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Posts posted by Mr Z

  1. Just now, Adumb said:

    But the old ones were really garbage weapons, m9k is balanced and actually great.

    I Agree M9K is great, For DarkRP only, i love CS:S guns, not "Amazing Graphics" i come to videogames to escape reality, the less they look "Good" the more i like them, Low Res > High Res.

  2. 1 hour ago, Duc2000 said:

    I believe the NPC Xy made/found (yes he does have one) did not work like this, it would only damage you, not anyone that got in its way.

    Yea the server had the SNPC, the one that instant kills.

  3. 1 hour ago, Duc2000 said:

    I have suggested this for a number of things including 049-2, dunno why xy won't add it. Sure, an afk could be it but the same is true for NTF.

    Huh

    1 hour ago, Duc2000 said:

    682's is 25 seconds and the special lasts 5 seconds (I believe). So after the special ends you have to wait 20 seconds to use it again. Would this special cooldown be 12.5 seconds (round to 13) and last 3 seconds?

    Suuure [Head Hurting Intensifies]

    1 hour ago, Duc2000 said:

    Will it be an NPC or a person from spectators?

    Person from Spectators

    1 hour ago, Duc2000 said:

    Unless there is a way for this to be made so that it is actually on the team that spawned it so it can not do damage, I can see this being way to confusing.

    True

    1 hour ago, Duc2000 said:

    Sand doesn't really get damaged more by fire than flesh. I mean sure, an old dry corpse like the mummy the model would be would get damaged a lot more, but I don't think sand would.

    The Acari mites are resistant to all but the most dangerous of pesticides. They retreat from heat and will often seek shade when available, being the most active during the night, hunting for large sleeping prey. Their vulnerability to heat is the most preferable technique for containment.

     

    Mobile Task-Force Epsilon-9 (aka "Fire Eaters") were dispatched for containment and extraction of SCP-165.

  4. 3 hours ago, XTC said:

    so did i but i feal like sometimes it makes new players leave early 

    Yeaaa, i hate players that do that.

    3 hours ago, XTC said:

    sorry i kinda suck at explaining things

    It's ok i kinda understand

    3 hours ago, XTC said:

    admins aren't on a lot of the time

    Ik it sucks we used to have at least 1 on at a time from what i could remember, i know some admins moved onto other servers and other games.

    3 hours ago, XTC said:

    its a fine idea but all the people i talked to say that is no way to escape making it painful so at least 

    My idea around it was to give people more of the incentive to work in groups/teams to stop that from happening,

    but you know most players

    [Stupid MTF #60817]: HEY GUYZ RUSH D LOL I'M GONNA GO OFF ON MY OWN AND GET MYSELF KILLED

    3 hours ago, XTC said:

    1 mostly (which i have trust me) its painfull 

    My first time playing 1471, i couldn't find anyone to kill, NTF just spawned, i teleported, SURFACE 3 NTF 5 MTF, dead in seconds.

  5. 1 hour ago, XTC said:

    this is i don't have much of a problem with him being able to see people when they say 2521 but his slow down is bull shit because if you so much as get near him you die with almost no hope of escaping him which makes it annoying to deal with and an overall painful experience and this is true with all the people i have talked to so to then balance him back out as he would be bad i decided to give him a speed up health and a teleport ability just to make it a bit better for him but all i care about is the slowdown getting removed 

    Its that terror i wanted when i suggested it, when you see him your heart fucking dies and you try to either run or fight.

    1 hour ago, XTC said:

    the main point of this is to stop the spam of it while giving it a purpose 

    There is a rule against spam

    1 hour ago, XTC said:

    i think that most new players cant which is true (i still have problems with it TBH) but this would make it so new players don't get killed with no hope of escape while giving veterans less time to snap necks  this would go along with movent speed and health allowing them to not get put into a corner and shot at

    >Watches a player playing 173 whilst they have 2 months on the server

    >Misses one person jumping around while blinded

    >Get their ass crowbared, literally.

    1 hour ago, XTC said:

    999 is meant to be a friend to everybody so why have him be hurt by SCP's and i just felt like more healing would be nice

    True

    1 hour ago, XTC said:

    tbh this one was a bit rushed and was an attempt to make 079 more fun but I can see its flaws

    i see...

    1 hour ago, XTC said:

    this was once more to help new players

    New players can learn the hard way, i did...

