Roy
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Posts posted by Roy
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Just now, Xy_ said:
i already had them power cycle
Probably an attack then. Could be a process stuck on the OS itself as well (less likely).
I'll get the CEO to look into it.
Also, RIP like 1+ year(s) up-time for the machine haha.
Thanks. -
Hello,
I just wanted to notify everyone our NFO machine is currently experiencing issues at the moment. It appears our machine is pegged at 99% CPU (this may be caused by an attack). This is resulting in our game servers going offline on this machine.
I have submitted a ticket with NFO and look forward to hearing from them soon regarding this incident.
I will reply back here once I have more information.
Thank you and I apologize for the inconvenience.
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Hello,
This morning our GS05 machine was down for the last 7 - 8 hours. When I woke up, I notified our hosting provider. It turns out it was an issue with the hosting provider's IPv4 block which is now corrected.
I understand GS05 has been going down quite often recently. Therefore, when I'm not busy with life/work, I will be talking to our hosting provider about this.
Thank you and I apologize for the inconvenience.
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A couple of pictures I took today:


I was too lazy to unbutton the top button on my shirt, lol.
Thanks!
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3 minutes ago, DEV Lars said:
Hoping to see more of this. Good read.
Will there be a tutorial for this PoP Setup?
Yes, @Dreae and I plan to make a public guide going over everything we've done + advice that will be released on the website once the network is completely setup (running our own ASN, etc.).
Thank you.
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Hey everyone,
I just wanted to give another update on GFL's Anycast network! We've been making a lot of progress as of lately, but there is still more work to do.
ASN Update
We are still in the process of acquiring our own ASN. In a post I submitted here, I said we could get our own ASN through ARIN within two days (compared to RIPE that will take a few weeks). However, what I did not see is that we would have to pay $200 up front and there's an annual fee afterwards (we do not have any sponsors with ARIN). Therefore, we are going to try to get our ASN through RIPE instead which was our initial plan anyways (I've confirmed that we can get it through our sponsor for completely free). This will take a few more weeks but we're in the process of doing so.
Physical Hosting Provider + Main PoP Server (Point of Presence)
As stated in the last update thread, we are looking to move our physical hosting over to Wholesale Internet (if we get the main PoP server and physical server with the same hosting provider in the same location, the route will be more optimized and there shouldn't be many hops). What we wanted to do initially was to buy a cheaper machine (~$20-$25/m) to use as our PoP server and then get our game server machine (either the i7-9700K for $129.00/m or i9-9900K for $149.00/m). However, after contacting Wholesale Internet, we found we cannot do BGP sessions with any machine under $60.00/m (regardless if we purchase another higher-end machine to come along with it). Personally, I don't want to pay for a $60.00/m machine for just our main PoP server. We are currently only paying ~$20.00/m for it with Vultr.
We decided to go hunting for other data centers in Kansas City (where Wholesale Internet is). These data centers will need the following:
- Support for BGP sessions/IPv4 block announcements on cheaper machines.
- Good peering with Wholesale Internet to ensure we have the most optimized route from the PoP server to the physical machine possible.
We found one hosting provider (Dedispec) already that have powerful cheap machines along with a lot of bandwidth (~100 TBs) and @Dreae asked them if they supported BGP sessions on these machines along with a test IPv4 address if possible. They came back stating they do support BGP sessions/IPv4 block announcements and they gave us a test IPv4 address. It turns out they actually use Wholesale Internet as a hosting provider either way (they probably colocate with them). This means the PoP server and physical machine will technically be in the same data center, but with different providers. This will still mean the route will be more than likely fully optimized.
We are also in contact with another hosting provider for the PoP server and awaiting their reply. It's good knowing our options
If we are able to get our physical machine with Wholesale Internet and get our PoP server with another hosting provider for cheap that ALSO uses Wholesale Internet themselves (along with BGP support), it's a win-win situation for us, lol.
