Male_08 403 / 0 Report Post Posted February 2, 2019 This is not for my own liking (because i am fine with the normal respawn system) but for the new and old players that complain or just stop playing breach because of the respawn system. Here's how i would make it work: 0-10 players= 3 ntf or 1 ntf unit 10-20 players= 6 ntf or 2 ntf units 20-30 players= 9 ntf or 3 ntf units 30-40 players= 12 ntf or 4 ntf units 40-60 players=15 ntf or 5 ntf units 60-70 players= 18 ntf or 6 ntf units 70-80 players= 21 ntf or 7 ntf units Pros: The people that camp would be severly punished by the bombardment of mtf, ci, or sh. It would, as i mentioned earlier, make more players come. It could also make the round last longer. Cons: Groups like Nu-7 or Tau might be even more op if 21 spawn at max players. Fix: Maybe the same number of ntf could spawn from 30-80 players at metioned below but just different groups spawn at either gate a or gate b, but this might be hard to code. Share this post Link to post Share on other sites More sharing options...
VilhjalmrF 2,099 / 30,689 Report Post Posted February 3, 2019 Uhhh I say we're fine as we are now. But let's hear what others have to say about this. Average HL2RP Enjoyer. Share this post Link to post Share on other sites More sharing options... Achievements
Male_08 403 / 0 Report Post Posted February 3, 2019 47 minutes ago, Kite9867 said: Uhhh I say we're fine as we are now. But let's hear what others have to say about this. Yeah, i didn't really care for this, it was mainly for the people that complain about it Share this post Link to post Share on other sites More sharing options...
strawberry crab 57 / 2,941 Report Post Posted February 3, 2019 Just have NTF (regular) and CI spawn in groups of 5. "PROBLEM" SOLVED Share this post Link to post Share on other sites More sharing options...
A 11 / 1,236 Report Post Posted May 13, 2019 Best thing i have seen all day. Share this post Link to post Share on other sites More sharing options...