MrNoobyNoob 90 / 2,254 Report Post Posted September 6, 2018 Edited January 12, 2019 by MrNoobyNoob - Edit Reason: adding stuff Well, I know there is a guide about how to play SCPs and such, including the stats, but I be focusing more on how to play them in my personal preference as I tend to survive and kill a lot of people. According to Duc2000, his guide is outdated. Don't believe me? Well, he said it himself. Overall Most SCPS have the same tactics on how to play as them. Biggest thing you need to know is that you are not a tank even with the most massive health, you can still get destroyed over time. Try and flank opponents than chasing them since they be closing doors right behind them. Being too aggressive will lead to your own death. Work with other SCPs if you can. This will help you in escaping and killing your opponents by corning them. SCP-173 Nickname; Peanut Be like a ninja. Wait in corners or wait by a door that is closed, and surprise them. Make sure the door is commonly passed through. You wait for them to go to you. You don't go chasing after them since that is when you will get corned. If you are more aggressive, try to flank opponents who are dealing with other enemies and come from behind. Just be very unexpected. SCP- 049 Nickname: Plague Doctor Rush the D-Bois. Do not break the glass to the light containment. Wait for them to open it, so you can get them all in one swoop. Once you get your army going, start going aggressive and work with the other SCPs or your zombie army to take out enemies. Being in a group with the zombies doesn't help you out. SCP-049-2 Nickname: Zombie Communicate with other zombies/scps and corner players. The more zombies, the better the chances of winning. SCP-1471 Nickname: Furry Use the teleport early and kill every single person that you can see before 8:00 on the timer. This will help lower the people who would shoot at you normally. Explore around the area, so you can hope you can infect someone right away or just see someone that is also infected. Be aggressive, but only flank if you really need to. Once it reaches 8:00, get ready to use your teleport when you need to. Don't spam it, but when you get spotted or cornered, use your teleport to hopefully get in a safe area. You can also spam the teleport if you really want to be an aggressive. SCP-939 Nickname: Your name in-game. Wait for a few minutes in your cell if you hear people going near your cell. If not, quickly get out of the chamber and close 939's room. This will help people not know there is not a 939 loose and not have people use the melon of death (if you know what i mean). Trick the MTF and even other people that you are a researcher. Act like a natural researcher. Ask to be escorted, and that is when you strike in the elevator. If you get compromised, be a ninja. Start flanking and be the unexpected, however you have a large hit box much like 682, so don't be going right in front of doors as that will lead to you getting shot or being avoided. SCP-999 Nicknames: Slimy Boi or Tickle Monster Do whatever you want, but always run away from SCPS. If they aren't 049, stun them. 049 is the biggest douche you can face against as he can make you a zombie. You can escape, help the d bois, or whatever. This also applies to 610. Do what you need to do to have fun because nobody really wants to kill you besides SCPs. SCP-2521 Nickname: Stick Thing You are a flanker. What I mean by that means you flank other people. However if people gets close to you just enough, use your special ability which slows them down. Never do it if they are right by a door button to block you. You shouldn't rush at people since you aren't very fast. SCP-076-02 Nicknames: Abel or Sword Guy Be very sneaky during the start of the round. Go near the entrance area and wait for the MTF to come. There is always that one person who rushes, so come from behind or in front. You will at least kill 2 or even 3 MTF. When people are running, right click to throw your sword at them. It has fall off, so make sure it has good enough height. It does a lot more damage than your main attack. Flank instead of rushing unless they are very close and aren't closing doors on your face every 5 seconds. SCP-457 Nicknames: Fire Dude or Fire Boi or Lit Boi You are the ultimate gate breaker. By that I mean, you can break gates faster than other SCP around. Your attack is area of effect, but you can still break glass, but can't do any damage by clicking at people. Break Gates A and B to help with SCPs and to annoy MTF. Don't rush the d bois as it is a complete waste of time. Help out other scps by making other people stop shooting at other SCPs. You are basically the support SCP. SCP-106 Nickname: Black Man Be sneaky as you are not a complete tank. You can take loads of damage, but not too much. Flank as you are very slow. You can break doors almost as good as 457, so break Gate A and Gate B till they open up. You have your escape ready now. SCP-017 Nickname: Black Man Be a sneaky boi as you have very, very low health. In your spooky shadow form, you are immune to damage, so