Jump to content


Popular Content

Showing most liked content since 12/16/2017 in Articles

  1. 10 points
    The New Media Team @Roy has always envisioned GFL growing to be as large as it can be. In accordance with this, we have been searching for ways to expand GFL through various mediums. After mulling over a base idea that was originally proposed by @Joshy, we have decided to reform the Creative Team into the Media Team. This team bears many similarities with the old Media Team in that it is split between two subsets. One of these is the already existing GFX Team, which will largely remain the same in its structure. The second subset is the Marketing Team, which will be responsible for the act of "marketing" (hence the name) GFL through outside channels. This differs from the previous Media Team in that they—the members—are not solely bound by the social media platforms that GFL has already established. The new focus is to be proactive, rather than reactive. Despite only being established in their own right for a short duration, the event coordinators will also be absorbed into this new subset. As the teams currently stand, they are led by @Bae (GFX) and @Duc2000 (Marketing). You may contact them with your interests and concerns. @Darkling will also remain as the primary Council correspondent for this team. CS:GO & Division Leaders We realise that some of you have expressed concern for the lack of division leaders for our CS:GO division. This is doubtlessly a valid concern, although you can rest assured that two potential new division leaders are coming through the pipeline. These two are already being put through their paces by showcasing and discussing their plans with the directors. In the past, we often carried the tendency to hastily promote people to fill the void left in some of our higher positions. This is something we have recently been trying to stray from in pursuit of a more "quality over quantity" atmosphere, which means that such lapses in present leadership may become more commonplace as a consequence. The intended end benefit is to have trained division leaders with more motivation for the role, rather than individuals who are mediocre and merely have the position for the sake of eliminating vacancies. Thank you for your understanding in the matter.
  2. 5 points
    Hello everybody, I am pleased to announce that we have successfully moved the website to the new machine and upgraded IPS to version 4.2 which includes new features. Recently, we have been suffering from an attack against our old web server. After spending a large amount of time trying to tune our old web server's configuration, we have decided to just move to the new web machine. Although the new machine wasn't entirely ready, we made last second preparations just so we can bring the website back online. Since our machine wasn't entirely ready and we haven't done extensive testing, bugs are expected. A majority of these bugs will likely be related to the current theme since the IPS 4.2 upgrade affected that the most. Though, other bugs which are more complex is a possibility. I have gone ahead and created a new Bug Tracker database here. If you see any bugs, please report them there! We apologize for the downtime and we hope you enjoy the website being brought back online! We will be making website adjustments including theme improvements and more in the near future! Thank you!
  3. 3 points
    Merry Christmas I'm happy to announce that the BHop server has been rebuilt from the ground up with a new timer. The servers are going to go online at 4:00 am (CST for NA, CET for EU) on the first day of Christmas. IPs: NA: EU: Timer The previous timer had way too many bugs and a lot of issues which is why I decided on switching the timer to 'shavit’s simple bhop timer'. Core features of the new timer are: Good Hud with a lot of statistics support for map tiers very good rank calculation based on map tiers (even tho there's no chat tags yet) trigger-based zones central replay bot checkpoint menu and it's Open Source (GPL 3.0) and very actively being worked on and much more. also, it doesn't crash the server every 2 hours and makes zones load for over 10 minutes Maps A full list of all maps can be found here. My plan is to add 25 maps every week. This will last over 6 months until there are no more maps left on gamebanana. However, there are other sources for maps so there's probably gonna be more. Maps are also sorted by tiers which represent their difficulty. Tier 1 maps are very easy while tier 6 maps are very hard. Other Plugins and Features pushfix, slopefix, movement_unlocker etc. for the best bhop experience showtriggers - see triggers while the timer is stopped or practicing. ssj - advanced jump stats Discord integration - this is still being worked on but atm. you can see new records on the discord server. (you can see also see ac detections) Discord Server This server exists for some time now. Join here. It's probably the best place to talk to me about suggestions or similar stuff other than the forums. Admins Due to a lack of activity in the admin team (I don’t blame you), I will rebuild the team from the ground up which means that all the BHop staff will lose their ranks. However, they can apply again and if they are active, they will have a big chance of getting accepted again. However, this means that I'm currently looking for admins. If you're active and want to help out the server, feel free to apply in this subforum. A look at the future I'm currently working on: replay synchronization cross server and discord chat relay Planned stuff: better discord Integration for the timer forum integration for the timer chat tags for rankings (hurry up shavit) and way more. Thanks to shavit for the timer. @Roy for helping me with all the backend stuff I can't do myself. @Reeve for some advice with the server. @Bae for some advice on the art you can see above. Have fun.
  4. 1 point
    GFL is always striving to improve, and you might be just what we need! So please spare a moment to read this. GFL is actively looking for developers to populate our development team, and you might fit right in! Are you interested in programming whether that might be PHP, Lua, SourcePawn or another language? Do you want to help improve GFL? Are you willing to spend time making GFL awesome? Then you’re more than welcome to shoot an application our way! As a developer, you’ll be working together as a team to improve our servers across all divisions! GFL is an ever-growing community with many projects spread across said divisions. This means that you have a lot of freedom as a GFL developer; it’s up to you if you want to work on the forums, a server, or both! You don’t need to be a master of programming; a high spirit and strong will can get you far, and the rest of the developers will always be there to help! As a developer, you will learn how to cooperate with other developers, effectively use version control, turn an idea into a product, and guide technical discussions in the right direction. GFL is a non-profit community and relies on volunteers who want to make a change and improve GFL for everyone. This means that a developer position is an unpaid job, however, there are benefits. You will receive a Developer-tag on all GFL game servers, and in the future more benefits will follow. This includes personal VMs for hosting whatever you feel like! We’re looking forward to making that available for all our developers. We’re looking forward to receiving your applications which you can send here. Thanks, @Nick On behalf of GFL Development Team