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Roy

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Posts posted by Roy

  1. 14 hours ago, DOOMSlayer_ said:

    I'm hoping we can get casual or community comp servers sooner than later. I'm not that interested in the custom game modes like TTT or JB on CSGO.

    This is something I plan to do in the future once the division starts kicking off.

     

    14 hours ago, rapperdan said:

    we also have a danger zone server and a surf server how ever I don't know if the danger zone server is public as of yet.

    Our Danger Zone server is public. However, there are no popular Danger Zone community servers and the game mode itself is a little bit buggy for community servers. The game mode was made to have 18 players queue up before the match begins. This is why it worked perfectly for Valve servers.

     

    Thanks.

  2. What version of RSS Feed Reader are you running?

     

    Have you also tried reinstalling the extension completely? May also be worth trying a RSS Feed Reader on another web browser such as Firefox (I'd assume they exist).

     

    I'm not able to reproduce the issue on my end.

     

    Thanks.

  3. On 12/15/2018 at 10:25 AM, Bredcrumbs said:

    cant remove knife send help

    This has been fixed in the major update released last night for the US server.

     

    Also, I have a suggestion. While using Influx's timer, there are two items tracked at the left-middle of the screen. These items are the stage count (or linear) and jump count. I personally feel the jump count is useless in Surf Timer. I'm not really sure how everyone else feels about this, though.

     

    Thanks.

  4. Just now, juky said:

    Do you think it'd be worthwhile exercising a little more patience in hopes for their supposed scheduled community server browser overhaul to come through? As per 993683937862959105https://twitter.com/basisspace/status/993683937862959105

    I think this is exactly why we should make the thread as soon as possible so these concerns are out there for Valve to consider when making an overhaul.

     

    Thanks.

  5. Hi all,

     

    I plan to make a Reddit thread for this topic before I make my detailed Reddit thread (third attempt, :omegalul:). However, I just wanted to hear other's opinions from GFL first.

     

    As of right now, I believe the in-game CS:GO server browser could use a lot of improvements. Excluding GUI and visibility improvements, I believe empty and password-protected servers should be hidden by default.

     

    I explain why I feel this way here. I'd recommend giving that thread a read because it's the only reason I'm recommending this change.

     

    So what do you all think? Should empty and password-protected servers be hidden by default in the in-game server browser for CS:GO?

     

    Let me know what you think!

     

    Thanks.

  6. Hi everyone,

     

    I have installed the GameME plugin on the 1v1 server. Stats can be found here.

     

    At the moment, the server is under the game CS:S. I have submitted a support ticket to get this changed to CS:GO. With that said, the in-game stats won't work until the server is restarted to enable RCON, etc.

     

    On map change, the server should start logging to the daemon and statistics should be tracked.

     

    Thanks.

  7. Hi all,

     

    I just wanted to address a couple issues with our CS:GO Surf Timer servers.

     

    Global

    Both servers are running on a machine that includes an Intel i7-4790K. These servers are also running on Linux. Due to the CS:GO Linux limitation I reported and explained here along with the i7-4790K, these servers are experiencing poor performance at > 40 players at 85 tick. I also don't want to switch to Windows because our control panel isn't supported on there and I absolutely hate Windows for game servers. With that said, after discussion, I've concluded we should stay at 85 tick.

     

    An 85-tick 64-player server will eat a lot of CPU. This is why we're struggling now regarding performance.

     

    Both of our hosting providers offer very high-end machines. With the UK hosting provider, we have the ability to request a custom quote. The US also offers strong builds.

     

    In the US, we have the choice of picking a machine that includes an Intel i7-9700K overclocked to 5.1 GHz (8 cores). This is considered overkill even with the Linux limitation. However, my only issue is we don't really need the 8 cores at this moment. This machine may be setting us up for the future once we start setting up more servers including GMod Purge and other CS:GO servers.

     

    In the meantime, I believe I'm going to cap the visible maxplayers on both servers to 46. Once we setup a new powerful machine, I will be sure to set the visible maxplayers back to 64 and we should be able to handle 64 players at 85 tick without any issues.

     

    US

    Firstly, I just wanted to say we got to 54 players earlier (51 in screenshot):

     

    84-12-15-2018-WhUqeQS3.png

     

    Unfortunately, a bug on the server caused 1/2 of the clients to crash while we were at 50+ players. I believe this issue has to do with the current timer which is why we will most likely be switching to Influx's timer soon on the US server (UK already has this timer). I'm not sure why the issue occurred and things were fine for hours. There were no map changes (we were playing surf_kitsune), everybody just started timing out. I just wanted to apologize for the inconvenience.