use it well. Don't break the windows. Wait for people to come to you as you aren't very fast and don't have a lot of hp. SCP-682 Nicknames: Alligator or Crocodile You are one of the slowest things in the world. Do not go right in front of a door since people can shoot through the door as your hit box is the biggest and pokes through the door. Simply wait near one of the entrances and some or one of the MTF might come walking by. When they open door, use your special to chase em down till they are dead. Flank instead of rush. You might find more people to kill in the process as the MTF usually will run away from you. SCP-035 Nickname: D-Boi You are a d-boi with a health boost and you work with the d-bois and the CI. SCPs aren't your friends, but enemies. SCP-610 Nicknames: Meatball Man or Meat Man You make meatballs and your job is to infect everyone. You are the slowest scrub in the world. Your job is to be somewhat sneaky as you are slow. Use your special in areas where people will walk through. Put them in places such as the side of doors, so when they go through, they get infected. You can place in the middle of door ways cause it can lead to people not going there. Your meatballs last for 2 minutes and cannot be shot down or even destroyed until 2 minutes. You can break doors quickly, so break em down! SCP-610-B Nickname: Meatball You are like SCP-610, but you are going to become a meatball in 5 minutes. So make use of it. Either escape and if you know won't make it, become a meatball, so people will get infected right away. Make sure to put your meatball in a spot people will pass through such as the elevator of Gate A/B or just in the hallway, so they get infected. You can break doors quickly, so break em down before you die! SCP-079 Nickname: The Computer You are basically the biggest support for the SCPs. You can annoy players by gassing them, blowing them up, etc. Make sure to spawn the Serphant's Hand right away as it can lead to your overall escape. Make sure to get your key bindings ready for !next79 and !last79. Help out other SCPs by looking around the map, and hope you can find anything. Open doors where they normally can't. SCP-096 Nicknames: Albino Man or Shy Guy Hide in places where people will see you and only to realize you. Your rage makes you immortal for a short period of time, so use it wisely and run if forces are a lot. Use your speed as a way to escape or as a way to attack people. Plan ahead. Always be near Gate A as you cannot break doors down and you need some way to escape. SCP-066 Nicknames: Spaghetti or Ball of Yarn Work with other scps to corner people and take them out. Be an overall nuisance. You are not a tank, so you are not really op. If the SCPs won't work with you or just don't want to, be sneaky and flank people. People will take more damage if they didn't see you coming such as when they just open a door let's say. It be an easy kill. Rush the D-Bois if you want. It be an easy kill SCP-372 Nicknames: Bug SCP or Antilion You are not a tank, but can do loads of damage. Cloak and cling to walls a lot. Wait for your prey to come over and strike. Make sure any extra escapes are closed off, so they don't go running away from you. Don't camp too long. Find a nice area where people would go through and take em out. SCP-966 Nickname: Invisible Guy/Man Do not use your special right away. You can attack people using mouse1/left click. Only use your special, if you know someone is hiding behind a door or in a tight area where you can't reach em. Your special is an area of effect attack. Don't chase, but damage and be nuisance. If they see you, run and wait for them to come for you. Hide beside the door or somewhere where they won't see you, but allowing you to attack them. Only use your special when you really need to. SCP-1048-A Nickname: Teddy Bear You have the smallest hit box and you really fast. Super Duper OP SCP. Leap at people and start doing zig zags around people and attack them. However, as you grow weak, start to hide. SCP-334 Nickname: Evee Run at people and spam mouse 1. (Sounds like Pyro from tf2 doesn't it?) You gain health and speed the more people you kill. Rush the d bois and murder everyone in your sight. You eventually become a tank and be running at speeds where nobody can escape your wraith. SCP-689 Nickname: Edge Lord You are basically 1471 with a faster teleport. Flank and teleport to people more as you just be hunting like one guy down. Most of the info from 1471 applies to 689. If I missed any SCP or I just miss typed something, reply to the post and I fix it. If you liked the guide or have any ideas, reply to the post. I will not be listing the Elevator and the Telsa Gate as SCPs. People might say they are, but they aren't and they are just plain old stupid. Edit: I added pictures as requested. I be finishing the rest later. Edited January 12, 2019 by MrNoobyNoob adding stuff Number 15. Infinity War Spoilers. The last thing you want is Infinity War Spoilers, but that's what you might get. Share this post Link to post Share on other sites More sharing options...
