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Cpt.Haxray

The long thread of breach lore breaks

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As you know, the server is A SHAMEFUL DISGRACE MADE BY SOME MORON WHO NEVER EVEN READ THE FUCKING ARTICLES JESUS FUCKING CHRIST WHO HIRED THAT RETARD BAN HIM FOR NOT KNOWING HIS PRECIOUS LORE REEEEEEEEEEEEEEEEEEEEEEEEEEEEEE.

 

This thread exists to point out everything wrong with this idiotic piss poor excuse of a server inregards to precious and elaborate SCP foundation lore. (Yes, this is half a joke thread, half a for fun thing). If you find something that I have so shamefully missed and should give myself 50 lashings for forgetting any part of the precious amazing scp foundation backstory and lore, please, post it on the comments.

 

I have divided this holy bible of mistakes and disgracefullness into sections in order to make it easier to read and to keep it more organized. 

 

Basic Gamemode Mechanics:

-Any unarmed person in real life would be able to use their bare hands as a weapon at the bare minimum.

-The nuclear warhead would not be as easy to disable as it is in both SCP:CB and in the breach server. Infact, it makes the foundation seem woefully incompetent if the room containing the warhead was easily accessible by a level 4 senior researcher or anyone who obtained such a keycard, and that the warhead detonation could be canceled or disabled completely just by flipping an easily labeled lever.

-A heavily reinforced gate wouldn't just magically get broken open by someone beating on it with a crowbar for several minutes. Neither would it magically get broken open by being shot, clawed, mauled, or by the physical impact of a grenade.

-Being escorted out of a facility does not involve magical teleportation and disappearing into thin air while suddenly being immune to all physical damage and having all wounds and infections magically cured in the progress. The same applies to the act of escaping a facility. 

-Gate controls would not be handled by flipping a single lever down to open gate-a, and up to open gate-b. The door controls would either be separate, or a universal locking mechanism. 

-Disabling power to the lights would actually cut off power to the lights, not leave them on unpowered. Unless all of the lights were some kind of unreleased scp in the 4000 to 5000 range that simply hasn't been written yet.

-Unlike what the gamemode would like to say, getting shot in the head does infact hurt more than being shot in the foot.

-Someone's body does not magically disappear upon being killed. 

-Mechanical sliding doors do not break as often as they appear to do ingame. Nor are they as easy to fix if they were to fix as they are ingame.

-Mechanical sliding doors would not be more durable than a giant reinforced metal gate.

-Elevator doors would be unlikely to instantly destroy whatever they touch upon closing. Thats a SCP, not a door. Why is it not contained. Why is it not playable.

-There would not be a minute start-up period where onsite guards and SCPS are locked inside small, sometimes random, rooms, before the doors slide open.

-The onsite armory would not be unlocked and accessible to anyone.

-You would not be required to use a keycard for a door with a button and nothing else. You also wouldn't be able to open a door with a keycard slot without a keycard.

-There isn't some magical timelimit where at the end, everyone starts shooting each other and someone is announced the winner.

 

 

D-Class:

-D-class cells would likely not be magically unlocked. Nor would they randomly be in the middle of a security booth.

-MTF and researchers alike wouldn't be gunning down every single d-class they see en-mass. Not all d-class are taken from death row prisoners, and they only have so many. The exception would be if some kind of viral outbreak happened(like in SCP:CB where there was a potential containment breach of scp-008, which would result in a valid reason to shoot d-class on sight). They would be shooting any trying to escape, attacking foundation personnel, etc. However, the vast majority would either be escorted along with the researchers, or left in their cells.

-Similarity, not all D-class would be trying to escape instantly during a breach happening, due to the various backgrounds and origins of the d-class. Additionally, d-class would likely to be scattered a bit more around the facility, as some could have been in the middle of doing tests or janitor work.

-Not every D-class would know how to properly aim and use a firearm.

-Similarity, most d-class wouldn't know how certain SCPS work or even exist, and wouldn't be putting on night vision goggles they magically found on the floor and turning it on while in complete brightness.

-D-class dont have a flashlight surgically implanted into their chest cavity.

-D-Class would not magically know the identity of every Chaos insurgency agent inside the facility, nor would they instantly know to trust them and work with them.

 

Researchers:

-Researchers would have different ranks, and would likely not all have the same level keycard on them.

