annoying furry
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Posts posted by annoying furry
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2 hours ago, Chormee said:
someone makes a club that's not intrusive: wow it's already 100% better than not allowing clubs to be made
someone makes a club that is intrusive: deleted
wow it's almost like i didn't have to think about it
Sorry if my request for elaboration upset you. It was not the intention. I simply did not understand what was meant by "more than not allowing to add anything to the forums" and wanted to make sure I understood what you were trying to say.
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2 minutes ago, Chormee said:
more than not allowing to add anything to the forums
Please elaborate.
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last time we had clubs there was shit like loli club and an anti-rapperdan club.
What do these add to the forums?
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In honour of the holiday season, God emperor Roy has bestowed upon us a holiday sale!
VIP and Supporter can be purchased at 40% off their regular rates until January 7th and may be purchased using the following link: https://gflclan.com/donate
Thank you everybody for an excellent 2018 and we hope for an even better 2019!
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I manually fixed the old addon and it has been re-added to the server.
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Currently WIP regarding 079:
- SCP-079 HUD, FNAF style hud isn't really practical (would look shitty too), a clickable list of rooms with easy scrolling is going to be used instead. Buttons for traps will be clickable too. Mouse will not be captured at all while playing SCP-079
- The ability to +use doors and func_button by clicking on them using the mouse. This will be restricted (some things can't be used) for balance. Might allow for some interesting plays (D class running from SCP down all, SCP-079 closes door in front of them) given that SCP-079 is able to cooperate with his SCP mates.
- Additional cameras in traps, especially within HCZ.
- Site 13 support for SCP-079 (Might be delayed)
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Probably will add
Also looking forward to your map's release

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1025 already has helpful diseases and any new diseases are fairly easy to add. Specific names and effects would be appreciated if any additional diseases are to be added (Esp the first part, I suck at names and will often just google translate something boring into latin).
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Might as well post some specifics. The cup thing was caused via an exploitable net message in the 294 addon from the workshop that we used. Essentially, you used to be able to write a clientside lua script that could start a message called 'GiveSCP294Cup'. Perhaps doing something like this
--Clientside lua, loaded using lua_openscript_cl, must have sv_allowcslua 1 to work --Extremely rapid, every frame. This can lag the client if you have a shitty PC, but generally overhead on the server is much more. timer.Create('lagServer', 0, 0, function () net.Start('GiveSCP294Cup') net.WriteString('cola') --This is the flavour of 294 drink. Doesn't matter net.WriteEntity(table.Random(player.GetAll())) --NULL entity will cause an error on the server, causing a flood of lua errors. Default SCP-294 addon does NOT check for validity of the sent entity. This is bad practice. However this is probably what Bran used, this would result in a cup being spawned on a random player. net.SendToServer() end)
This had 2 noticeable effects: 1) It generated about a 200 MB log on the server due to the lua error spam. 2) Cups seem to be teleported to players because ent was probably a player object, hence cups appearing around players
The SCP-294 addon:
1) Assumes data coming from the client can be trusted. The following assumptions are made by the scp294 server code 1) The entity sent is the scp294 entity 2) The entity is not NULL. Obviously in the example above, assumption 1 does not hold true
2) Has no real rate limit. There is a rate limit based on proximity of the cup to the spawn location; this was probably the only thing that stopped the exploit from lagging the server out instantly. However #1 allows cups to be spawned at the current locations of all players on the server, as well as anywhere they might move, so the amount of cups increases very fast. Cups take 10 seconds to despawn, this is another factor that probably helped the server not crash.
This all was fixed by validating that the entity sent is valid and checking that it is a vending machine entity upon receiving the entity from the client. We also added a rate limit that automatically bans you if you try to spawn more than 3 cups per second, this is literally impossible without the use of a script. Any script doing less than 3 cups per second shouldn't cause any lag, so it's not a concern..
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Just now, strawberry crab said:
@Xy_ yeah ik it's fixed now dude. I checked the log about 10 minutes ago. I just didn't know at the time. Is there anything wrong with that?
No?
I was just pointing out that I had already fixed and posted.
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4 minutes ago, strawberry crab said:
I checked the one on December 14th. I didn't check the log at the time of posting this. As the most recent changelog update was only 2 hours old at the time of writing this post.
the 2 hour ago one said that this was fixed kek
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4 minutes ago, strawberry crab said:
I'd suggest bug fixing 294 so this doesn't happen ... that often. It was fun the first 5 to 6 times but got wary after 30 minutes or so
didyoureadthegoddamnchangelog
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- Fixed an exploit involving SCP-294, shoutout to Bran Flakes for discovering this!
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Must be that time of the month again.
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1 hour ago, AverageWarFan said:
Class: Janitor
Escape with MTF and help Researchers escape
Spawns with Janitor keycard
What would this add to gameplay though? I don't really see the value.
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2 minutes ago, rapperdan said:
it works with chrome but does not work with vivaldi sadly.
Probably a bug that needs to be reported to the Vivaldi team then as I doubt the addon developer really cares to support his chrome extension on Vivaldi.
If it's an issue with us, more information should be provided, but it really sounds like a bug in Vivaldi.
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3 hours ago, rapperdan said:
I actually have tried that and it did not work sadly.
my notifications don't happen atm.
I have even looked in my roaming data via %appdata% to try and find some stupid shit and erase it to no avail.
Are you able to reproduce using Chrome/Firefox? (Yes, I know Vivaldi should work perfectly with chrome addons, but you can't quite rule that out)
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aiming big hard
But meh, it's possible. Other SCPs are more in need of balancing right now though (SCP-610 kek)
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- SCP-939 now has the ability to re-disguise
- SCP-682 now gains 50 health on kill.
Still working on shit
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5 minutes ago, Fafy said:
There's no other way of scaling models other than with SetModelScale, and there's no way to affect hitboxes in lua so the only solution I can think of is not scaling the models
De-compile the model and adjust the qc file

and @Zexired, the Yoshi model was edited by de-compiling it (I forgot to scale both axis tho)
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Fixed member applications, sorry for any inconvenience this may have caused. Anybody who should have gotten member but didn't during this past week has been given the rank.
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1 hour ago, JerryBomb said:
Little attempt at an old meme, -1
Friendly reminder that this nigga uses a Mac.

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Attention ALL EMOJI MOVIE GAMERS, The emojis are great danger, and they need YOUR help to avoid removal by the hands of the evil team leaders! To do this, they need some gold SCARs and a couple spam threads. To help him, all he needs is your credit card number , and the three numbers on the back and the expiration month and date. But you gotta be quick so that the emojis can secure the epic victory royale!

Breach Changelog
in Defunct Breach
Posted
- Updated the SCP-079 UI, other changes still pending.