BOOMER 74 / 0 Report Post Posted September 24, 2019 SCP-681, while threatening in its own right, is more frustrating than it is dangerous. As it stands, SCP-681 is a slow, weak, and boring SCP to play as. There are a few things I considered when spicing it up, but i ended up landing on this. SCP-681 (Revised) YOU ARE SCP-681 You are an aggressive balloon filled with poisonous helium. When you move, you leave a trail of poison gas behind you. When you die, you pop, and explode into a cloud of poisonous gas. When you think you're going to die soon- find a populated area and choke the masses! Kill everyone and escape the facility. HEALTH 1000. Health Nerf, she's a fucking balloon. This balances out with her "Pop of Death" Ability. SPEED Sprinting speed of a human. She's way too slow as it is, and with her low health, this would help her out a lot. This does increase the distance between gas patches. MECHANICS TRAIL OF TEARS: SCP-681 Leaves a trail of poison gas behind her that damages all humans within it by 10 damage per second. POP OF DEATH: Upon death, SCP-681 Pops and releases a huge cloud of poison gas, damaging all humans within by 20 damage per second. The radius of the cloud is akin to that of a smoke grenade. OTHER CHANGES: Removed Collisions on SCP-681. Everyone wants this. She can deal Melee damage, but its weak. Rapid-fire at 5 per click. Share this post Link to post Share on other sites More sharing options...
Sir ButterToast 4 / 1,646 Report Post Posted September 27, 2019 +1 Share this post Link to post Share on other sites More sharing options...
Indo 21 / 2,038 Report Post Posted September 28, 2019 me likey +1 Share this post Link to post Share on other sites More sharing options...
fireking8411 3 / 773 Report Post Posted October 1, 2019 Couldn't agree more. +1 Share this post Link to post Share on other sites More sharing options...