Roy
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Posts posted by Roy
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3 minutes ago, Argyros said:
I would play KF more if it had more slots for players to join like the old days when it use to max out.
Maybe since mutators are whitelisted: https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/161316886/Current+Whitelisted+Mutators+modsWith a couple of adjustments, scripts and mods we could make it really good, but the problem is if people still play the KF as much since it seems to be dying lately due to how Tripwire has been lately.
We don't have a team that'll populate the servers. We had an 80 slot server out for months and it rarely got any players.
Thanks.
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Closing idea and made a project:
Thanks.
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We've tried an 80 slot server. It actually got to 20 - 30 players but very rarely. I'd say once or twice every month.
After upgrading GS03, I decided to shut it down until we can get some sort of management going in Killing Floor 2.
Thanks.
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Most people probably won't even have access to view that topic lol.
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Thank you everybody!
Unfortunately, some of the big changes with my job were implemented earlier than expected (today). Therefore, a lot more work will need to be done and I may be working after my shift ends (some days, depending on the situation, etc.). I do believe I will be taking a break and my activity will be generally decreasing for the next few weeks or so (however long this system stays in place).
I apologize for all of this happening and not being able to put as much time into GFL. Things have been a bit crazy for the last couple months but they're only getting more crazier with work. I will try my best to work on GFL during the weekend (you can see progress I make in the projects database).
Thank you again for understanding.
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- Popular Post
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Hi everyone,
I just wanted to give everybody a heads up I'm going on a business trip from September 17th - September 22nd. My activity will decrease during the day but after I get back to the hotel, I should be fine excluding when I go out with my co-workers.
My activity may also decrease in the next few weeks due to a lot of changes going on with my job.
Thank you for understanding!
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15 minutes ago, ZombieSurvivalist said:
Ahhh but I loved accepting members.
You'll still be accepting some members, just the ones who have a GFL or VAC ban.
That leads to another feature we should implement -- perhaps tracking our Member Accepting Team's statistics. This will allow us to see if there are people on the team not doing their job and so on.
Thanks.
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Update
I will be turning this into a project for developers soon. I don't see any downsides to this idea as long as we make it user-friendly.
Thanks.
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2 minutes ago, rapperdan said:
https://gflclan.com/modcp I can't wait to make use of my useless modcp from my drop down arrow next to my profile picture approval queue can step aside because I will have a member queue.
It would definitely be best to implement this into the ModCP in my opinion.
I also plan on making this a project soon for our developer team.
EDIT
Perhaps similar to the "Reported Content" section in the ModCP.
Thanks.
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On 8/5/2018 at 1:54 PM, Nick said:
Let me rephrase. Will there be any reason to have a member acceptor team if this is implemented?
For now, yes. They will deal with applications that need to be manually approved (e.g. if the player has a GFL or VAC ban).
As for this idea, I think it's fair to say that a majority agree. The next step is figuring out how to implement this new system (e.g. integrating it with IPS 4 and so on). It shouldn't be too difficult but it will take some work.
Will be talking to some developers soon.
Thanks.
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2 hours ago, Diablodoggy28 said:
@Roy do you have any idea yet as to why the server is down or when it could possibly be back up?
The NFO ticket was escalated to the CEO. As of right now, we unfortunately have no ETA on when the server will be back up.
Thanks.
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This is a known issue and I experience it as well. I only get it on our CS:S Bunny Hop server but I'm not sure why it occurs.
I believe this started after a Windows 10 update 6 -7 months ago.
Are you running Windows 10?
P.S. I've been wanting to investigate this for some time now. Just trying to find the time to do so.
Thanks.
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Hello,
Currently, our Garry's Mod Hide and Seek server is down. This is due to the recent move.
I have opened a ticket with NFO and they are currently investigating the issue. I will reply to this thread as I receive updates from NFO, etc.
I apologize for this inconvenience.
Thank you for understanding.
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Misc
- Moved the server to our newer NFO machine (upgrade).
Newer Machine Specs
- Intel Xeon E3-1275v6 @ 3.8 GHz
- 64 GBs of DDR4 RAM
- 1000 GBs SSD
If you experience any issues, please let @Zexired or I know!
Thanks!
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- Server was moved to our newer NFO machine (upgrade).
Newer Machine Specs
- Intel Xeon E3-1275v6 @ 3.8 GHz
- 64 GBs of DDR4 RAM
- 1000 GBs SSD
If you experience any issues, please let @Xy or I know!
Thanks!
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8-19-18
- Moved the server to our OVH machine. This resulted in an IP change.
- Updated SourceMod, MetaMod, and Stripper: Source to the latest versions.
- Moved from Windows to Linux.
New Server IP - 192.95.23.5:27015
New Server Specs
- Intel i7-7700K OC'ed @ 4.7 GHz
- 64 GBs of DDR4 RAM
- 900 GBs of NVMe Storage
- Linux
If you experience any issues, please let @ScythZ or I know!
Thanks!
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This thread will be used as CS:GO MiniGame's changelog!
Thanks!
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8-19-18
- Moved the server to our OVH machine. This resulted in an IP change.
- Updated SourceMod, MetaMod, and Stripper: Source to the latest versions.
- Moved from Windows to Linux.
- Fixed a small server error related to SM RPG (a configuration file was missing a beginning bracket).
New Server IP - 198.27.115.108:27015
New Server Specs
- Intel i7-7700K OC'ed @ 4.7 GHz
- 64 GBs of DDR4 RAM
- 900 GBs of NVMe Storage
- Linux
If you experience any issues, please let @Mould or I know!
Thanks!
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8-15-18
- Moved server to our new machine.
Old Machine Specs
- Intel i7-6700K @ 4.0 GHz
- 32 GBs of DDR4 RAM
- 480 GBs SSD
New Machine Specs
- Intel i7-7700K OC'ed @ 4.7 GHz (5.0 GHz Turbo)
- 64 GBs of DDR4 RAM
- 450 GBs NVMe
Thanks!
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This has been completed. The server is now running the latest version of TeamSpeak 3.
Thanks!
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I will be updating the server soon.
Thank you for the report!
Thanks.
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For anyone wondering, progress on building the CS:S Zombie Escape server on our machine can be found here:
Thanks.
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I am able to link both of my Steam accounts (both separately) without any issues. I just tested it an hour or so ago.
Thanks.

Making a 32 players server?
in Killing Floor 1/2
Posted
I personally feel this would help the higher slot servers a lot. I've noticed our 6-slot servers would become full often while our 80-slot server would rarely get to 6 players.
Thanks.