Mr Z 194 / 6,177 Report Post Posted September 6, 2018 Eh it's good Honestly i like the whole nicknames 076-2 might not be called this anymore since i haven't heard it in awhile "Weaboo Swordsman" and 457 has been called AND I QUOTE "Lit Boi" Share this post Link to post Share on other sites More sharing options...
VilhjalmrF 2,099 / 30,684 Report Post Posted September 6, 2018 Too many guides on Breach. Average HL2RP Enjoyer. Share this post Link to post Share on other sites More sharing options... Achievements
Lambda 83 / 2,588 Report Post Posted September 6, 2018 Pst. Change log does this Share this post Link to post Share on other sites More sharing options...
Moo Im A Goat 128 / 4,378 Report Post Posted September 6, 2018 "Noooby Guide" This is a 10 page thesis. I cant read all this shit. Do a TLDR version or video format for a "Noooby Guide", at least add pictures of what each SCP looks like. Source : - Am noob myself Share this post Link to post Share on other sites More sharing options... Achievements
MrNoobyNoob 90 / 2,254 Report Post Posted September 6, 2018 4 hours ago, NegasonicTeenageGoat said: "Noooby Guide" This is a 10 page thesis. I cant read all this shit. Do a TLDR version or video format for a "Noooby Guide", at least add pictures of what each SCP looks like. Source : - Am noob myself @NegasonicTeenageGoat You wanted your pictures, you got them! Number 15. Infinity War Spoilers. The last thing you want is Infinity War Spoilers, but that's what you might get. Share this post Link to post Share on other sites More sharing options...
Mr Z 194 / 6,177 Report Post Posted September 7, 2018 I Just realized On 9/5/2018 at 7:55 PM, MrNoobyNoob said: SCP- 049 Nickname: Plague Doctor It's "Plague Daddy" Share this post Link to post Share on other sites More sharing options...
Lambda 83 / 2,588 Report Post Posted September 8, 2018 On 9/6/2018 at 1:55 AM, MrNoobyNoob said: This is the second greatest thing I have ever seen Share this post Link to post Share on other sites More sharing options...
Cassie 1,226 / 23,060 Report Post Posted September 8, 2018 On 9/6/2018 at 7:27 AM, Kite9867 said: Too many guides on Breach. Reminds me of the old breach days when everyone made 5 guides each. Just go pack a few pages in the forums and you'll see em. “I was so good at being a kid, and so terrible at being whatever I was now.” ― John Green, Turtles All the Way Down Share this post Link to post Share on other sites More sharing options... Achievements
Bae 2,489 / 41,520 Report Post Posted September 8, 2018 1 hour ago, Duc2000 said: Reminds me of the old breach days when everyone made 5 guides each. Just go pack a few pages in the forums and you'll see em. But this looks more artistic than the others. It's beautiful explanation. credits to @Clavers Share this post Link to post Share on other sites More sharing options... Achievements
strawberry crab 57 / 2,941 Report Post Posted January 4, 2019 Edited January 4, 2019 by strawberry crab So guide is not useless? How is that possible? Edited January 4, 2019 by strawberry crab Share this post Link to post Share on other sites More sharing options...
KaitoKiriyama 36 / 1,746 Report Post Posted January 4, 2019 You didn't call 682 or 939 "Really Big Dogs." Therefore bad guide. Share this post Link to post Share on other sites More sharing options...
Doomnack 199 / 4,888 Report Post Posted January 5, 2019 Edited January 6, 2019 by Doomnack You nailed it with what I like to call 106 and 017 can we get 2845, 795, and 334 here though Edited January 6, 2019 by Doomnack Share this post Link to post Share on other sites More sharing options...
Sofics 80 / 3,833 Report Post Posted January 9, 2019 Edited January 9, 2019 by Sofics On 9/6/2018 at 1:55 AM, MrNoobyNoob said: Me likey Also I drew a 966 for you. You dont have to thank me I already know it is perfect. Edited January 9, 2019 by Sofics @Auralanity Ex-Breach Admin Hey Mandy @RaeTheGay Share this post Link to post Share on other sites More sharing options... Achievements