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The Boomer System: A Brand New Respawning System for Breach

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Posted  Edited by Boomer

As it currently stands, at 8:00 and 2:00,  a handful of MTF backup units (or in some cases, CI or SH) randomly selected from spectators spawn at the Gate A Surface Enterance.

 

I feel like this is just a lame system, and only contributes to the worst flaw of Breach (the brutal wait after you escape/die.) After playing a lot of SL, and long consideration, ive constructed a brand new, fresh out of the oven system that i think could improve the gamemode in alot of areas.

 

Some quick tweaks needed to the game to perfect this system:

 

  • NTF spawn is also an escort location.
  • Class D and Researcher need a little keybind emote to indicate surrender.
  • New Item for TRO and CI to restrain Class D/Researcher: Handcuffs. LMB will restrain, reducing walking speed for the restrainer to 049's speed. Restrainee cannot move freely and might as well just sit back AFK while hes guided out of the facility.

 

 

THE ROUND BEGINS

Things stay normal. The four teams spawn in, D and Researcher get a minute to prepare.

 

SCENARIO ONE: A CLASS D IS CAUGHT BY A TACTICAL RESPONSE OFFICER

The Class D could run, and put their life on the line, or fight back. OR He could also indicate that he surrenders with a keybind emote, which would be pretty easy to code in. (Note: surrendering isnt like a forcefield. The MTF could still fuck this dude over.) While being restrained and escorted, the class D can not use items or weapons.

 

The Tactical Response Officer could open fire and fucking yeet the D boy. OR alternitavely, he could press E on the class D and restrain him, escorting him to Gate A /B.  There, the class D will become a backup unit (selected using the same algorithm as the normal backup. If SCPS are winning, he wil become Nu-7, Tau-5, etc.) Restraining and escorting will earn a really big chunk of points for the TRO team.

NOTE: While restraining a class D, the MTF cannot use weapons or items.

 

SCENARIO TWO: A RESEARCHER IS ESCORTED BY A TACTICAL RESPONSE OFFICER

This one is more straightforward. When escorted, he becomes a backup unit.

 

SCENARIO THREE: A CLASS D IS KILLED

Too bad for him lmao. He stays dead.

 

SCENARIO FOUR: A RESEARCHER IS KILLED

He has a 15% chance of respawning as a back up.

 

SCENARIO FIVE: A TACTICAL RESPONSE OFFICER/CHAOS IS KILLED

It would scream imbalance if TRO/CI could just become TRO/CI like that. He stays dead.

 

SCENARIO SIX: AN SCP IS KILLED

They have a 10% chance of becoming SH.

 

SCENARIO SEVEN: A CLASS D IS ESCORTED BY CI/RESEARCHER IS RESTRAINED BY CI

They become CI.

 

SCENARIO EIGHT: A CLASS D/RESEARCHER ESCAPES

Class D becomes CI. Researcher becomes backup MTF unit.

 

NOTE: Backup will still spawn at 8:00 and 4:00. Yes, 4:00. Two Minutes just doesnt offer enough time for anyone to do anything.

 

Please consider this! It would make breach alot more lively and fast moving rather then "Play for minutes, die, wait for minutes and have a z% of respawn." This way, it would give more incentive to escape, and make death (potentially) not the end.

 

EDIT: Im retarded and didnt post this in suggestions. whoops.

Edited by Boomer

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 Terrible. Sl's system is horribly snowbally, and so is this. Having to code in surrender animations is a crapton of work for a thing that not only unbalances the game and would be difficult to even get people to recognize/remember exists as people already dont even know how to even open gate-a or escort, it would promptly make every single d-class want to simply get escorted and spawn in as a NTF unit.

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stuck behind gate a? use !gatea to open it.

 

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Just now, Cpt.Haxray said:

 

People still dont listen.

oh i know :lenny:

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1) Lore break, On site personnel eliminate all d class and cannot let them live unless truly significant. D class should never be rewarded for peaceful interactions with the foundation. -1

2) The respawn system, though has good intent rewarding good players, however, by allowing some albeit bad players respawn, they have incentive to keep playing the server if they stay active, you get more members, and they get better at the game slowly instead of basically making veterans endlessly play. Neutral

3) I love the 4:00 Minute idea +1

4) SCPs dying and becoming SH isn't fair. Let the other boys have a turn otherwise the game will always have angry tryhards playing the game and thats no fun. -1

5) Restraining or any surrender system would be a hassle to program, not impossible however. But due to how the surrendering mechanic works in your suggestion, you may just get alot of NTF and swing the game in favor of Foundation way too far. -1

Overall Grade: -1
I absolutely love the idea for a 4:00 respawn, but everything else just makes it unfair to newcomers and makes the server more inclusive to tryhards and may even spark up some very hostile moments between players.

 

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33 minutes ago, Cpt.Haxray said:

 Terrible. Sl's system is horribly snowbally, and so is this. Having to code in surrender animations is a crapton of work for a thing that not only unbalances the game and would be difficult to even get people to recognize/remember exists as people already dont even know how to even open gate-a or escort, it would promptly make every single d-class want to simply get escorted and spawn in as a NTF unit.

the surrender animation i had in mind was just throwing the arms up. nothing difficult at all. And even that is pretty open to change- just any indicator for surrender.

