Indo 21 / 2,038 Report Post Posted October 3, 2019 Edited October 4, 2019 by Indo SCP-846 Stats: Health: 250 - 350 Damage: depends on what item used Speed: Fast as humans Ability: User will get a set of weapons: A AK-47, a Deagle, a Flamethrower, a gun that sprays acid, a Rocket Launcher (only 3 - 5 shots) a Raygun (for those who dont know this weapon, its basically a laser pistol.) I would include another weapon in the document, but its basically a nuke. OTHER: PlayerModel: https://steamcommunity.com/sharedfiles/filedetails/?id=1158241463&searchtext=robot (use bipedal robot model) Spawn Text: You Are SCP-846, You Are A Toy Robot Who Was Contained By The Foundation, For Being Too Dangerous. You Seek Freedom, Kill Humans And Escape. Edited October 4, 2019 by Indo Share this post Link to post Share on other sites More sharing options...
BOOMER 74 / 0 Report Post Posted October 4, 2019 15 minutes ago, Indo said: SCP-846 Stats: Health: 250 - 350 Damage: depends on what item used Speed: Fast as humans Ability: User will get a set of weapons: A AK-47, a Deagle, a Flamethrower, a gun that sprays acid, a Rocket Launcher, a Raygun (for those who dont know this weapon, its basically a laser pistol.) I would include another weapon in the document, but its basically a nuke. OTHER: PlayerModel: https://steamcommunity.com/sharedfiles/filedetails/?id=1158241463&searchtext=robot (use bipedal robot model) Spawn Text: You Are SCP-846, You Are A Toy Robot Who Was Contained By The Foundation, For Being Too Dangerous. You Seek Freedom, Kill Humans And Escape. -1 bruh not only is it impossible to hold an ak-47 and a flametrhower and a rocket launcher at the same time, but a ray gun and a deagle would probably also fall under that. This just seems extremely, extremely imbalanced. I would reduce the loadout to ONLY a raygun that does constant damage, like a flamethrower, and it does a lot of damage (can kill in 1 second). But ALL of those items? really? on a robot? maybe then it would be ok, but make it have 750 health and just a raygun and youre good. Share this post Link to post Share on other sites More sharing options...
Indo 21 / 2,038 Report Post Posted October 4, 2019 Edited October 4, 2019 by Indo 1. The weapons SCP-846 carries, are toy sized weapons, since SCP-846 is a toy robot. 2. The weapons will be in the inventory of SCP-846, he holds them in his stomach. 3. NO im not giving a toy robot 750 health. 4. From what i remember, the Raygun from COD zombies is a laser gun that does alot of damage, but not as much as the snipers. I was going for a COD Raygun doing 35 damage per hit. 5. I think from this reply I have to give out the link to the document of the SCP's I suggest now. Edited October 4, 2019 by Indo Share this post Link to post Share on other sites More sharing options...
Maximino007 76 / 3,389 Report Post Posted October 4, 2019 I was going to say something, but forgot what I was going to say. Share this post Link to post Share on other sites More sharing options...
BOOMER 74 / 0 Report Post Posted October 4, 2019 4 hours ago, Indo said: 1. The weapons SCP-846 carries, are toy sized weapons, since SCP-846 is a toy robot. 2. The weapons will be in the inventory of SCP-846, he holds them in his stomach. 3. NO im not giving a toy robot 750 health. 4. From what i remember, the Raygun from COD zombies is a laser gun that does alot of damage, but not as much as the snipers. I was going for a COD Raygun doing 35 damage per hit. 5. I think from this reply I have to give out the link to the document of the SCP's I suggest now. even still. that many items is way too overpowered. hes essentially just an extremely overpowered human. Share this post Link to post Share on other sites More sharing options...
Indo 21 / 2,038 Report Post Posted October 4, 2019 Made the rocket launcher only 3 - 5 shots, since it would be op, and thats how I intended it to be Share this post Link to post Share on other sites More sharing options...
BOOMER 74 / 0 Report Post Posted October 4, 2019 4 minutes ago, Indo said: Made the rocket launcher only 3 - 5 shots, since it would be op, and thats how I intended it to be dude just pick one weapon Share this post Link to post Share on other sites More sharing options...
Indo 21 / 2,038 Report Post Posted October 4, 2019 2 hours ago, Boomer said: dude just pick one weapon i aint giving this toy robot, a insta kill gun, and 750 health, that sounds more op than the old version of my suggestion. Share this post Link to post Share on other sites More sharing options...
BOOMER 74 / 0 Report Post Posted October 4, 2019 1 hour ago, Indo said: i aint giving this toy robot, a insta kill gun, and 750 health, that sounds more op than the old version of my suggestion. who said insta kill also ONE gun and 750 health would make it a normal scp lol Share this post Link to post Share on other sites More sharing options...
Indo 21 / 2,038 Report Post Posted October 5, 2019 Edited October 5, 2019 by Indo On 10/3/2019 at 8:14 PM, Boomer said: I would reduce the loadout to ONLY a raygun that does constant damage, like a flamethrower, and it does a lot of damage (can kill in 1 second). pretty sure that if it kills in 1 second, its a insta kill xD Edited October 5, 2019 by Indo Share this post Link to post Share on other sites More sharing options...
Maximino007 76 / 3,389 Report Post Posted October 5, 2019 Why are you guys still arguing Share this post Link to post Share on other sites More sharing options...
chan_man1 202 / 4,475 Report Post Posted October 5, 2019 7 hours ago, Maximino007 said: Why are you guys still arguing Bro pick me up I've got a raygun Share this post Link to post Share on other sites More sharing options...
Indo 21 / 2,038 Report Post Posted October 5, 2019 yeet Share this post Link to post Share on other sites More sharing options...
Male_08 403 / 0 Report Post Posted October 5, 2019 Edited October 6, 2019 by Supreme leader 049 I never liked the idea of scp objects having access to long ranged weapons. As we've seen, most scps with long ranged weapons are either too powerful or too weak. Edited October 6, 2019 by Supreme leader 049 Share this post Link to post Share on other sites More sharing options...