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Roy

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Posts posted by Roy

  1. Another Big Update

    • Added Geo Location support (HLStatsX will recognize which country you are from, etc).
    • Fixed Google Maps not displaying correctly on each server's main page.
    • Fixed "Last Connect" entry not updating for CS:S, TF2, etc. However, this doesn't work on CS:GO yet (looking into this).

     

    Notes

    • When I updated HLStatsX on August 6th, games that supported SteamID 3 broke. Basically, it created a new profile for each user with SteamID 3. I've implemented a fix to this. However, for games that support SteamID 3 (CS:S and TF2), stats from August 6th to August 17th will be lost. I apologize for the data loss. It took me a while to realize what was wrong and how to correctly fix the issue.

     

    If you have any questions, let me know!

     

    Thanks.

  2. I'm glad to see somebody remembered the server :)

     

    There were a few reasons we got rid of the server. I believe the main reason was because we were getting rid of our Windows machine in Europe (we had one Linux and one Windows machine) and the game only supported Windows. The other reasons included:

    • Took up a lot of resources - Especially with us cutting down on a machine. Our last machine would be overloaded with this server still active.
    • The server generated no donations. That was the other big issue. The server consumed a lot of resources but never generated any money (from what I remember).

     

    Our only dedicated machine in Europe is now Windows (had to switch from Linux to Windows because of the CS:GO Linux limitation for game servers). Currently, our machine is under-loaded. I will consider putting this server back up but we would need to find a way to generate donations from it.

     

    Thanks.

  3. Update

    I've set up a cron job to generate awards daily again. This cron job also does a few other things (e.g. hides inactive players).

     

    If you experience any issues, please let me know!

     

    Thanks.

  4. It looks like this issue was fixed? For some reason, https MOTD links are broken in CS:GO. Every other game accepts https links in the MOTD, but CS:GO treats them like plain text.

     

    I reported this to the CS:GO team around a month ago:

    Quote

    Dear CS:GO developers, I would like to report a bug in CS:GO. Currently, https links aren't displayed properly in the MOTD while http links are. It appears to treat https links as text.


    I have tested this on a completely stock CS:GO server (only editing the motd.txt to insert the https link). I have attached an image that shows what https links are displayed as in the MOTD window.


    Overall, I hope this bug is addressed and eventually fixed. If you need anymore information, feel free to ask!


    Thanks. 

     

    Still no fix sadly and I don't expect there to be anytime soon :(

     

    Anyway, the server should be using "http://gflclan.com/forums/topic/97-rpg-csgo-motd/" and working fine.

     

    Let me know if the issue is not fixed (may require a map change or server restart).

     

    Thanks.

  5. 43 minutes ago, Joshy said:

    I think it's a great idea to document accomplishments.  Nice!

     

    What would make this thread even better and more effective is annotating them ie. who was the Server Manager/DL and any significant events that may have contributed to this success; this way - if we may ever need to - we can refer back and see what mechanisms led to our achievement and how we might be able to repeat or even beat yesterday's numbers.  It might be too late to do this now for past achievements, but we can at least begin this for future achievements.

     

    I also feel it would give current and future leaders something to strive for should they be lagging a little... getting your name on that Hall of Fame or understanding your own performance relative to others.

    I would love to credit players, but sadly, I don't remember how some of the servers populated. Servers like BF3, RO2, Chivalry: MW, etc are due to luck and hosting a high-performance server.

     

    I really like the HoF idea. However, this would be dedicated to true Hall of Fame players .

     

    P.S. I added more images of accomplishments!

     

    Thanks.

  6. 2 minutes ago, SwegBuster said:

    CS:GO EU ZM has reached under the 300th rank on gametracker more than once.

    Trust me, it is a lot of work to do to even get to the 300th spot.

    I do consider that an accomplishment considering how difficult it is to populate a CS:GO server now-a-days. Especially when you have a majority of the servers with high traffic using banned plugins, server browser being broken, and generally low support by Valve (e.g. community servers doesn't receive XP, even servers running default maps).

     

    Thanks.

  7. Just now, SwegBuster said:

    I just want to mention GFL's CS:GO Zombie escape server has been in the #1 spot for at least a 11 months if not more. That is a major accomplishment.

    That is another big accomplishment. Sadly, there was no way to prove it since GameTracker images don't go over one month. That said, I honestly think we have been #1 for more than a year straight.

     

    Thanks.

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