Jump to content

Roy

Banned
  • Posts

    2,853
  • Joined

  • Last visited

  • Days Won

    383

Posts posted by Roy

  1. Hi everyone,

     

    I just wanted to let everybody know about the future arrangements we will be making with our hardware setup. We aim to provide the best gaming experience possible to our players and an important part of that is having the best performance possible. This is why we are making these arrangements. With that said, as our servers have been becoming more popular recently, we've found our GS05 and GS06 machines becoming overloaded at times.

     

    Please note that these plans are subject to change.

     

    GS05

    Our GS05 machine currently runs with the following specs in the United Kingdom:

    • Intel i7-4790K @ 4.0 GHz.
    • 32 GBs of DDR3 RAM.
    • 256 GBs SSD.
    • 1 Gbps port (with 10 TBs of bandwidth).
    • Provided by Croncos.
    • $111.10/m.

     

    With this hosting provider, we can request custom builds and they are fairly cheaper in my opinion. Therefore, I plan to request the following build (which may change):

    • Intel I7-9700K @ 3.6 GHz (possibly overclocking it to 5.0+ GHz if possible).
    • 32 GBs of DDR4 RAM.
    • 500 GBs NVMe.
    • 1 Gbps port (with 20 - 30+ TBs of bandwidth).
    • Provided by Croncos.
    • N/A.

     

    I plan to talk to our hosting provider directly and hope to get the following questions answered:

     

    1. Are you able to overclock the Intel i7-9700K to 5.0+ GHz (this will heavily increase the performance of our servers).
    2. How much per month will we be paying for this build along with the setup fee?
    3. How long will the setup take and when can we expect to have the machine ready after paying for it?

     

    This new machine will be either GS08 or GS09. Unfortunately, I don't have any estimates for the above questions, but once we've came to an agreement, I will post another announcement letting everyone know or I'll update this thread (depends on the timing).

     

    With this change, we will be moving servers from GS05 to GS0x and this will allow us to raise the slot counts on some servers (e.g. Surf Timer) as long as the performance is still great. It's going to be very interesting seeing how well CS:GO Surf Timer performs at 50+ players and 85 tick with the Intel i7-9700K (hopefully it can handle 64 players).

     

    GS06

    Our GS06 machine currently runs with the following specs in Dallas, Texas, United States:

    • Intel i7-4790K @ 4.0 GHz (HT is disabled).
    • 16 GBs of DDR4 RAM.
    • 500 GBs NVMe.
    • 1 Gbps port (with 10 TBs of bandwidth).
    • Provided by GMCHosting.
    • $140.00/m.

     

    We cannot request a custom build with this hosting provider. However, they have a machine with very good specs which include:

    • Intel i7-9700K overclocked to 5.1 GHz (all 8 cores).
    • 16 GBs of DDR4 RAM.
    • 500 GBs NVMe.
    • 1 Gbps port (with 10 - 20+ TBs of bandwidth).
    • Provided by GMCHosting.
    • $260.00/m.

     

    We will most likely be getting the above build. But unfortunately, they won't be available until another one - two months. Once they're available, it shouldn't take too long to setup.

     

    The new machine will be either GS08 or GS09. Once the machine becomes available, I will let the community know about it.

     

    Similar to the GS05 upgrade, we will be moving all of our servers from GS06 to GS0x and this will allow us to raise the slot counts on some servers (e.g. Surf Timer) as long as the performance is still great. With the processor being overclocked to 5.1 GHz, I'm confident it will be able to handle our CS:GO Surf Timer server at 60+ players and 85 tick.

     

    If anyone has questions or concerns, feel free to reply to the thread.

     

    Thank you.

  2. 18 minutes ago, mosh said:

    Thx man for help

    No problem and I hope it helps!

     

    If you're still experiencing server performance issues even while using that config, please provide the player count and tick rate along with the machine specs.

     

    Also, if you can, record a video of the server performing poorly with net_graph set to 4 client-side. This will allow us to see if it's the server's FPS dropping low or if there's another issue (e.g. packet loss).

     

    Thanks.

  3. In addition to my last reply, I have also moved this topic to the Technical Support forum as I feel it fits in there.

     

    You can take a look at this topic for the preferred ConVar values for the above commands:

     

     

    Though, if the server is not performing poorly from high choke, it is more than likely your hardware or network. If the server's CPU is getting hammered, I'd recommend decreasing net_splitrate to 1 or 2 since the higher this value is, the more CPU the server will likely consume. This will likely increase choke, but it'll perform better than the server running at <10 FPS, lol.