 

35 minutes ago, Cpt.Haxray said:

, it would promptly make every single d-class want to simply get escorted and spawn in as a NTF unit.

keyword: want. its all up to the MTF.

 

10 minutes ago, KaitoKiriyama said:

1) Lore break, On site personnel eliminate all d class and cannot let them live unless truly significant. D class should never be rewarded for peaceful interactions with the foundation. -1

GFL breach is detached from the lore. HOW MANY TIMES DO I NEED TO SAY THIS

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5 minutes ago, Boomer said:

the surrender animation i had in mind was just throwing the arms up. nothing difficult at all. And even that is pretty open to change- just any indicator for surrender.

 

keyword: want. its all up to the MTF.

 

GFL breach is detached from the lore. HOW MANY TIMES DO I NEED TO SAY THIS

 

That 'SURRENDER' animation is something that isn't built into the models to begin with. I dont think you understand how animation works.

 

 

Also, no, its not 'UP TO THE MTF'. you're basically saying 'ITS UP TO THE MTF IF THEY WANT TO GET CONSTANT SPAWNS OR NOT'. Literally anyone who remotely knew how it worked, would be constantly escorting d-class who would be willingly surrendering.

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Posted  Edited by Boomer
4 minutes ago, Cpt.Haxray said:

 

That 'SURRENDER' animation is something that isn't built into the models to begin with. I dont think you understand how animation works.

 

 

Also, no, its not 'UP TO THE MTF'. you're basically saying 'ITS UP TO THE MTF IF THEY WANT TO GET CONSTANT SPAWNS OR NOT'. Literally anyone who remotely knew how it worked, would be constantly escorting d-class who would be willingly surrendering.

Keep in mind escorting is a slow and grueling process. You need to make your way all the way to the escort point at 049's speed my dude. And maybe there could be a slight chance of the D respawning as a SH or CI, so theres some risk to escorting. 

 

And for the third time: it doesnt even need to be an animation. it could just be an indicator of some sorts. And no i dont know how animation works, i guess im wrong on that? Is it expected nowadays to understand animation

Edited by Boomer

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8 minutes ago, Boomer said:

 

GFL breach is detached from the lore. HOW MANY TIMES DO I NEED TO SAY THIS

Oh, so I'm literally allowed to ask to get an SCP that doesn't exist as a suggestion?

In all seriousness, I think we can still get as close to lore as possible and I think even adding the ability to escort Dclass as TRO would over complicate the games already over complicated state.

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Posted  Edited by Duc2000

This isn't scprp, there will be a gfl server for it though. 

I am ok with making NTF spawn at 4:00 instead of 2:00, though.

Edited by Duc2000

“I was so good at being a kid, and so terrible at being whatever I was now.”
― John Green, Turtles All the Way Down

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Due to the comments basically agreeing this is shit, i'm not gonna bother reading this.

10 hours ago, Boomer said:

GFL breach is detached from the lore. HOW MANY TIMES DO I NEED TO SAY THIS

*Loads Canon*

WE'RE TRYING NOT TO GET TOO OFF LORE, WE'RE AS CLOSE TO LORE AS WE CAN BE, WE DON'T NEED TO BREAK IT ANY MORE!


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image.png.47609d048ef327e928a296b5149734fb.png

 

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13 hours ago, KaitoKiriyama said:

1) Lore break, On site personnel eliminate all d class and cannot let them live unless truly significant. D class should never be rewarded for peaceful interactions with the foundation. -1

2) The respawn system, though has good intent rewarding good players, however, by allowing some albeit bad players respawn, they have incentive to keep playing the server if they stay active, you get more members, and they get better at the game slowly instead of basically making veterans endlessly play. Neutral

3) I love the 4:00 Minute idea +1

4) SCPs dying and becoming SH isn't fair. Let the other boys have a turn otherwise the game will always have angry tryhards playing the game and thats no fun. -1

5) Restraining or any surrender system would be a hassle to program, not impossible however. But due to how the surrendering mechanic works in your suggestion, you may just get alot of NTF and swing the game in favor of Foundation way too far. -1

Overall Grade: -1
I absolutely love the idea for a 4:00 respawn, but everything else just makes it unfair to newcomers and makes the server more inclusive to tryhards and may even spark up some very hostile moments between players.

 

I'm out here killing nibbas with 372 then escaping at the 9:00 minute mark

 

 

Oh yeah this is shit by the way

 

 

-1


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@Auralanity

 

Ex-Breach Admin

 

 

 


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2 hours ago, Boomer said:

i think this is the most backlash ive ever gotten on a suggestion

 

duly noted

trust me, i've had worse, and one time was so bad it made me disappear and come back better, because i used to suggest shit on a daily basis.


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Posted  Edited by Sofics
17 hours ago, Boomer said:

@Cpt.Haxray @Doomnack @Sofics @Mr Z @Duc2000 @Kite9867 @KaitoKiriyama @motorsteak

 

i think this is the most backlash ive ever gotten on a suggestion

 

duly noted

Thats what I thought

nIGGA

Edited by Sofics

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@Auralanity

 

Ex-Breach Admin

 

 

 


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20181021190133_1.jpg.1342276047fd35a67a959b3ee6add07a.jpg

 

Hey Mandy @RaeTheGay

 

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