they enter the sunlight

Requires 3 players to be in close proximity to eachother for this to spawn

Chooses one of the 3 players to become the main mass, the two others are just along for the ride

Relationships Friendly: 001-1s | Hostile: Everything but other 001-1's | Neutral: None

Model - Shuffling mass, But bigger

Note: Hard to get, Good Reward, This is kinda like the boss battle of them, its huge and tanky and one shots normal players, but is also massive and slow.

 

This would probably be alot of work just to make this...

So i have a feeling this will never be added.


817658739_FlowerZ.thumb.png.5bf77aa140b61b74c725a98d32be45f8.png

image.png.47609d048ef327e928a296b5149734fb.png

 

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Breaking doors causes trouble, plus it would be incredibly difficult for the starting ones to actually accomplish anything, due to how easily it would be to gun them down before anyone was pulled outside the facility(SInce no one would want to escape without a hazmat suit, the majority of players would be hanging around inside, meaning the start of round blobs would need to go down an elevator, open the gate somehow, grab someone, drag them all the way back to the elevator, go UP the elevator, then drag them out of the elevator into the outside area, and this only works if the person in question doesnt have a hazmat suit).

 

Terrible idea.

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1 minute ago, Cpt.Haxray said:

Breaking doors causes trouble

RIP

2 minutes ago, Cpt.Haxray said:

plus it would be incredibly difficult for the starting ones to actually accomplish anything, due to how easily it would be to gun them down before anyone was pulled outside the facility

More HP?

3 minutes ago, Cpt.Haxray said:

and this only works if the person in question doesnt have a hazmat suit).

There are not enough suits for everyone, just target the ones without suits then kill the ones with suits


817658739_FlowerZ.thumb.png.5bf77aa140b61b74c725a98d32be45f8.png

image.png.47609d048ef327e928a296b5149734fb.png

 

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