     

    Thanks.

  4. Reopening this topic. There's nothing wrong with asking for assistance with server performance (whether they're in GFL or not). They didn't request for any special configuration files/plugins, @Ninja Chris was trolling and said our server manager would give them our source/configuration files.

     

    Anyways, @mosh, what configuration settings are you running right now? What are the following ConVars set to:

     

    sv_maxrate
    sv_minrate
    sv_maxupdaterate
    sv_minupdaterate
    sv_mincmdrate
    net_splitrate
    net_maxcleartime (this is a hidden ConVar in CS:GO, you'll probably have to get the value using sm_cvar).
    sv_force_transmit_players
    sv_parallel_sendsnapshot

     

    With that said, what is the player count and tick rate and what are the machine specs (e.g. CPU, RAM, SSD/HDD, and network speeds)? What hosting provider are you using? Is the machine running on a VPS, a dedicated machine, or shared hosting (running a server in a virtualized environment can and most likely will result in poorer performance)?

     

    I apologize for the inconvenience that occurred at the beginning of the topic.

     

    Thanks.

  5. 4 minutes ago, Malal said:

    I haven't checked but if it's enabled on ZE you should disable it, you already get enough players as it is so it's not needed and it causes some bugs and issues with items tied to knives and sometimes pistols

    It's not. We won't be enabling this on CS:GO ZE, ever probably lol.

     

    16 minutes ago, Cypher said:

    Someone should fill me in on purge when you get the chance. I'd love to see what we're working on. 

     

    I'll message you on Discord about it ;) 

     

    Thanks.

  6. 6 minutes ago, Major_Push said:

    When Roy neglects Minecraft. Lol

     

    Also, perhaps we should make some custom knife models for member+? I believe we can do that right?

     

    Also, is @TOG That One Guy aka Homeless? 

    I'm not focusing on Minecraft myself. This post was addressing things that I am working on myself.

     

    And yes, @TOG is That One Homeless Guy. Council member in 2014/2015.

     

    Thanks.

  7. Hi all,

     

    Our GS05 machine located in the United Kingdom is currently offline. It went down at around 7:50 AM EST. 

     

    As of right now, there are no updates but we are in contact with our hosting provider and they're currently investigating the issue.

     

    Once we receive an update, we will post here.

     

    I apologize for the inconvenience and thank you for understanding.

  8. Hi all,

     

    I just wanted to notify everyone I'm flying back up to my family home for the holidays. My flight is tomorrow morning (early).

     

    I won't be able to play any games but I'll still be working on GFL when I can. I'll probably be working on the Reddit thread I plan to make to address some concerns regarding the support for community servers in CS:GO as stated here.

     

    Happy holidays everyone!

     

    Thanks.

  9. Hey Guyz,

     

    I just had some ideas about our advertising in GFL. I believe we should do stuff like this:

     

     

     

    This is great for advertisement! I also believe this was successful in the past.

     

    Thanks!

     

    Obviously, this is a joke. I was just laughing with some friends about this and how cringy I was back in the day.

  10. 1 hour ago, virusking said:

    I would recommend to just move towards the use of Discord/TS3 calladmin which allows real-time notifications, as you can't really monitor shoutbox all the time. It is in use on CS:GO ZE and 1v1

    This is definitely something I would like implemented as well.

     

    Thanks.

  11. Hi everyone,

     

    I just wanted to give a small update on our CallAdmin plugin that basically posts a message in the Shoutbox when somebody uses the "!calladmin" command in-game.

     

    Yesterday, somebody was exploiting this and it resulted in hundreds of messages being spammed inside the Shoutbox. These messages were deleted.

     

    Since then, I've secured the code so it can only be used by our game servers (how it should have been). With that said, @Xy_ plans to rewrite this entire project which should result in further securing the project.

     

    Thanks.

  12. Fixed

    • Members, Supporters, and VIPs not loading. Was due to a missing config file for the REST in Pawn extension.

     

    Notes

    I'm sorry for the server crash. When debugging my plugin + the REST in Pawn extension, I tried reloading the REST in Pawn extension in-game, that was a bad idea as it resulted in a server crash.

     

    Thanks.

×
×
  • Create New...