Aulerion
I just wanted to state we won't be able to use Aulerion once we get our own ASN. It turns out they shut down (thankfully we didn't start with them, haha). Looks like I might have to find another transit provider so that I can show further proof when acquiring our own ASN (need two transit providers as a part of the validation process). Here's the message on their website:
QuoteDear customers and visitors.
Aulerion is currently facing difficulties in terms of financials, forcing a temporal closure of the service.
The reason behind this is that we tried remaining competitive in pricing, which worked for a long time as we
were able to cover all expenses with revenue. Aulerion to date has not generated a single cent profit for
it's owners. So far, the project has costed various persons which invested in the project over $30000:Florian B. $20000
Robert R. $5000
Wim B. $5000As a result of recent massive DDoS attacks targeting smaller and larger parts of our infrastructure, which
caused tremendous bandwidth bills especially in our Asian regions, we are no longer able to cover all our
costs and ran out of our last reserves in the company under which Aulerion operated.To sumarize, the whole project has costed the owners over $30000 in costs to run, whilst not turning a
single cent profit, aside of dozen hours spent on maintaing the project. We are at this time unable to
continue operating Aulerion. The project has turned loss in every month of operation, up to the point
where continuing both makes no more sense and is simply not possible.Servers are still online at the moment, please make sure to backup anything of relevance as soon as possible.
We are actively talking to suppliers to postpone termination of our agreements to allow our customers to backup,
but we do not anticipate a lot more room.Finally, we wish to apologize for the huge inconvenience caused and we hope to be able to provide services to you
again in a smaller fashion in the near future, where you can potentially spend your potentially lost credit.Conclusion
That's basically it. @Dreae has done an incredible job improving Compressor on our PoP servers recently and reaching out to some hosting providers! I just wanted to thank him again for everything he has done.
Since IP2Location decided to update our IPv4 block this month (thank god) instead of next month like they stated initially, our servers are showing up properly in the server browser (Valve's Master Server). We are starting to move servers over to this new machine along with setting up new servers. You can see the list of public servers running on our new network here. Our Fistful of Frags server we've setup is doing okay so far:
We will be changing physical hosting providers more than likely once we get our own ASN. However, keep in mind our game servers won't change public IPs under this network since we own the IPv4 block

If you have any questions, please let me know!
Thank you.
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I just wanted to bump this thread since we're looking for more trace route results!
Thanks!
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An Update
Although IP2Location told us our IPv4 block wouldn't be updated until May, we got updated this month anyways:

Dats a sick ISP
With that said, the Master Server doesn't show our IPs at the beginning of the query anymore and I can see our test servers immediately when refreshing the server browser!

(first server)
I would say it's confirmed the Valve Master Server does indeed use IP2Location
Thanks!
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The issue appears to have been fixed.
New route (lower latency than before):
1. x.x.x.x.static.nexril.net 0.0% 3985 0.6 0.5 0.4 63.9 1.1 2. be-20.cr01.dal.nexril.net 0.0% 3985 0.9 0.5 0.4 2.1 0.0 3. 66-206-18-73.static.hvvc.us 0.1% 3985 21.9 18.7 1.2 1261. 38.0 4. ??? 5. ??? 6. ??? 7. ??? 8. ae-34.a02.dllstx09.us.bb.gin.ntt.net 0.1% 3985 0.4 1.1 0.4 36.3 4.2 9. ae-4.r10.dllstx09.us.bb.gin.ntt.net 0.1% 3985 0.7 0.6 0.6 1.3 0.0 10. ae-0.a01.dllstx09.us.bb.gin.ntt.net 33.8% 3985 1.5 2.0 0.4 52.9 5.2 11. ae-0.choopa.dllstx09.us.bb.gin.ntt.net 26.5% 3985 1.0 0.6 0.6 81.8 2.8 12. ??? 13. ??? 14. server15.us.gflclan.com 0.0% 3984 0.6 0.6 0.5 1.1 0.0
Still yet to hear anything from Hivelocity. I'll wait a bit to see if I receive an update stating it's fixed from them.