-Researchers would NOT be actively trying to escape the facility on their own. At least not the vast majority. In-fact, they would be following the instructions given by both the announcement for the arrival of the nine tailed fox unit or other MTF units, and proceed to hide in a safe shelter until the guards can secure the situation and escort them out of the facility.

-Researchers, much like d-class, would not instantly have knowledge of how to use fire-arms or equipment.

-Researchers would not grab fire-arms from an onsite armory and proceed to start opening fire on d-class personnel or escaping scps. Unless they're Dr.Bright. Or Dr.clef. Mostly Dr.clef. 

-Also like D-class, researchers most likely do not have a flashlight surgically implanted into their chest cavity.

-Researchers would just as likely be shot and terminated incase of a viral outbreak, much the same as d-clas personnel, provided they were known to be acting close to the source of infection or could be possibly infected.

-Researchers utlizing scp-500 in order to heal themselves would likely find themselves fired. This isn't necessarily a lore break as we dont get to see what happens after researchers escape, but I feel like mentioning it.

-While researchers would be willing to work with d-class incase of a site-wide containment breach in order for both to survive, they wouldn't be magically deflecting bullets off of one another for the first 2 minutes of a containment breach.

 

Items and Equipment:

-There would not be grenades, night vision goggles, crowbars, scp-500 pills, and various firearms and ammo for said firearms scattered around random containment cells or rooms in the facility. Especially not in the d-class cells. The same applies for keycards.

-Medkits would not magically heal all wounds instantly.

-A p90, a UMP, a Mp5, a TMP, and a Gali wouldn't all use the same type of ammunition.

-The same applies to the M4, the Ak-47, the ER-1, the Krieg, the Aug, the Famas, the magical energy rifle used by Mu-7, and the Flamethrower.

-And the same also applies to the desert eagle, Five seven, USP, and Glock. 

-An armory would actually stock shells and ammo for shotguns and sniper rifles, provided the armory had those items to begin with.

-A famas would not be firing 3 bullets for the cost of a single bullet. 

-The Er-1 would probably not even exist. Same for the energy weapon the MU-7 use.

-Hazmat suits, fire resistant vests, and body armor would not all look identical when not being worn by an individual.

-Frag grenades and other kinds of explosives would be available in some form. 

-That being said, there is no such thing as a grenade that knocks people around without harming them or without releasing shrapnel.

-A crowbar could not be swung as fast as it is ingame by any normal human being, nor would it magically take out a trained solider with 4 hits to the foot.

-You would not magically pick up all of the ammo someone had by picking up their gun and only their gun.

-Vests would not magically disappear upon the person wearing one dying.

-Night Vision goggles would blind you if you attempted to use them indoors with the kind of lighting most of the maps have. This also includes surface usage as well.

-Stunsticks as they are portrayed ingame would be unlikely to exist, and wouldn't kill people.

-The UID turret, or whatever its called, is not some giant super deadly laser that kills whatever it touches. It is a electromagnetic pulse intended to force 106 back into his pocket dimension or disable his abilities to pass through objects.

 

Guards:

-They would actually follow some kind of command structure.

-Would be more scattered throughout the facility rather than gathered into a single spot.

-Would likely not have access to open gates incase of a lockdown.

-Would be unlikely to start opening fire as their first response to spotting d-class or a scp that has breached containment.

-Would be focused on escorting researchers and themselves to safety to shelters, not getting them to leave the facility to be beamed up by scotty.

-Would NOT have access or permission to activate the nuclear warhead.

-Would be attempting to recontain or escort scp-999 instead of treating him like a valuable combat asset.

-They would probably not suddenly turn around and help a scp-999 who was healing d-class or other hostile entities attempting to shoot at them.

-Guards would be, overall, less suicidal and incompetent than the ingame versions shown.

-Guards would be unlikely to instantly strip all of their armor in order to obtain a 'speed boost'. 

-Guards would not abandon the facility and all personnel within to stand guard over an elevator.

 

MTF Units:

-Mobile Task forces would come in all at once, and not split into 2 seperate squads that arrive at 2 completely different times.

-Nine tailed fox would likely be deployed with knowledge ahead of time as to what SCPs have broken containment, and have equipment suited as such. They would not be sent into a facility with a known 966 containment breach without access to some way of detecting said scp-966, as an example.

-Nine Tailed Fox's priorities would be to recontain the breach, then escort researchers after the breach is secure. They would not be focused on rescuing researchers.

