mosh 1 / 1,046 Report Post Posted January 3, 2019 Hi, I have a server zombie escape which it moving with very lag , please help me with a config for server . Thx, Share this post Link to post Share on other sites More sharing options...
Ninja Chris 249 / 0 Report Post Posted January 3, 2019 Hi, Yes hello my good friend, my beautiful girlfriend (@reduct) will give you all of gfl's .cfg and .sp files to assist you in setting up your very own not moving with very lag zombie server . Thx, Share this post Link to post Share on other sites More sharing options...
mosh 1 / 1,046 Report Post Posted January 3, 2019 Thx man Share this post Link to post Share on other sites More sharing options...
Ninja Chris 249 / 0 Report Post Posted January 3, 2019 Np man Share this post Link to post Share on other sites More sharing options...
mosh 1 / 1,046 Report Post Posted January 3, 2019 You are a liar , nobody helped here. Pls admin close topic. Thx, Share this post Link to post Share on other sites More sharing options...
Ninja Chris 249 / 0 Report Post Posted January 3, 2019 You are a liar , i helped here. Pls admin close topic. Thx, Share this post Link to post Share on other sites More sharing options...
Ninja Chris 249 / 0 Report Post Posted January 3, 2019 38 minutes ago, Jerry Hat Trick said: No offense, mosh, but did you really think you could come to a community & ask them to share their files, etc. to help a competing server? You really have to be kind of dense to think you would get a positive response. Whoosh! Share this post Link to post Share on other sites More sharing options...
Guest Report Post Posted January 3, 2019 Share this post Link to post Share on other sites More sharing options...
mosh 1 / 1,046 Report Post Posted January 3, 2019 Hi, I do not compete with this community, i wanted just to know how can i get rid of the gap. If there is someone who wants to help me. Thx , and I apologize if we offend someone. Share this post Link to post Share on other sites More sharing options...
Roy 10,832 / 0 Report Post Posted January 3, 2019 Reopening this topic. There's nothing wrong with asking for assistance with server performance (whether they're in GFL or not). They didn't request for any special configuration files/plugins, @Ninja Chris was trolling and said our server manager would give them our source/configuration files. Anyways, @mosh, what configuration settings are you running right now? What are the following ConVars set to: sv_maxrate sv_minrate sv_maxupdaterate sv_minupdaterate sv_mincmdrate net_splitrate net_maxcleartime (this is a hidden ConVar in CS:GO, you'll probably have to get the value using sm_cvar). sv_force_transmit_players sv_parallel_sendsnapshot With that said, what is the player count and tick rate and what are the machine specs (e.g. CPU, RAM, SSD/HDD, and network speeds)? What hosting provider are you using? Is the machine running on a VPS, a dedicated machine, or shared hosting (running a server in a virtualized environment can and most likely will result in poorer performance)? I apologize for the inconvenience that occurred at the beginning of the topic. Thanks. Share this post Link to post Share on other sites More sharing options...
Roy 10,832 / 0 Report Post Posted January 3, 2019 In addition to my last reply, I have also moved this topic to the Technical Support forum as I feel it fits in there. You can take a look at this topic for the preferred ConVar values for the above commands: Though, if the server is not performing poorly from high choke, it is more than likely your hardware or network. If the server's CPU is getting hammered, I'd recommend decreasing net_splitrate to 1 or 2 since the higher this value is, the more CPU the server will likely consume. This will likely increase choke, but it'll perform better than the server running at <10 FPS, lol. Thanks. Share this post Link to post Share on other sites More sharing options...
Ninja Chris 249 / 0 Report Post Posted January 3, 2019 22 minutes ago, Roy said: @Ninja Chris was trolling I was the only one trying to help him. I've never trolled anyone in this community. Share this post Link to post Share on other sites More sharing options...
mosh 1 / 1,046 Report Post Posted January 3, 2019 Thx man for help Share this post Link to post Share on other sites More sharing options...
Roy 10,832 / 0 Report Post Posted January 3, 2019 18 minutes ago, mosh said: Thx man for help No problem and I hope it helps! If you're still experiencing server performance issues even while using that config, please provide the player count and tick rate along with the machine specs. Also, if you can, record a video of the server performing poorly with net_graph set to 4 client-side. This will allow us to see if it's the server's FPS dropping low or if there's another issue (e.g. packet loss). Thanks. Share this post Link to post Share on other sites More sharing options...
SS PigeonShit 231 / 0 Report Post Posted January 3, 2019 I am kind of shocked @Ninja Chris has not yet been banned for his toxicity/trolling Share this post Link to post Share on other sites More sharing options...
Ninja Chris 249 / 0 Report Post Posted January 3, 2019 I am kind of shocked @SSPigeonShit has not yet been banned for his toxicity/trolling Share this post Link to post Share on other sites More sharing options...
mosh 1 / 1,046 Report Post Posted January 5, 2019 Hi , This is my server configuration. I have something wrong in this configuration ? I have to delete something or add ? sm_cvar sv_maxupdaterate 16 sm_cvar sv_minupdaterate 16 sm_cvar sv_maxcmdrate 32 sm_cvar sv_mincmdrate 32 sm_cvar sv_minrate 128000 sm_cvar sv_maxrate 0 sm_cvar net_splitpacket_maxrate 1048576 sm_cvar sv_maxunlag 0.2 sm_cvar net_maxfilesize 300 sm_cvar sv_server_verify_blood_on_player 0 sv_force_transmit_players 0 sm_cvar host_threaded_sound 1 sm_cvar host_threaded_sound_simplethread 1 sm_cvar host_threadmode 2 //Hibernation sm_cvar sv_hibernate_ms 0 sm_cvar sv_hibernate_ms_vgui 0 sm_cvar sv_hibernate_postgame_delay 0 sm_cvar sv_hibernate_when_empty 0 sm_cvar pvs_min_player_distance 1 sm_cvar sv_stats 0 sm_cvar net_maxcleartime 0.001 sm_cvar sv_forcepreload 1 sm_cvar sv_force_transmit_ents 0 sm_cvar sv_force_transmit_players 0 sm_cvar net_splitrate 2 sm_cvar sv_turbophysics 1 sm_cvar phys_pushscale 4 sm_cvar sv_pushaway_force 30000 sm_cvar sv_pushaway_max_force 400000 sm_cvar sv_pushaway_min_player_speed 75 sm_cvar mp_tagging_scale 7 sm_cvar sv_hudhint_sound 0 sm_cvar sv_enablebunnyhopping 0 sm_cvar sv_parallel_sendsnapshot 1 Thx, Share this post Link to post Share on other sites More sharing options...
Ninja Chris 249 / 0 Report Post Posted January 5, 2019 @mosh Are you sure it's your cfg that's the issue? Normally stuff like this is the result of bad/unstable plugins, maps, and the server in itself. Share this post Link to post Share on other sites More sharing options...
Roy 10,832 / 0 Report Post Posted January 5, 2019 @mosh Your max update rate is a bit low, but that shouldn't make the server unplayable. Everything else looks fine. We'll need the following: The server's player count. The server's tick-rate. The server's specs (e.g. CPU, RAM, network speeds, and hosting provider). Preferably a video of the lag with net_graph set to 4 client-side (or you can just PM me the server's IP). P.S. net_splitpacket_maxrate does not exist in CS:GO. This is very useful for other games, though. Thanks. Share this post Link to post Share on other sites More sharing options...
mosh 1 / 1,046 Report Post Posted January 5, 2019 Ip server: <removed> Share this post Link to post Share on other sites More sharing options...