Thank you.
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2 minutes ago, Skittlez said:
Glad to see progress is (sorta) being made!
Don't give up though! Hopefully, they'll get back to you ASAP and things will begin to start moving again!
This seems pretty impressive for a gameserver, even without overclocking. Why can you not overclock though?
This is the second week of having our Anycast network nearly complete and this issue has occurred twice already with Hivelocity. Although their standard support is responsive via Live Chat, their networking team is not. I am not going to risk our players having +40ms latency due to a ridiculous routing issue that shouldn't be happening in the first place. Once we get our own ASN, we'll be in good shape either way since we'll be able to get a PoP server with the same hosting provider as our physical machine.
Overclocking is against Wholesale Internet's TOS as stated in the email replies I provided.
Also, exciting news! We can get our own ASN with ARIN while having a RIPE IPv4 block (they don't really care about the IPv4 blocks themselves). Will be filling out an application soon!
Thank you.
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Hi all,
I just wanted to give an update on GFL's network. In this update, I will be talking about our current issues along with the steps we will take to correct them.
Routing Issues From Physical Hosting Provider => Dallas PoP Server
We're using Nexril as a physical hosting provider at the moment. We have ordered two machines with them. One in which is already setup and in-use at the moment.
The issue we're having is with the route from our physical machine to the Dallas PoP. I've made this thread addressing the issue.
In short, the route is going from Dallas, all the way to New York City, and then back to Dallas. The route should be staying within Dallas since both the physical machine and PoP server are located there. However, since it routes all the way out to NYC, an additional ~30-40ms latency overhead is added to the network (all clients have an additional ~30-40ms latency). Here is an MTR from the physical machine to the Dallas PoP:
1. x.x.x.x 0.0% 235 0.6 0.7 0.5 1.0 0.0 2. be-20.cr01.dal.nexril.net 0.0% 235 0.9 0.8 0.5 1.2 0.0 3. 66-206-18-73.static.hvvc.us 0.0% 235 17.6 17.0 1.9 68.0 7.1 4. ??? 5. ??? 6. ??? 7. ??? 8. ??? 9. nyk-b5-link.telia.net 0.0% 234 45.8 47.8 45.6 79.7 4.7 10. dls-b22-link.telia.net 0.0% 234 32.1 32.3 32.0 46.1 1.1 11. vultr-ic-318447-dls-b22.c.telia.net 0.0% 234 32.8 33.1 32.4 66.4 2.8 12. ???
The first hop is censored since that includes our machine's IP. The provider causing the route to go out to NYC is named Hivelocity. In the MTR above, since Hivelocity disables ICMP packets, we cannot see them in the route itself (the '???' hops). However, to confirm this, you can take a look at Nexril's peers here. Cogent does not disable ICMP and with that said, Nexril tried changing the route to use Cogent. Unfortunately, it resulted in the route going to our NYC PoP instead of Dallas, lol. With that said, Nexril's Cogent line has been down for the last week as seen here. Plus, Nexril themselves said this was Hivelocity causing this.
This same issue occurred last week and I sent a ticket to Nexril. Nexril contacted Hivelocity to get the issue fixed (which it was, until later on). However, it came back again 5 or so days ago. While I submitted a ticket with Nexril again to have this issue corrected, I also contacted Hivelocity directly via Live Chat. In the first live chat session, they created a ticket for me and gave me the number. This was over the weekend and they said the networking team would update me within that same day. However, I never received a response.
For the last four days, I've been kindly contacting them via Live Chat asking if I could get an update. I learned that the networking team only works on the weekdays for non-urgent issues. However, it is now mid-week and I am still being told "Our networking team will email you with an update shortly", and nothing ever comes out of it. With that said, the route is still the same...
Nexril has tried contacting them as well, but Nexril has no updates on the issue. At this point, I've pretty much given up. I cannot get the issue escalated since it isn't critical (i.e. an outage) and we aren't a direct customer with Hivelocity.