-Similar to guards, Mobile task forces would not abandon the facility to stand guard over a single elevator. Most likely, at least.

-While Mu-7 would be likely to show up, Mu-7 would not be armed with plasma rifles and energy balls. There would also be more than three of them, and they would also bring tanks and other heavy artillery. Including helicopters.

-SCP-2639, also known as Omega-9, the scrubs, would almost never be deployed into a containment breach scenario if there was any kind of personnel left alive. 

SCP-2639 would be unable to easily tell apart personnel from monsters, and would likely end up shooting at both.

-SCP-2639s could not be converted into zombies, infected by a diesease(unless its some kind of memetic hazard), make use of first aid kits, etc.

-SCP-2639s would not fire upon serpent hand personnel if they were aware of their human status.

-SCp-2639 would be using quake 1 models and weapons, not quake 3.

-SCP-2639s would be able to respawn an infinite amount of times upon being killed, and could be teleported in to whereever in the facility they would be needed, not just to the outside area near a giant gate.

-SCP-2639s would have a lot more varied weaponry than simply a machine gun, minigun, or rocket launcher, and would find more weaponry around the facility. 

-SCP-2639s would not have regenerating ammo.

-SCP-2639s explosive weapons would damage the enviroment and facility, not leave them unharmed.

-Fire eaters would most likely not be dressed up like the pyro from tf2. They also would only be sent in to deal with the spread of a viral disease, and no other kind of breaches. If a flamethrower was needed, it could be provided to other MTF personnel.

-MTF-lamba 2, "Dr.clef's all female bisexual stripper assassin squad', would likely behave much the same as ninetailed fox.

-Dr.Clef would not be charging into battle without wearing some kind of armor or equipment. His zealous usage of a shotgun over anything else, however, is perfectly fine.

-Dr.Clef would not be holding a 05 card, as 05 cards dont exist, and even if they did, he would not be issued one. 

-It would be incredibly difficult for an entire squad of MTF units to consist of chaos insurgency spies.

 

Chaos Insurgency:

-Chaos insurgency would be unlikely to go out of their way to rescue and save d-class, and would be just as likely to ignore them or shoot them as they would be to 'save' them.

-Chaos insurgency would have a more pre-defined goal than "Save d-class".

-Chaos insurgency would be unlikely to care as much as preventing SCPS from escaping as they do ingame.

 

Serpent Hands:

-Serpent hand members would not be allied and friendly to every single SCP, nor would they be attempting to rescue every single SCP.

-Serpent hand members would be unlikely to randomly start opening fire on d-class personnel unless they posed a danger to them in some way.

-Serpent hand members would not have access to scp-500 pills.

 

SCPs in General:

-Scps would not all be friendly to one another.

-SCPs would most likely not be shot at with the intent of being terminated by foundation personnel.

-Would most likely not be friendly to serpent hand members and would be just as likely to eat them as anyone else.

-Various SCP containment cells containing items would actually contain the scp inside and not be empty.

 

SCP-999:

-While he can tickle someone into submission, it is unlikely this would work multiple times, and only on SCPs.

-I would like to know how SCP-999 could tickle sapient fire. Or touch scp-106 safely.

-SCP-999 does not have magical field medic healing capabilities. 

-SCP-999 would most likely not be escorted out of the facility alongside researchers unless it was an incredibly drastic situation.

-SCP-999 could not get its neck snapped, nor turned into a humanoid zombie by scp-610 or scp-049.

 

SCP-173:

-SCP-173 would not stand still and let himself get damaged in any way. When scp-173 is in danger or being damaged, he has the ability to move, regardless if hes being watched or not.

-SCP-173 would be shitting blood and feces all over the place, which is disguising.

-SCP-173 could not magically take away the eyesight of people near him for a few seconds.

-Scp-173 would not ignore other SCPS staring at him and continue moving.

-SCP-173 would be heavily unlikely to be damaged by bullets.

 

SCP-106:

-SCP-106 would be able to travel to its pocket dimension anytime it wishes.

-SCP-106 can corrode almost anything. This includes people.

-SCP-106 could pass through doors and walls using his pocket dimension.

-SCP-106 would most likely not be harmed by bullets due to his corrosive effect.

-SCP-106 would do more than solely drag people into his pocket dimension to slowly bleed out. While he is just as likely to drag someone to his pocket dimension to have them slowly bleed out, he is equally as likely to straight up murder someone on the spot.

