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Male_08

"Better" respawn system

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This is not for my own liking (because i am fine with the normal respawn system) but for the new and old players that complain or just stop playing breach because of the respawn system.

 

Here's how i would make it work:

 

0-10 players= 3 ntf or 1 ntf unit

10-20 players= 6 ntf or 2 ntf units

20-30 players= 9 ntf or 3 ntf units

30-40 players= 12 ntf or 4 ntf units

40-60 players=15 ntf or 5 ntf units

60-70 players= 18 ntf or 6 ntf units

70-80 players= 21 ntf or 7 ntf units

 

Pros: The people that camp would be severly punished by the bombardment of mtf, ci, or sh. It would, as i mentioned earlier, make more players come. It could also make the round last longer.

 

Cons: Groups like Nu-7 or Tau might be even more op if 21 spawn at max players. 

 

Fix: Maybe the same number of ntf could spawn from 30-80 players at metioned below but just different groups spawn at either gate a or gate b, but this might be hard to code.

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47 minutes ago, Kite9867 said:

Uhhh I say we're fine as we are now. But let's hear what others have to say about this.

Yeah, i didn't really care for this, it was mainly for the people that complain about it

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