As far as I'm aware, Nexril cannot afford better peers at the moment. Therefore, they're stuck with Hivelocity and their Cogent line is still down (this wouldn't matter regardless since when we use Cogent, it routes us to the NYC PoP either way).
Other Issues With Nexril
I believe Nexril has a lot of potential. However, due to the company only being ran by two people (one in which doesn't have much access to do stuff), there are major delays. For example, it has been two weeks since our order for the i7-7700K was supposed to be completed and we have only received one update regarding it (the last update was a week and a half ago stating the server was delivered but is failing to boot possibly indicating a hardware failure somewhere). Once they hire staff that can do more, I think they'll do great.
With that said, the peers issue stated above is a limitation as well.
Our Own ASN
As stated in the past, we are in the process to acquire our own ASN so we can use multiple hosting providers with our PoP servers. We were trying to get our own ASN through RIPE which requires a lot of verification and back-and-forth. It can take up to a month to get your own ASN through RIPE.
However, I've learned that you can get an ASN through ARIN within two days without much back-and-forth, etc. Though, the one thing I need to know is if we can get it when using a RIPE IPv4 block. I've emailed ARIN about this and they should be getting back to me soon.
I wanted to thank @dagreek for pointing this out (I believe he told @Dreae and Dreae relayed that information to me).
New Physical Hosting Provider
I am currently looking into finding a new physical hosting provider since we're having issues with Nexril. @Dreae and I found Wholesale Internet. From the looks of it, they have great peering along with good dedicated machines for a cheap price. They're located in Kansas City and here is the route from our Dallas PoP to an IP I found from Wholesale Internet (208.110.64.2):
Host Loss% Snt Last Avg Best Wrst StDev 1. ??? 2. vl199-ds1-j3-650.01.06.dal4.choopa.net 0.0% 4 6.0 6.1 5.1 6.8 0.7 3. ??? 4. dls-b22-link.telia.net 0.0% 3 0.6 1.1 0.6 1.5 0.4 5. kanc-b1-link.telia.net 0.0% 3 11.1 11.0 11.0 11.1 0.0 6. wholesale-ic-342389-kanc-b1.c.telia.net 0.0% 3 12.0 11.3 11.0 12.0 0.6 7. 208-110-64-2.web1.mci.us.wholesaleinternet.net 0.0% 3 11.0 11.0 11.0 11.1 0.1
Only ~11ms from Dallas, TX to Kansas City is pretty good in my opinion!
In order to use Wholesale Internet, we will need to get our own ASN so we can deploy a PoP server there as well (Vultr doesn't have any locations near Kansas City). Initially, I was thinking about buying a $20 machine from them to use as the PoP server and the Intel i9-9900K machine to use as our game server machine. However, after emailing them the following, I've learned that they only offer BGP sessions on $60/m or over machines:
QuoteHello,
My name is Christian and I am interested in some of the dedicated machines you own. I have my own Anycast network along with my own IPv4 block (/24) and looking for a hosting provider that can host a PoP server (Point of Presence) along with another physical machine for our services.
My questions are the following:
1. Do you support BGP sessions and announcing our IPv4 block? If so, are there any fees?
2. We are interested in the i9-9900K or i7-9700K machine. However, we want to know if you support overclocking or not. The services we host highly depend on the single-threaded performance of the processor. Therefore, the higher the clock speed is, the better performance we'll have.
3. What does your (D)DoS protection look like? How much capacity does your network have?
Please let me know!
Thank you.
Their Reply
QuoteAttempting to overclocking servers is against TOS.
We could announce your IP block on a i9 or i7 9xxx gen server.
We do have a robust network however our DDos protection is currently in beta, but we provide 2gbit of DDos mitigation at no charge. We will be offering higher levels of protection at a later date, but do not have an exact ETA or pricing yet available.
We would be glad to setup a new server for you. For a full list of available servers, please visit:
https://www.wholesaleinternet.net/dedicated/If you'd like to complete your order online, your preconfigured server can be deployed and online within minutes of your approved order.