-People trapped in SCP-106's pocket dimension would never be heard or seen from again, chances are. They would not all easily escape the pocket dimension despite 106's wishes.

 

SCP-939:

-SCP-939 would not have the ability to transform into a researcher or other person. It can imitate voices. Thats it.

-There would be mutiple scp-939s in a containment breach, most likely, as scp-939 is more than a single entity.

-SCP-939 would not be able to intelligently imitate voices, as they have the intelligence of a normal pack animal. At least, the vast majority of them do.

-SCP-939 would be a lot easier to kill/terminate with fire-arms than he is ingame.

-SCP-939 would likely be a lot faster than he is ingame.

-SCP-939 probably wouldn't be kept contained in a room next to an exploding lethal melon. 

 

SCP-372:

-Similar to SCP-939, 372 isn't particularly intelligent.

-SCP-372 is not invisible. Nor does it randomly have its invisibility flicker. Nor can it suddenly decide to be visible and start killing people.

-SCP-372 would never be able to be seen directly.

-SCp-372 would most likely not be nearly as durable as he is ingame.

 

SCP-966:

-Similar to 939, Scp-966 is both not particularly intelligent(being a kind of animal/predator), and there would be multiples of scp-966.

-SCP-966's sleep disabling radiation would not deal AOe damage knocking people away, and would probably cause permanent inability to sleep.

-SCP-966 would be not durable in the slightest when it came to being shot by bullets.

 

SCP-049:

-Unlike what is shown ingame, scp-049 is rather intelligent, and would be able to make use of keycards and medical supplies, as well as weapons and fire-arms if he so chose to.

-While he would be more durable than the average person, he would not be durable enough to take entire magazines of fire-arms. infact its questionable if he could even take a single shot from the average fire-arm.

-SCP-049 has incredibly limited control over SCP-049-2 entities.

-SCP-049 does not magically transform people instantly into scp-049-2 entities upon touching them. His touch simply kills people instantly then he preforms surgery on the corpse.

-SCP-049 would be possibly willing to work with d-class in order to escape, provided he doesnt feel they were infected with the disease.

-SCP-049 would not be able to turn scp-999 into a scp-049-2 entity(Most likely).

-As scp-049-2 zombies are literally corpses brought back to life by him operating on them, scp-500 would not magically cure the individual.

-SCP-049 would be unable to hurt someone wearing a hazmat suit or armor, as he has to touch someone directly to kill them.

 

SCP-066:

-SCP-066 would not be contained in the same cell currently containing 910(At least i think that's the scp number? The coffin SCP)

-SCP-066 would do more than simply blast Beethoven at everyone in sight. In-fact it could do a lot more.

-SCP-066's Beethoven blast wouldn't deal damage overtime, and instead instantly deafen someone or cause internal bleeding that results in the person's death.

-SCP-066 would be unlikely to slow down while in the middle of blasting Beethoven.

-SCP-066 would most likely be nearly unaffected by bullets, if it wanted to.

-Scp-066, while being sapient, is also not particularly intelligent.

 

SCP-035:

-A scp-035 possessed researcher would be unlikely to already be in the d-class containment cells while also having an ak-47 and a medkit handy.

-SCP-035's mask would drop from the person wearing it when killed, and could be put on by someone else.

-SCP-035 would not be considered a d-class by the foundation, but as an scp.

-SCP-035 would not be able to be turned into a scp-049-2 entity(albeit scp-049 could still kill the host), and while scp-610 infection would still take affect on the host, it is unlikely scp-035 would then promptly lose control of said host.

-SCP-035 has the ability to spawn weird fleshy tentacles that attack people.

-SCP-035's host would slowly rot away.

 

SCP-610:

-The SCP foundation would not be containing scp-610 inside a facility, or any kind of instance of it.

-SCP-610 would not be stored in scp-035's containment cell

-SCP-610 is not a single instance and is instead an infection.

-SCp-610 hosts do more than simply infect people.

-SCP-610s dont randomly die after a couple of minutes.

-SCp-610 instances can't turn into a inmobile fleshy blob then return to walking around.

-SCP-610 infection takes much longer to happen than how it works ingame

-Bullets are basically useless against scp-610 instances with only fire really working as a weapon

 

SCP-017:

-SCP-017 would be rendered completely harmless by shining a flashlight on it

-Bullets wouldn't harm scp-017 as its made out of... well, shadow.

