Jump to content
  • Posts

    746
  • Joined

  • Last visited

  • Days Won

    2
  • SteamID

    76561198180672203

Posts posted by Mr Z

  1. 1 minute ago, Cpt.Haxray said:

    Breaking doors causes trouble

    RIP

    2 minutes ago, Cpt.Haxray said:

    plus it would be incredibly difficult for the starting ones to actually accomplish anything, due to how easily it would be to gun them down before anyone was pulled outside the facility

    More HP?

    3 minutes ago, Cpt.Haxray said:

    and this only works if the person in question doesnt have a hazmat suit).

    There are not enough suits for everyone, just target the ones without suits then kill the ones with suits

  2. I'm depressed, i tried suggesting The Scarlet King, but then got sucked down the Wondertainment rabbit hole, tried to Suggest the 2 Doctor Wondertainments but got depressed when there were no models that looked like either, so, i'm fucking sad now...

     

    Item #:

    saffron skies raise the blazing sun
    a chance encounter, awkward displays
    one day, my love, we'd be as one


    Object Class:

    with two entwined. A set course, begun
    that frenetic, wild, lustrous haze;
    azure skies host the radiant sun


    Special Containment Procedures:

    above us beaming as we run
    down that aisle, a fervent craze
    that day, my love, we became as one

    with future unfolded - the life we'd won
    commitment and duty, for the family we'd raise
    cerulean skies ferry the shimmering sun

     

    Description:

    Buried. Shackled by fate - overrun
    by ever-growing resent and malaise
    yesterday, my love, we were as one

    now you lie here, the life in you gone
    in the dark outside of her rays
    crimson skies bear the torch; our sun
    today, my love, we'll be as one

     

     

      When Day Breaks  

    Short and Simple - Turns people into horrific blobs and creatures

    The Sun is the SCP

    so this would be a special round

     

    Roles - Normal Roles except no SCPs

     

     Protection 

    When players go outside without a Vest or Hazmat Suit they become one of the SCP-001-1 forms

    Vest/Hazmat suits are the only way players can stay outside,

     

    Safe Areas - Outside tunnel, Inside the facility.

    Unsafe Areas - Outside, literally anywhere that is under the sun or where the sun can touch them.

     

     Win Conditions 
    001-1's - All survivors need to be dead

    Survivors - Survive until the time is up

     

    SCP-001-1 Forms

     

     Shuffling Mass 

    Health - 2000

    Attack - N/A

    Ability - N/A

    Passive - Instead of the attack hurting, it instead grabs players, dragging them.

    Players can still attack these while being dragged by them

    [Due to spawning outside they may not leave the facility]

    [Heck why would they, their only goal is to grab people and drag them into the light, so they would hang around/attack facilities which hold people]

    Spawn - 4-5 spawn Outside by the MTF spawn

    Players have a chance of becoming this when they enter the sunlight

    Relationships Friendly: 001-1s | Hostile: Everything but other 001-1's | Neutral: None

    Model - Anything that looks like a pile of flesh

    Note: These are basically just the cannon fodder, they take people and convert them without attacking

     

     Camera 

    Health - 50

    Attack - 25-40

    Ability - Disappear, Turns invisible and become invincible, players cannot attack it nor can they see it

    Last 6 seconds

    30 Second cooldown

    Passive - Cannot Escape

    Spawn - Players have a chance of becoming this when they enter the sunlight

    Relationships Friendly: 001-1s | Hostile: Everything but other 001-1's | Neutral: None

    Model Norman Polk a.k.a The Projectionist from Bendy and the Ink Machine

    Note: Due to how it was described A hand. Black and oily and skeletal, reaches out for her, brushes away a lock of hair. i picked this

     

     Skeleton 

    Health - 75

    Attack - Uses Items

    Ability - N/A

    Passive - Bullets have a slight chance of doing no damage due to being a skeleton

    Cannot escape

    Spawn Players have a chance of becoming this when they enter the sunlight

    Relationships Friendly: 001-1s | Hostile: Everything but other 001-1's | Neutral: None

    Model - Just a skeleton

    Note: These are people who managed to keep their skeleton, but not their flesh and organs

     

     Infused 

    Health - 250

    Attack - 5-15

    Ability - N/A

    Passive - Runs a bit faster, Like 076-2 speed

    Cannot escape

    Spawn Players have a chance of becoming this when they enter the sunlight

    Relationships Friendly: 001-1s | Hostile: Everything but other 001-1's | Neutral: None

    Model Corpse Hybrid PM

    Note: Fast Attacking cannon fodder

     

     Hulking Mass 

    Health - 2000

    Attack - 25-50

    Ability - Explode, Instantly kills the user but damaging players around them for 50 damage + bleeding

    Note: What? you thought that most of that mass was muscle?