Jon
My Reply
QuoteHey Jon,
Thank you for your response!
Would we be able to get a BGP session or IPv4 block announcement on other machines such as your "Intel I3-540 Preconfigured" server?Their Reply
QuoteWe offer BGP sessions on a minimum of $60/mo+ servers.
JonAnd finally, my latest reply
QuoteHey Jon,
If we were to buy an i9-9900K machine along with another smaller one for <$60.00/m, would it be possible to get a BGP session on the smaller machine?
Thanks.So yeah, it'd suck if we couldn't get a BGP session for our smaller machine. If this was the case, we would either have to pay for a $60/m machine for our PoP server or find another hosting provider in Kansas City that has great peering with Wholesale Internet to use as our PoP server. Still unsure what we're going to do and waiting for a reply back from the above.
With that said, it's unfortunate overclocking isn't allowed. Being able to overclock the i7-9700K ($129.99/m) or i9-9900K ($149.99/m) would be awesome and would result in greater performance for our game servers. Though, those processors at a normal clock would more than likely perform very well regardless.
Keep in mind that they're located in Kansas City instead of Dallas, TX. I still think this is a good location, though. If we do go with them, I will have to update our IPv4 block's geo-location as well. I'd like to get this done before May so we can get the IP2Location change pushed forward (setup for Dallas, TX right now).
Conclusion
As you can see, there are still a lot of things we need to do. However, we are making a lot of progress. It's great being able to move physical hosting providers without any worry since our game server IPs won't be changing at all
Once I receive more information, I will make another update!
If you have any questions or concerns, please let me know!
Thank you for reading.
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Contacted their peer (Hivelocity) directly via live chat. I got a ticket opened with the networking team.
Chat transcript is below:
QuoteHello Christian Deacon,
Please find your requested chat transcript:
Chat started on Mar 30, 2019 05:06 PM
Christian Deacon 12:06 PM
Hi Support,My name is Christian Deacon. I have an Anycast network setup which forwards traffic to a physical hosting provider in Dallas, TX. We use Vultr (AS20473) to host our PoP servers (Point Of Presence) and use Nexril (AS13830) as our physical hosting provider. We are having a routing issue from Nexril to our Dallas PoP server (they are both in the same location). Nexril peers with Hivelocity as well and goes through them. Hivelocity is routing all the way out to NYC. We had the same issue last week and Nexril contacted you and had this issue corrected. However, it is back and it adds ~60ms latency overhead to our network which is not acceptable for the service we host right now. I would rather contact you directly about this issue so I am not waiting for anybody else (e.g. Nexril).
Here is the current MTR from Nexril to our Anycast PoP server in Dallas:
1. x.x.x.x 0.0% 2 0.7 4.1 0.7 7.5 4.7 2. x.x.x.x 0.0% 2 0.8 0.8 0.7 0.8 0.0 3. 66-206-18-73.static.hvvc.us 0.0% 2 14.7 17.3 14.7 19.9 3.6 4. ??? 5. ??? 6. ??? 7. ??? 8. ??? 9. nyk-b5-link.telia.net 0.0% 2 45.8 45.7 45.7 45.8 0.0 10. dls-b22-link.telia.net 0.0% 2 32.3 32.3 32.3 32.3 0.0 11. vultr-ic-318447-dls-b22.c.telia.net 0.0% 2 32.8 32.8 32.8 32.8 0.0 12. ???
It is going from Dallas all the way to NYC, back to Dallas. When this is corrected, it stays in Dallas and results in only ~1ms latency overhead.
This is getting frustrating since this is the second time it has occurred and we've only had this Anycast network setup for a week now.
Can we please get this fixed?
Thank you.