 

SCP-457:

-Would literally just be fire, and not a burnt corpse on fire

-Bullets and flamethrowers would do nothing to it. You're trying to shoot or burn fire.

-Would split into copies that then try to murder each other

-Wouldn't be able to sprint at and light people on fire.

 

SCP-689:

-Dont actually know much about this SCP, but im pretty sure it doesnt look like skeletor.

 

SCP-682:

-Wouldn't get killed by bullets. Or fire. Or energy weapons. Or a crowbar

-Would be much more dangerous than just 'sprint at people for a few seconds'.

-Too many things to list here since it can adapt.

 

SCP-096:

-Wouldn't have any 'safe period' after attacking where you can look at it

-Can't be killed by bullets at any point

-Only attacks people who look at it

-Can't be stopped by shutting a door in its face

-Enrage doesnt end til the person who saw it dies.

 

SCP-795:

-A cat would get killed incredibly easy by bullets

-Cat/Mice transformation would last as long as 795 wanted it to last

-Isn't very smart, its a cat with reality bender powers that is too stupid to realize what it can actually do with it

 

SCP-2521:

-This forum post wouldn't even exi OH GOD ITS EATING ME

-It wouldn't be slowly chasing after people with long grabby hands

-It just kidnaps anyone who refers to it in writing in any way

-OH GOD ITS EATING ME

 

SCP-334:

-Wouldn't be affected by bullets or fire, its super heated plasma

-Would probably instantly kill anything it touches due to how hot it is

-Isn't very smart, has about the intelligence of an actual fox.

 

SCP-2845:

-Transmute attack wouldn't be a massively delayed red circle of exploding water particles.

-Would be literally impossible to kill with bullets.

-Wouldn't be kept in a locker

 

 

 

 

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Posted  Edited by Doomnack

Captain Haxray receives the Nobel Prize for his honorable sacrifice in making this post.

 

Hey, Fast Fact!: SCP-2845 originates from Saturn, hence others refering to it as "Saturn Deer". It's containment procedures make it believe that is doesn't have the ability to wipe out the facility in one thought, which is always can.

 

Hey, Fast Fact!: SCP-939 exhales a mind-affecting amnestic agent called AMN-C227-939. Not really pleasant to inhale, as it causes you to locate the nearest 939 instance.

 

Hey, Fast Fact!: SCP-008 originates from, Russia? Well good thing SCP-610 doesn't orginate from Russian, oh wait...

 

Hey, Fast Fact!: SCP-610 may have sarkic ties, if you know what I'm talking about.

 

Hey, Fast Fact!: SCP-035 may be one of the 4 lords mentioned in SCP-2264, the great city of Algagadda!

 

Hey, Fast Fact!: SCP-457 is capable of self-replicating when it has grown enough, but its copies have proved hostile within eachother.

 

Hey, Fast Fact!: It is not really recognized that SCP-682 is capable of consuming whatever it wants to derive energy from. Eating walls can do as much as eating people. Thank it's weird "filtering gills" and stuff.

 

Hey, Fast Fact!: SCP-682 may have ties with SCP-999, fraternally. Thank SCP-231-7 not me.

 

Hey, Fast Fact!: SCP-795's name is Junior, don't ask why I care.

 

Hey, Fast Fact!: Going back to SCP-939, the instances actually reproduce asexually, as they lack reproductive organs and the one instance of SCP-939 that gave birth was never observed to engage in sexual reproduction. THIS MAKES THE INSTANCE VARIATION IN SCPSL COMPLETELY INACCURATE, GOD, LITERALLY UNPLAYABLE

 

Hey, Fast Fact!: The mysterious character known as "Eric", as referred to by 066, is mentioned in other articles, such as SCP-168.

 

Hey, Fast Fact!: In certain, uh, canons, SCP-049 may be one of many, working as servants for three mysterious entities known as the brothers of death.

 

Hey, Fast Fact!: SCP-372 has been seen once, when during an extermination attempt with SCP-682, the big lizard temporarily incapacitated SCP-372 NOT SCP-373, allow researchers to study its body composition for a short while.

 

Hey, Fast Fact!: Speaking about SCP-682, in multiple points in its extermination log it has been "biologically dead"; SCP-682 had moments when it literally died because it did lacked any signs of life. However, in cases like that it usually regenerated or gained "life" once again.

 

Hey, Fast Fact!: SCP-914 is part of a god-like entity, known as Mekhane, the entity which was forcibily awoken and converted into the "Broken God".