    Passive - Rips doors open so its allowed to open any door, except for gates.

    Cannot escape

    Spawn Players have a chance of becoming this when they enter the sunlight

    Relationships Friendly: 001-1s | Hostile: Everything but other 001-1's | Neutral: None

    Model L4D2 Tank

    Note: This is a very slow tank that is used to get players behind locked doors, its kinda a support.

     

     Massive Mass 

    Health - 5000

    Attack - 100

    Ability - Grab and Toss, Allows the Mass to grab players and drag them but instead of the Shuffling mass being only able to drag, this one can Push/Toss players.

    Passive - This mass is controlled by one player but the 2 other players are stuck spectating it, but can still talk to it and other players.

    Cannot escape

    Spawn Players have a chance of becoming this when they enter the sunlight

    Requires 3 players to be in close proximity to eachother for this to spawn

    Chooses one of the 3 players to become the main mass, the two others are just along for the ride

    Relationships Friendly: 001-1s | Hostile: Everything but other 001-1's | Neutral: None

    Model - Shuffling mass, But bigger

    Note: Hard to get, Good Reward, This is kinda like the boss battle of them, its huge and tanky and one shots normal players, but is also massive and slow.

     

    This would probably be alot of work just to make this...

    So i have a feeling this will never be added.

  3.  WARNING 

    SPC-███ HAS RESISTED PUNCHES AND IS NOW RUNNING AROUND CONVINCING PEOPLE THEY ARE A FORM OF LEFT SHARK, IT IS HIGHLY DANGEROUS AND IS HIGHLY RESISTANT TO PUNCHES.

    WE HAVE SENT A MOBILE FIST TEAM [MFT] TO ITS LOCATION

     

    MFT DELTA-9 ("SHARK NETS") HAS GONE MISSING

     

    MFT GAMMA-99 ("FIST CATCHERS") HAS BEEN SENT OUT TO COMBAT THE THOUGHT TO BE TURNED MFT DELTA-9

     

     

  4. Image result for global occult coalition

    The Global Occult Coalition

    or GOC for short

    These guys are basically The Foundations polar opposite

    Instead of Containing, they Destroy

    As the wiki puts it

    "if the Foundation are the jailers, then the Coalition are the executioners"

     

    Members - 3 GOC Strike Team Members

    Relations - RED = Hostile | YELLOW = Neutral | GREEN = Friendly

     

    The Foundation - Researchers/MTF

    They're trying to destroy SCPs, that goes against The Foundation's believes.

     

    D Class - D Class

    They have little to no reason to shoot the Class D, But they both aren't buddy's.

     

    C.I - Chaos Insurgency Members

    They have no reason to fight the C.I unless the C.I fight them.

     

    The Serpents Hand - Serpents Hand Members

    The Serpents Hand is labeled as a LEVEL 4 threat "Engage as soon as possible. Excessive force authorized."

     

    SCPs - SCPs

    Their main goal is to destroy SCPs.

     

    The Tickle Monster - SCP-999

    Their main goal is to destroy SCPs,

    i had to put this in here to make it clear that even the friendly SCPs are not welcomed by The GOC.

     

    Equipment - A Radio set to Channel 6

    A Rifle

    A Stunstick

    A Medkit

    Any Basic Items if i missed any

     

    Armor - MK II Combat Garment (White Suit)

    While in the White Suit you get The Camouflage SWEP

    Gives the same amount of protection as the NTF armor

    Model For The Armor - Killzone 3 Helghast Capture Trooper Playermodel

    The Global Occult Coalition Playermodel

     

    Player Model - That one CS:S Terrorist Model that the MTF use, or one of the others.

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    Did someone suggest these guys before?

    Please let me know if i missed anything

  5.  

     The Gate Guardian, SCP-001 

    Say SCP-001 'The Gate Guardian" Decided to go after the foundation for some reason

    This is it, Tho when 001 leaves its spot, shit hits the fan kinda, nothing too bad,

    just a small XK-Class End of the world scenario...

    but onto the round

    ----------------------------------------------

    Angel.jpg

    ----------------------------------------------

    Roles

    1 - SCP-001 "The Gate Guardian"

    1 - SCP-076 But the Pandora Version

    All the others are MTF

     

    The way for SCP-001 to win is if all the MTF and 076 die.

    The way for MTF/076 to win is if "The Gate Guardian" die's

     

    SCP-001

    "The Gate Guardian"

    Health - 5000

    Attack - Instant Kill

    Weapon Model/SWEP

    Ability - Anyone that has attacked 001 in the last 5 seconds gets smited, dealing a instant killing blow.