Branden Tomski 12:06 PM
Hello, How may I assist you today?Christian Deacon 12:06 PM
Hey Branden, I've submitted a long message above with our current issue.Branden Tomski 12:09 PM
Could I have the ip of your server please?Christian Deacon 12:10 PM
The physical hosting provider or our Anycast setup?Christian Deacon 12:10 PM
Physical hosting provider - xxx.xxx.xxx.xxxChristian Deacon 12:10 PM
Anycast IP - 92.119.148.5 (92.119.148.0/24)Branden Tomski 12:11 PM
Thank you for that. I will need to open a ticket for you regarding this and get it over to networking so they may correct it for youChristian Deacon 12:12 PM
Alright, thank you!Christian Deacon 12:12 PM
Do you know if the networking team works during the weekends?Branden Tomski 12:12 PM
okay I have created Ticket #xxxxxxBranden Tomski 12:12 PM
and got it over to networking for youChristian Deacon 12:13 PM
Alright, thank you again!Branden Tomski 12:13 PM
Not a problem have a great day ChristianChat ended on on Mar 30, 2019 05:13 PM
Visitor Details
Christian Deacon Christian Deacon
[email protected]
Department: SupportHivelocity's support was quick and very helpful
Now to wait for the networking team.
Thanks!
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I am contacting our physical hosting (Nexril) provider's peer that has this issue directly. In a live chat with them now because I'm sick and tired of going through two parties to get this ridiculous routing issue fixed.
Thanks.
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Hello,
Our physical machine to the Anycast Dallas PoP is routing all the way to NYC AGAIN!
This started happening again last night. I have contacted our physical hosting provider.
Thank you.
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Hello,
This morning our GS05 machine went down. When I woke up, I notified our hosting provider and within an hour or so, they were able to get it back online.
I will be requesting a RFO soon.
Thank you.
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Hey all,
I just wanted to give everyone a heads up I will most likely be more inactive than usual this upcoming weekend + possibly next week (there's a chance I can't get some of these things done during the weekend). There will be times where I am working on GFL, but I have personal stuff I need to get done (I've been putting these things to the side for far too long, lol). I also just need a small-ish break from GFL with all of the work we've been putting into this new Anycast network (I'd assume @Dreae needs one as well haha). Although it's fun, it also burns and stresses you out after a while haha.
As for updates from myself in GFL, the new Anycast network is looking great and we've made a lot of progress recently with it
I just got rDNS setup this morning for our IPv4 block using Hurricane Electric's free DNS service. The only thing we're waiting on is for IP2Location to update their database which will happen in May most likely. I will be making a guide on how to setup game servers under this Anycast network for our Directors and Division Leaders to use. Afterwards, we can start setting up servers on our new machines 😄
Thank you for understanding.
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Earlier, the physical server started routing to the NYC PoP for whatever reason. The route was using Cogent[AS174]. We already prepended to Cogent 1x hops. So we tried raising it to 2x hops via:
bgp_community.add ((64602,174));
In the BIRD configuration export filter on the NYC PoP. This changed the route back to an optimized route of the Dallas PoP!
1. x.x.x.x 0.0% 10 0.7 0.7 0.7 0.8 0.0 2. x.x.x.x 0.0% 10 0.8 0.8 0.6 0.9 0.0 3. 66-206-18-73.static.hvvc.us 0.0% 10 17.4 16.3 11.4 21.0 2.7 4. ??? 5. ??? 6. ??? 7. ??? 8. 66-206-30-6.static.hvvc.us 0.0% 9 0.5 0.5 0.5 0.6 0.0 9. ae4-703.cr6-dal3.ip4.gtt.net 0.0% 9 0.7 4.4 0.5 30.6 9.9 10. xe-7-2-0.cr0-dal2.ip4.gtt.net 0.0% 9 0.9 0.8 0.7 0.9 0.0 11. ip4.gtt.net 0.0% 9 3.8 4.6 1.3 14.6 5.4 12. ??? 13. ??? 14. 92.119.148.15 0.0% 9 0.9 0.9 0.8 0.9 0.0
Let's hope it stays this way
This problem should be completely gone when we get our own ASN and get a PoP server using the same hosting provider as our physical machine.