 

Hey, Fast Fact!: SCP-106 was originally a really "messed-up" human, mentally-speaking. He originated in the numerous trenches in a War, as shown in the tale The Young Man.

 

Hey, Fast Fact!: SCP-017 may be a deity-like entity that has another brother or related deity.

 

Also one more thing. The Foundation is for sure more advanced than the regular world, I mean they have several moon bases, but speaking for the Foundation on earth, I doubt they would make EVERY SINGLE DOOR MECHANICAL. WHY CAN'T WE JUST USE NORMAL DOORS THAT CAN'T POSSIBLY FAIL LIKE A NORMAL RESEARCH FACILITY. WHAT HAPPENED TO MONEY ETHICS? THE BIG IDEA IS: SCP:CB ITSELF IS FAR FROM ACCURATE.

Edited by Doomnack

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2 hours ago, Cpt.Haxray said:

SCPs in General:

-Scps would not exist

 

FTFW


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(signature made by @Kaylode)

Previously known as Xy.

 

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4 hours ago, Doomnack said:

Hey, Fast Fact!: SCP-372 has been seen once, when during an extermination attempt with SCP-682, the big lizard temporarily incapacitated SCP-373, allow researchers to study its body composition for a short while.

How did they see 372 if 682 knocked out 373?! HMMMMMM?!?!?!?!?!?

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13 hours ago, cd326s said:

How did they see 372 if 682 knocked out 373?! HMMMMMM?!?!?!?!?!?

OH MY GOD THIS CAN'T BE HAPPENING OH GOD OH FUCK 

 

Also another Fast Fact!: SCP-939, which I literally made two other facts about: I fucking love 939, has had an explanation for its voice imitation abilities. SCP-939's old article stated that the reason why SCP-939 aims for its bites for the neck is because it integrates its victims vocal chords into its own. The author even made a post that confirms 939 steals the vocal chords of its victims, but it was likely left as [DATA EXPUNGED] in the present article as it was hard to explain with the Foundation's scientific standards.

 

More lore!

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18 hours ago, Doomnack said:

Hey, Fast Fact!: SCP-610 may have sarkic ties, if you know what I'm talking about.

Down with the Church of the Broken God, Hail Yaldabaoth!

 

Just kidding.

Shivers from thinking about Yaldabaoth

 


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20 hours ago, Cpt.Haxray said:

Not all d-class are taken from death row prisoners, and they only have so many.

"They only have so many"
I feel like a lot of the SCP articles have containment procedures that involve killing a D class, like scp 2845. lmao.


“I was so good at being a kid, and so terrible at being whatever I was now.”
― John Green, Turtles All the Way Down

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Achievements

1 minute ago, Duc2000 said:

"They only have so many"
I feel like a lot of the SCP articles have containment procedures that involve killing a D class, like scp 2845. lmao.

 

Im aware, and theres a reason why those articles generally tend to be older ones, and tend to be disliked.

 

While 2845 IS newer than the others, it was made as an intentional joke making fun of super elaborate containment procedures. 

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2 hours ago, Duc2000 said:

"They only have so many"
I feel like a lot of the SCP articles have containment procedures that involve killing a D class, like scp 2845. lmao.

I’m pretty sure they say in that document that they can only have like 3-5 d-class a month

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4 hours ago, cd326s said:

I’m pretty sure they say in that document that they can only have like 3-5 d-class a month

Even then thats a lot due to the sheer amount of d-class they use.

 

Even ignoring the fact they dont do pointless tests like series 1 scps do much anymore(as in, testing when they know it wont learn anything new, ala SCP:CB"s throwing d-class at 173 for no real reason), theres plenty of d-class who end up dying due to early experiments with scps, containment breaches, or used to 'keep an scp contained'.

 

Some notable examples is that if the D-class going through thing is real, they do all of the following in a single month

 

-Terminate all D-class from the previous month

-Send to clean 173's chamber after locking them in there with no way to get out

-Feed one to SCp-2000(or was it 3000?) to get amnesics.

-Sacrifice several to scp-2845

 

... There was many more good examples, but i forgot them right now. Basically they would go through d-class like a hot knife through butter.

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Basically, the ethics commitee steps in and says "Nuh-uh, they are resources but we only have so many", but then the Foundation doesn't hesitate to spam and sacrifice D-Class right after.

 

also holy shit haxray

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