     

    All in all, I'm really happy to see the server doing so well and it isn't even officially launched yet.

     

    I want performance to be our top priority which is why I'm going to be looking into purchasing a high-end machine. The machine would probably be setup after the holidays. In the meantime, we can stick to 46 players and continue building the server up for official launch.

     

    Thank you!

  8. Hey everyone,

     

    I just wanted to notify everybody that we will be shutting down our Battlefield 4 division. @Worgee and I talked about this a couple days ago.

     

    Unfortunately, we are spending too much money into the division. We are currently spending $82.00/m towards the division which includes the VPS itself and the BF4 slot fees. We also haven't received many donations from this division.

     

    With our CS:GO division being revamped, it is currently looking like we're going to be purchasing a high-end machine sometime in the near future which will be quite expensive depending on the type of machine we get.

     

    There is a possibility we will open the division in the future. However, we will definitely need a different approach to it.

     

    If you have any questions or concerns, please feel free to reply. I just wanted to say thank you to the users who contributed to the division either by managing the servers, blocking hackers, or just playing the servers.

     

    b_350_20_692108_381007_FFFFFF_000000.png

     

    b_350_20_692108_381007_FFFFFF_000000.png

     

    Thank you.

  9. Hi everyone,

     

    I just wanted to post a link to the announcement I just submitted on our CS:GO Steam group.

     

    https://steamcommunity.com/groups/GFLCSGO#announcements/detail/1694940736813704664

     

    This includes more details about our new Surf Timer servers.

     

    Quote:

     

    Quote

    Hi everyone,

     

    I just wanted to post a quick announcement to this Steam group since it's dedicated to GFL's CS:GO division.

     

    GFL's CS:GO Division
    GFL's CS:GO division is being completely revamped by iTaco and myself. ITaco is going to be helping me along with a couple others.

     

    The new/improved servers we are introducing include:

     

    • 1v1 Arena - 208.103.169.72:27017
    • Danger Zone - 208.103.169.72:27018
    • Jailbreak - N/A
    • Surf Timer Beginner - (US) 208.103.169.72:27016 (UK) 185.177.22.161:27015

     

    A more official and detailed announcement will be released in the near future when these servers are ready for official launch.

     

    Surf Timer
    Our Surf Timer servers were released unofficially last night (US-time). They are in working condition and have admins currently zoning maps.

     

    The US server is currently running Zipcore's timer and the UK server is currently running Influx's timer. We did this because we want to see what our players think of both and which one we should go with on official launch. As of right now, we are most likely going to move to Influx's timer for the US server since it's newer, updated more frequently, and comes with more features.

     

    When we released both servers without announcing anything officially, both servers filled to 24+ players the first day. I believe this is a great start! 

     

    I do not want these servers to be overcomplicated to players and I want simplicity to be a priority on these servers along with keeping the best performance possible. This will be my main goal within these servers. Ensuring we have a simple server with smooth/working plugins and a working timer along with a laid-back community. I am confident in the admin team and I believe they'll ensure everything is laid-back, etc.

     

    More information on the Surf Timer servers themselves can be found in their sub-forum on the website here - https://gflclan.com/forums/forum/840-surf-timer/

     

    Once the servers are officially launched, we will be making events for both servers on our main Steam groups along with announcing it everywhere we can. The more exposure these servers get, the better.

     

    The In-Game Server Browser
    I plan to make another CS:GO Reddit thread in the future addressing the lack of support for community servers. I've done this two times already and both threads got to the #1 spot on the /r/GlobalOffensive Reddit. With CS:GO going free-to-play, it has sparked my interested to do this again.

     

    In this thread, I want to shift focus to the broken in-game server browser. It's no wonder most community servers don't get any exposure in the server browser including our servers.

     

    Please read this thread -

     

     

    If you have feedback on it, please let me know!

     

    Thank you for reading!

     

    Thank you!

  10. 11 hours ago, CrusTi said:

    @Roy there are people who are in the loop about this server. I have it on favorite because WE ARE ALL WAITING TO PLAY SURF. Love ya.

    The server is running a new location & IP though O.o. You added the server that fast lmao?

     

    The funny thing is the server isn't done yet. I was going to set a password again but everyone wanted it unlocked lol.

     

    Working on it actively, though. We have admins who are going to be zoning maps.

     

    I think we're going to be switching to Influx's timer which is on UK right now and working well. I believe it's better than Zipcore's timer in our case and has more features.

     

    Thanks.

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