Mr Z 194 / 6,177 Report Post Posted September 3, 2018 I'm depressed, i tried suggesting The Scarlet King, but then got sucked down the Wondertainment rabbit hole, tried to Suggest the 2 Doctor Wondertainments but got depressed when there were no models that looked like either, so, i'm fucking sad now... Item #: saffron skies raise the blazing sun a chance encounter, awkward displays one day, my love, we'd be as one Object Class: with two entwined. A set course, begun that frenetic, wild, lustrous haze; azure skies host the radiant sun Special Containment Procedures: above us beaming as we run down that aisle, a fervent craze that day, my love, we became as one with future unfolded - the life we'd won commitment and duty, for the family we'd raise cerulean skies ferry the shimmering sun Description: Buried. Shackled by fate - overrun by ever-growing resent and malaise yesterday, my love, we were as one now you lie here, the life in you gone in the dark outside of her rays crimson skies bear the torch; our sun today, my love, we'll be as one When Day Breaks Short and Simple - Turns people into horrific blobs and creatures The Sun is the SCP so this would be a special round Roles - Normal Roles except no SCPs Protection When players go outside without a Vest or Hazmat Suit they become one of the SCP-001-1 forms Vest/Hazmat suits are the only way players can stay outside, Safe Areas - Outside tunnel, Inside the facility. Unsafe Areas - Outside, literally anywhere that is under the sun or where the sun can touch them. Win Conditions 001-1's - All survivors need to be dead Survivors - Survive until the time is up SCP-001-1 Forms Shuffling Mass Health - 2000 Attack - N/A Ability - N/A Passive - Instead of the attack hurting, it instead grabs players, dragging them. Players can still attack these while being dragged by them [Due to spawning outside they may not leave the facility] [Heck why would they, their only goal is to grab people and drag them into the light, so they would hang around/attack facilities which hold people] Spawn - 4-5 spawn Outside by the MTF spawn Players have a chance of becoming this when they enter the sunlight Relationships - Friendly: 001-1s | Hostile: Everything but other 001-1's | Neutral: None Model - Anything that looks like a pile of flesh Note: These are basically just the cannon fodder, they take people and convert them without attacking Camera Health - 50 Attack - 25-40 Ability - Disappear, Turns invisible and become invincible, players cannot attack it nor can they see it Last 6 seconds 30 Second cooldown Passive - Cannot Escape Spawn - Players have a chance of becoming this when they enter the sunlight Relationships - Friendly: 001-1s | Hostile: Everything but other 001-1's | Neutral: None Model - Norman Polk a.k.a The Projectionist from Bendy and the Ink Machine Note: Due to how it was described A hand. Black and oily and skeletal, reaches out for her, brushes away a lock of hair. i picked this Skeleton Health - 75 Attack - Uses Items Ability - N/A Passive - Bullets have a slight chance of doing no damage due to being a skeleton Cannot escape Spawn - Players have a chance of becoming this when they enter the sunlight Relationships - Friendly: 001-1s | Hostile: Everything but other 001-1's | Neutral: None Model - Just a skeleton Note: These are people who managed to keep their skeleton, but not their flesh and organs Infused Health - 250 Attack - 5-15 Ability - N/A Passive - Runs a bit faster, Like 076-2 speed Cannot escape Spawn - Players have a chance of becoming this when they enter the sunlight Relationships - Friendly: 001-1s | Hostile: Everything but other 001-1's | Neutral: None Model - Corpse Hybrid PM Note: Fast Attacking cannon fodder Hulking Mass Health - 2000 Attack - 25-50 Ability - Explode, Instantly kills the user but damaging players around them for 50 damage + bleeding Note: What? you thought that most of that mass was muscle? Passive - Rips doors open so its allowed to open any door, except for gates. Cannot escape Spawn - Players have a chance of becoming this when they enter the sunlight Relationships - Friendly: 001-1s | Hostile: Everything but other 001-1's | Neutral: None Model - L4D2 Tank Note: This is a very slow tank that is used to get players behind locked doors, its kinda a support. Massive Mass Health - 5000 Attack - 100 Ability - Grab and Toss, Allows the Mass to grab players and drag them but instead of the Shuffling mass being only able to drag, this one can Push/Toss players. Passive - This mass is controlled by one player but the 2 other players are stuck spectating it, but can still talk to it and other players. Cannot escape Spawn - Players have a chance of becoming this when they enter the sunlight Requires 3 players to be in close proximity to eachother for this to spawn Chooses one of the 3 players to become the main mass, the two others are just along for the ride Relationships - Friendly: 001-1s | Hostile: Everything but other 001-1's | Neutral: None Model - Shuffling mass, But bigger Note: Hard to get, Good Reward, This is kinda like the boss battle of them, its huge and tanky and one shots normal players, but is also massive and slow. This would probably be alot of work just to make this... So i have a feeling this will never be added. Share this post Link to post Share on other sites More sharing options...
Cpt.Haxray 774 / 13,514 Report Post Posted September 4, 2018 Breaking doors causes trouble, plus it would be incredibly difficult for the starting ones to actually accomplish anything, due to how easily it would be to gun them down before anyone was pulled outside the facility(SInce no one would want to escape without a hazmat suit, the majority of players would be hanging around inside, meaning the start of round blobs would need to go down an elevator, open the gate somehow, grab someone, drag them all the way back to the elevator, go UP the elevator, then drag them out of the elevator into the outside area, and this only works if the person in question doesnt have a hazmat suit). Terrible idea. Share this post Link to post Share on other sites More sharing options...
Mr Z 194 / 6,177 Report Post Posted September 4, 2018 1 minute ago, Cpt.Haxray said: Breaking doors causes trouble RIP 2 minutes ago, Cpt.Haxray said: plus it would be incredibly difficult for the starting ones to actually accomplish anything, due to how easily it would be to gun them down before anyone was pulled outside the facility More HP? 3 minutes ago, Cpt.Haxray said: and this only works if the person in question doesnt have a hazmat suit). There are not enough suits for everyone, just target the ones without suits then kill the ones with suits Share this post Link to post Share on other sites More sharing options...