Thanks.
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I'd suggest trying to idle on the server. That's what I did on the server when I managed it and it was very successful. PVKII is a small game and only two - three servers are populated at a time if I remember correctly. Therefore, idling helps a lot.
I will look to see if we have room on our GS05 machine.
Thanks.
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I've submitted some routing issues to our new database here.
Hopefully we can address these in the future and get better routing for all of you!
Thanks.
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MTR example from physical hosting provider to Dallas PoP:
Host Loss% Snt Last Avg Best Wrst StDev 1. x.x.x.x 0.0% 8 0.8 0.8 0.6 0.9 0.0 2. x.x.x.x 0.0% 8 0.8 0.8 0.6 1.0 0.0 3. 66-206-18-73.static.hvvc.us 0.0% 8 12.4 14.8 11.7 22.2 3.4 4. ??? 5. ??? 6. ??? 7. ??? 8. ??? 9. nyk-b5-link.telia.net 0.0% 7 46.1 46.9 45.6 53.7 2.9 10. dls-b22-link.telia.net 0.0% 7 63.7 63.7 63.6 63.8 0.0 11. vultr-ic-318447-dls-b22.c.telia.net 14.3% 7 65.3 64.7 64.1 65.8 0.6 12. ???First two hops were removed.
As you can see, it is being routed from Dallas to NYC and all the way back to Dallas adding ~65ms latency overhead to the network which is terrible. Our physical hosting provider has confirmed that this is due to Hivelocity[AS29802] (as @Dreae expected) and contacted them regarding this issue.
We're hoping this is fixed soon!
Thanks.
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While we'll still be able to roll out servers onto this new network, we're currently facing a limitation for games that use the Valve Master Server. The Valve Master Server tries to choose servers based off of the player's geo-location. It is unknown what database they use for this. I've tried emailing the Valve developers and making an AlliedMods thread here. I still haven't received a response from Valve and I don't expect to.
Anyways, since our new IPv4 block appears to not have been used in the past, it didn't have a geo-location set on any databases I've done lookups on. This results in nobody being able to see our servers in the in-game server browser unless if you specify tag filters (even then, we're still getting some players at least
).
Initially I thought the Valve Master Server used MaxMind. However, our IPv4 block was updated in MaxMind a couple weeks ago after I put in the request and it appears the Master Server still doesn't detect a geo-location (for example, our IPs come up at the top of the Master Server list when I query it via the API). Unless if the Master Server hasn't pulled updates from MaxMind's database yet, I don't believe they use them. I believe they are using IP2Location. I've been only running into issues when trying to get IP2Location to update the geo location (apparently they don't understand that we're running an Anycast network and forwarding traffic to a physical machine). Anyways, once we give them solid proof our physical machines from Dallas, TX and London, UK will be announcing these IPs, they will queue the change. The problem is, they won't be able to do this until May because they're already 'validating' their upcoming April release. It's stupid as hell, but unfortunately the case:
QuoteHi Christian,
It will be available in the May 2019 release at the soonest. The April 2019 release is currently under validation and no changes can be done.
I guess we won't reach the full potential of our game servers until this change is successfully implemented.
To sum it up, MaxMind > IP2Location any day.
Thanks.
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Hi everyone,
I just wanted to let you know that earlier today the routing from our physical machine to our Dallas PoP started having issues. For whatever reason, it started routing from Dallas to NYC to all the way back in Dallas. This is adding ~40ms latency overhead to the network.
We have contacted our physical hosting provider and they're contacting the peer they are using who should be able to fix this issue.
Once it is fixed, I will reply to this thread.
Thanks.
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When donating, you can either choose the 'Supporter' or 'VIP' packages. Supporter is higher than Member and VIP is higher than Supporter technically.
Thanks.





NFO Machine Issues
in Updates
Posted
Servers appear to be stable now. It was more than likely an attack. Here is the response we received from NFO's support:
Thank you.