Nero
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Posts posted by Nero
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53 minutes ago, Mangost said:
Very interesting, though sometimes the glutton just cant get secure bodies (and thats even harder with a spy bc the t's dont even know they have a glutton and cant communicate) and they shouldn't just die because they can never get to any bodies without being seen and killed (or at least kosed)
I'm sympathetic to that, but i still feel a 50/50 chance is fair to them, however i'd say a majority of unintentional starvation's are a result of the map and external conditions that are impossible to balance for.
Small maps make hiding and stealing bodies difficult due to the constant presence of innocent players and lack of safe or hidden eating locations like the map MacDonalds which is all open except for 2 locations, the office and freezer. Gluttons have the advantage of being able to see all bodies so a possible fix could be to have their dead body radar update more frequently depending on their level of hunger.
I would also like for fellow traitors to be able to constantly monitor their glutton, as currently only if your aimed at them is it possible to see their hunger, maybe a bit of text in chat ahead of time warning that their glutton could go ravenous soon would be able to mitigate the issue.
Another idea i had was "glutton food" as a traitor item, just a random body they can spawn in for their fellow glutton to feed them. -
no, i don't record my games mate, i'm just a casual.
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you never told me any of this when you gagged me. I didn't even say a slur in, i remember the time and even the guy i was talking to at the time said i didn't say anything, you keep mishearing my Aussie accent, i called him a camping fuckin asshole.
I have a developmental speech disorder that makes my words slurred and sometimes difficult to understand, you know that yet keep punishing me for words you mishear.
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ravenous isn't a broken role, some might claim it's op but their really easy to hunt down and kill, it's a well balanced role in all honesty, i have absolutely no complaint with it's health, speed nor knife. For me, killing ravenous is a hobby.
the fundamental flaw with ravenous is that's it's 100% guaranteed pathway from glutton encouraging every glutton to always go ravenous. this howsoever can simply be fixed.
make ravenous only a 50% chance of occurring.
it's simple, any player who desires to go ravenous now has to contend that they might now die, no fun, no mass rdm, game over. -
Name:
Der Vat
SteamID:
STEAM_0:1:56208657
Punished by:
Reason for the punishment:
"slurs"
Why should your punishment be revoked?
i have been unfairly gagged, i sought to create entertainment by playing a character, i have never mike spammed songs, music or anything nor said insults, i have a heavy Australian accent which however causes misunderstanding with my shorthand and difficulties with spoken English due to my speach impediments.

Fixing ravenous
in Denied
Posted
Maybe make it so glutton food only affects hunger, no health buff.
Bodies don't tend to move that much, ideally i would have it set so it updates every time someone dies but that would be a bit powerful.