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annoying furry

Technical Administrator
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Posts posted by annoying furry

  1. With the addition of bleeding, I think that I may consider removing the health on capture (or nerfing it). But giving it the ability to walk through walls would make it even more over powered, especially considering bleeding.

  2. Just now, Kite9867 said:

    Yea but can we some how block someone by using their SteamID. Because most of the time when we get on to block the player from calladmin we can't find them because they either changed their name or left the server.

    Added that, needs a server reboot.

  3. 6 hours ago, Ethaneasy02 said:

    Okay I understand why you cant edit the map...but I would like to explain why its easy to go through HCZ...as by you saying that they still need to go through there it makes me think you think its a bit difficult...you see by going through the right entrance to Heavy Containment from the entrance zone...they have to go through a few doors, 966s chamber, and a Tesla gate before they are at light containment...the doors will probably already be open because of researchers who just arrived at said gate...there tends to be 2 SCPs who stop this from happening...457 and 966...457 if he goes through the right entrance...as MTF tend to stay away from him...and 966 buys the class D time unless he books for light containment...that is all...unless you have anything else to say I believe this discussion is closed?...also Im just happy you decided to get rid of the crowbar...leaving one early game problem is a challenge...having 2 is annoying

    I'm all for all more obstacles to HCZ, I just don't know what do add.

     

    Maybe SCP-096 could spawn as a NEXTBOT with in HCZ.

  4. 6 hours ago, Ethaneasy02 said:

    but couldnt you have done this without giving the MTF direct access to our spawn

    They still need to go through HCZ.

     

    7 hours ago, Ethaneasy02 said:

    .it should also try to keep the MTF inside heavy containment and not go into light containment...and remove that fucking crowbar whereever it is in light containment...it should make things easier on the start of the game.

    Whatever gameplay mechanic I introduce, it won't change the fact the MTF will still go for easy kills.

     

    Also, I can't edit the map, the map was updated by the creator. The map cannot be edited due to decompile protection, more specifically in the form of a nodraw hack, which turns all the materials into nodraw/the same material if you try to edit the map file.

     

    As for the crowbar, I probably will end up removing it.

     

  5. 8 minutes ago, TheJitFace said:
    Trusted.png.8270c7d6269572b0c7aa0a7043808112.png

    Trusted

     This is my second forum about a badge, this badge is a wonder. The people who have this are staff lol. (The only that I have seen) Not asking for the badge btw, just it would be nice :lenny:

    It's for members of the trusted group who don't necessarily have a rank (TA+)

     

    As of now, it's mostly used for staff members who have resigned (with a few exceptions)

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