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annoying furry

Technical Administrator
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Posts posted by annoying furry

  1. Hello! We've decided that we're going to try to give games away every month as a way to give back to the community. I cannot promise that we will run a giveaway each month, but I will certainly try to. With that being said, we're going to start by giving away a copy of Don't Starve Together this month.

     

    To enter, reply to this thread. Members get 1 entry and Donators/VIPs get 2 entries (It does not matter when you purchased supporter/vip, as long as you are a current donator when I go and compile the list of entries).

     

    Rules:

     

     - Must not already own the game

     - Must be member to enter.

     - Don't comment if not entering

     

    The winner will be chosen on April 27th.

     

    If you have a suggestion for next month, let me know!

     

     

    PS Roy was extremely drunk when he approved this, so I will need to cancel this if he changes his mind when he sobers up.

     

    View full article

     

  2.  - Changed SCP-681's yellow boxes to a smokey particle effect. Is only animated at the beginning of the effect for performance reasons

     - Damage is now applied instantly upon entering SCP-681's gas pockets' bounding boxes. 1 - 2 damage is taken per 0.10 seconds of remaining inside of the gas pocket.

     - Fixed an issue caused by switching run with walk involving SCP-1025's movement speed affecting diseases.

     - Minor changes to SNAV radar code so that I can later switch out the image for a pregenerated radar image. While currently this changes nothing, ultimately, radar will be much better for your frames.

  3. Due to a technical mistake, all of the topics in clubs were deleted when clubs were removed. If you have a topic that was in a club that you'd like back, please respond to this post with the following:

     

    Tag of the author of the topic:

    Name of the topic (better yet, a link to the old topic):

    The club that this topic was posted in:

  4. A lot of people have come to me with various issues regarding account linking. These issues seem to be generally the consequences of intended functions of our forum software. Continue to read this post if you are having issues with account linking.

     

    #1 I can't unlink Steam/Discord from my forum account.

     

    IPS is preventing you from unlinking your only configured login method, which would lock you out of your account. To unlink, you must set a password on your account.

     

    #2 When I try and link my Steam/Discord, it says it is in use by another account.

     

    This means exactly what it says it does. To find the account to which your Steam/Discord is linked, use the sign in with Discord/Steam options provided in the login menu. From here, you can unlink the account so that you can link it to your main account. If you are unable to unlink your account, refer to the above.

     

    #3 I accidentally made a new account using the sign in with Steam/Discord options, but I want to link them to my main account instead.

     

    Refer to #2 to unlink the account so that it may be used with your main account. If you wish for the accidental account to be deleted, please contact myself or any other director. We do not do account removals for any other reason than this.

     

    If you are still unable to link your account / are having trouble with linking, please contact me.

  5. Changed:

     

    Area 02

     

    The _v2 release of br_area02 (so br_area02_v2) addresses some of the more annoying issues of the new map. Not all reported bugs have been fixed. These will be addressed in the future.

     

     - Gate A now uses prop_dynamic doors. This also makes it compatible with the gate health system we use.

     - The elevator in LCZ was removed in favor of the other elevator in the same room, which has been converted into a multi stop elevator. You should also no longer be able to call the elevator while it is in motion.

     - Added a small room to SCP-682's area in HCZ. I will put an armory here soon.

     - Fixed a missing texture error

     - Removed the displacement at the bottom of the broken elevator that some people got stuck on

     - Added a second way to get to EZ from HCZ

     - The "checkpoint" in LCZ (the one that most players did not rush before the update) has a func_breakable part that can be broken into

     -  Removed the text attribution and added the attribution into the game messages that are displayed in the top right corner at the beginning of every round.

     - Changed out the songs in the disco to discourage people from spending too much time in there (Thanks @Lipquip for 2/3 songs)

    - Reduced the size of the download by about 20 MB. (Can also think @Lipquip for this as his songs were smaller than the original songs)

     - Fixed the pocket dimension for this map. More than likely, I will replace the SCP that spawns in 106's room (atm 1048B) with SCP-106 (on this map only, other maps unchanged)

  6.  - We now support HTTP2. This should not effect you. Browsers that do not support HTTP2 should not be having trouble connecting to the site (though if your browser isn't modern enough to support http2, wtf are you doing)

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