annoying furry
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Posts posted by annoying furry
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- Popular Post
- Popular Post
Oh, i thought it was another prank.
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Removed bob (Resigned)
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3 minutes ago, Darkling said:
If I see one more fake leaving thread I'm banning them...
You think I'm joking. If I ban the goodbye threads aren't fake.
Still not joking!
Are you ok?
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- Popular Post
- Popular Post
- Fixed a crash that occurs when only two people are on, and one of them leaves.
- Fixed a bug with the timer showing 0 if you join after the round has begun.
- Players who join during preparing are now respawned once preparing ends.
- Added 2 new player models.
- Round is now aborted if there aren't enough players to start a round.
- MTF and Chaos Insurgency Members can no longer remove their vests
- Movement penalty for armor is now less dramatic.
A lot of code has been changed (Like an eighth of the gamemode), so please let me know if you find a bug that I missed during testing.
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This is possible, but I'm going to use a different way to select them if I were to ever change it from the current state.
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9 hours ago, EJ. said:
I WAS TOLD I CAN SAY WHATEVER I WANT IN ADMIN CHAT BECAUSE I AM A FORMER ADMIN AND AN ADMIN PET ACCORDING TO @Duc2000 SO ENJOY MY RANDOMNESS IN THE ADMIN CHAT (i don't fucking care if it's necro)
*warns for necro*
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(Seriously tho, this is about as plagiarised as my last English paper)
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I can't think of original thread titles either.

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Implemented.
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49 minutes ago, Teri said:
-Ability to walk through closed doors
-Add a small ticking damage to players in the pocket dimension
If I were to add either of these, 106's ability to heal would be nerfed/removed
50 minutes ago, Teri said:-Add an "amp it up" type ability where his aoe damage is briefly increased with a cooldown
Impossible with the way the SWEP is written, I've been thinking of added a ranged special attack, like a fire ball.
And as far as 939 and 682, I tried setting the model scale but that had odd side effects, mainly dealing with the way players were respawned (sometimes a player who had been 682 would respawn as a mini-class D)
And I would be down with making 682 more lore friendly.
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Would it be an acceptable solution if I were to disable MTF's ability to remove their armor, but buffing the armor's damage resistance to compensate?
This would lead to MTF being slower (compared to an unarmored player), but more bulky.
MTF would always be wearing their suit, so nobody would be mistaking them for a researcher.
Class Ds and Researchers would still be able to use dropvest.
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Will be added, will need to change a couple of things, but expect to see it in the next couple of days.
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Canceled, not really worth it for the trouble it would cause, easy enough to just change your steam name.
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- Popular Post
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7 hours ago, Kubnair said:I suggest you stop with the Simon says rounds some people just want to play normal TTT
WHAT?!?!?!? PEOPLE CONNECT TO TTT TO PLAY TTT???? THIS IS MADNESS!
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This is why we can't have nice things.
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Moved to correct subforum.
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I doubt that 173 is causing that lag, either way, removed it just in case.
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https://www.gametracker.com/server_info/64.74.97.182:27015/top_players/
Search for any alias you have used on the server using that link, then add the results.
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4 hours ago, Duc2000 said:
Admins get VIP perks
I knew what you meant. 1) Not in the lore at all 2) Takes away part of the fear factor. And we already have JB. However, I am not completley against it, I still like the idea. So +1ish
I had an idea like that for 1048-A's scream, but @Kubnair called me stupid so i gave up on it

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- Corrected a few errors in the English translation file
- Added a special round called 'Plague Inc'
- Multiple 049s
- No Commander
- Fixed the unsgag and unsmute command
- Multiple Breaches now requires 10 players to be selected as a special round.
- Muted/Gagged players will receive a notification when their punishment expires.
- Fixed a bug that happens when escaping with low HP.
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On 8/23/2017 at 6:59 PM, masonkiksbut said:
Whats wrong with passes, they would make it all around more fun waiting and waiting for a scp round is a fucking annoyance
You're missing the point.
On 8/23/2017 at 6:56 PM, Duc2000 said:No passes I guess, although I did have an idea for a SCP chance pass, it would increase your chance of being SCP but not outright make you SCP.
That would be a fair compromise, I can do that.
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1 hour ago, rapperdan said:
You where manager of a dead server...
were*
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