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BlueGoliath

New testing maps have glitched textures

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If nobody else had the same problem, it was most likely your game. Sometimes textures don't download correctly, so it should work fine once you restart your game. If not, maybe verify files for your csgo.

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Linus has issues downloading custom models, it is likely related to that

Linux on CS:GO is a mess anyways Valve don't care about it

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The link between these maps is that they're both maps compiled without -StaticPropLighting, that means all of the static props have one lighting value determined from the prop origin instead of accurate lighting. These maps are fine on Windows so I imagine this is a Linux bug of some sort.

 

You can try reporting it, but I wouldn't expect much luck from doing so, they haven't cared much for issues affecting custom maps in the past.

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