    1 Minute cooldown

    Passive - Cannot Leave the Facility, Must kill.

    Looking at 001 has some affects

    1. ("LEAVE") Causes a player to be pushed back

    2. ("FORGET") Causes viewers vision to be blurred for 2 seconds

    3. ("COME") Causes player to be pulled forward and stunned for 1 second

    Spawn - Outside at Gate A surface

    Relationships Friendly: None | Hostile: Everything | Neutral: None

    Model - IS IT TOO HARD TO ASK FOR AN ANGEL PLAYERMODEL

    [Hellgate] Templar Male Playermodel

    Could you add white flames around/on it?

    Like 457?

    And if possible, could you make the model for it completely white?

    Would that make it so you have to edit the model, or could you make it so when it spawns, a material is applied to it making them completely white?

    Note: The Gate Guardian is slow as fuck.

     

    Due to the Apocalypse Happening while 001 is away from the gate, events will happen throughout the round

           Events       

    -Random SCP except 076 spawning

    -Ground shaking disorientating players

    -Sounds of explosions

     

  6. Real Weapons?

    Then a motherfucking minigun or something similar

    Oh and snipers/muskets, my favorite type of guns 

     

    SCP Weapons?

    SCP-668 Due to its ability

    SCP-572 Due to its trolling nature

    SCP-044 Due to How RIDICULOUS it is

    SCP-127 Due to it being a good SCP i've been suggesting for awhile now

    SCP-2200 Due to how creative it can get

    SCP-287 Due to its concept

    SCP-2818 Due to its concept as well

  7. 939 Isn't lore friendly, heck its nothing like 939

    Here's a suggestion on a new 939

     SCP-939 

    Health - 750

    Attack - 15-25

    Ability - NOTE I MAY BE WRONG BUT I THINK SCP-939 BREATHES AMN-C227

    Right click allows 939 to release AMN-C227 into the air, which will cause nearby players to be teleported somewhere in the facility and their vision to be blurry for 5 seconds

    30 second cooldown

    Passive - When 939 eats a person they gain the Username and Role Color of the victim

    When 939 has a flashlight pointed at them they're blinded for 2 seconds and takes 10 damage, this has a cooldown so its not repeatedly spammed against the 939

    If a 939 is alive for 8 minutes it will produce a SCP-939-7

    Spawn - Spawns in packs of 3 in the basement, elevator is off limits until the prep is over.

    SCP-939-1

    SCP-939-2

    and SCP-939-3

    Relationships Friendly: SCPs | Hostile: Everything but SCPs | Neutral: 

    Model SCP:CB 939 While looking at the description of 939 and comparing the 2 Models [Unity and CB] CB looked alot more like the description, Heck i think they changed the model for 939 in the SCP Unity so the one on the workshop right now isn't the Unity one anymore, so just switch it back until SCP-Unity 939 gets uploaded.

     

     SCP-939-7 

    Health - 500

    Attack - 10-15

    Ability - NOTE I MAY BE WRONG BUT I THINK SCP-939 BREATHES AMN-C227

    Right click allows 939 to release AMN-C227 into the air, which will cause nearby players to be teleported somewhere in the facility and their vision to be blurry for 5 seconds

    30 second cooldown

    Passive - Looks and acts like a researcher until shot or a minute has passed

    Can use Items

    Sees itself as a researcher, even the thing that tells you what you are says you're a researcher

    this is supposed to be a baby SCP-939 which for some fucked up reason looks like children until 9-11 years pass and they start getting sick, which then they tear off their skin and eat their head or some fucked up shit like that and become a smaller version of 939

    Spawn - Spawns out of SCP-939's that are alive for 8 minutes

    Relationships Friendly: SCPs When Revealed | Researchers/MTF When Not Revealed | Hostile: Everything but SCPs When Revealed | SCPs When Not Revealed | Neutral: Class D When Not Revealed

    Model - Smaller SCP-939 When Revealed

    Looks like a smaller researcher When Not Revealed

    Note: This one is confusing as fuck, and i understand if you say no, probably a bitch to code.

  8. I Disagree with all of these

    2521 and 457 are not underpowered and alot more people say that they're both overpowered

    173's is fine how it is

    096 already can't attack people that don't look at him

    106's ability has been denied again and again

    017 is Fine/Slightly underpowered

    049-2's being cured by SCP-500 to the class of the curer is for a reason.

    939 shouldn't even look like a researcher at all, the 939 we have right now isn't lore friendly in the slightest

    079s would be fucking confusing.

    066 is fine tho people say hes underpowered, obviously haven't seen me play him "ELEVATOR MUSIC"

     

    And i don't understand 682's he doesn't look weird

     

    SO

     

    -1

     

×
×
  • Create New...