    1 hour ago, XTC said:

    ok so this was mostly to make it so he cant rip people to shreds the point was to keep the overall DPS the same while lowering his swing speed to make it more hard to hit overall because lets say he swings 5 times a second giving a 165 DPS then if you put his swings at 34  it would make his swing speed 4.853 hits per second (but after thinking this over it should be lowered overall to) the waiting for the sword would still happen its just he can pick it up to meaning if he tosses it at an MTF he is chasing he can pick it up or wait for it and the wait time would not change

    DOES NOT COMPUTE, CAN'T UNDERSTAND, ENGLISH NOT DETECTED, ERROR, ERROR, ERRROOOORRRRR.......

    1 hour ago, XTC said:

    this one is fair and ill get rid of it

    Yeaaaa...

     

    1 hour ago, XTC said:

    once more i agree

    K

     

    1 hour ago, XTC said:

    thanks :)

    :)

    1 hour ago, XTC said:

    i don't like strict buffs that's why (its just a thing with me)

    Strict Buffs? you mean

    1. Buffs that are really overpowered as in his teleportation, because just wait till you teleport in the middle of the entire MTF/NTF

    or

    2. Buffs that have alot of rules and downfalls.

    1 hour ago, XTC said:

    mine is the FAMS [Highest Ammo Record: 1500]

    Nice

  6. Oh man, the forums are starting to kick back up, time to spam suggestings ha ha haaaaaaa

    SCP-1124

    Xenoplague

    Health - 500

    Ability - None

    Passive - These are eggs that sit in the middle of rooms, they look like small little balls of metal but when a player gets too close a message pops up saying

    "Something lunges at you and goes down your throat"

    after a minute the player will die and a SCP-1124-1 will spawn in their place.

    NOTE: To make players not wanna sacrifice themselves to the eggs, a random spectator will spawn in as the 1124-1 instead of them.

    Spawn - In the middle of big rooms like HCZ/LCZ big 4 way rooms.

    Relationships Friendly: Doesn't Effect SCPs | Hostile: Effects Humans | Neutral: None

    Model - Just make a round metal egg like model and you're done.

    SCP-1124-1

    Health - 750

    Attack - 50

    Ability - Minor speed boost

    Half of 682's speed cooldown

    [Idk his cooldown]

    Passive - None

    Spawn - Where the host dies

    Relationships Friendly: SCPS | Hostile: Everything but SCPs | Neutral: None

    Model - 682, but smaller.

     

    SCP-1550

    Dr. Wondertainment's Custom-Pets! 

    Ability - When opened with right click it will spawn one of the SCP-1550's depending on the location.

    Passive - None

    Spawn - Random Item Locations

    Model - A Small plastic bag

    SCP-1550-LCZ

    Health - 100

    Attack - 10

    Ability - Scamper which allows them to run really fast

    10 second cooldown

    Passive - Extra jump height

    Spawn - Right on the person that spawned it

    Relationships Friendly: Team that spawn it | Hostile: Enemies said team | Neutral: Neutrals of said team

    Model Rabbit

    How to get - Use SCP-1550 in Light Containment Zone

    SCP-1550-HCZ

    Health - 300

    Attack - None

    Ability - Pounce which allows it to leap forward and if it collides with any enemy/neutral it will pin the person down [Freeze them] and deal 10 damage every second.

    30 second cooldown

    Passive - Can see nearby players through walls

    Spawn - Right on the person that spawned it

    Relationships Friendly: Team that spawn it | Hostile: Enemies said team | Neutral: Neutrals of said team

    Model Hunter

    How to get - Use SCP-1550 in Heavy Containment Zone

    SCP-1550-EZ

    Health - 100

    Attack - 15

    Ability - Rapid Scratch which allows you to rapidly do 5 damage for 3 seconds

    3 second cooldown

    Passive - Lick wounds, every 5 seconds regenerate 10 HP

    Spawn - Right on the person that spawned it

    Relationships Friendly: Team that spawn it | Hostile: Enemies said team | Neutral: Neutrals of said team

    Model Cat

    How to get - Use SCP-1550 in Entrance Zone

    SCP-1550-SF

    Health - 50

    Attack - 5

    Ability - Flight for 5 seconds 

    5 second cooldown

    Passive - Gliding/No fall damage

    Spawn - Right on the person that spawned it

    Relationships Friendly: Team that spawn it | Hostile: Enemies said team | Neutral: Neutrals of said team

    Model Snipe [Bird]

    How to get - Use SCP-1550 on the Surface

    SCP-1550-106

    Health - 600

    Attack - 30-35

    Ability - Speed

    [15 Second Cooldown]

    Passive - When it gets hurt near an enemy the enemy gets damaged

    1 HP per 1 HP

    Spawn - Right on the person that spawned it

    Relationships Friendly: Team that spawn it | Hostile: Enemies said team | Neutral: Neutrals of said team

    Model A Xenomorph from this pack

    How to get - Use SCP-1550 in 106's Pocket Dimension

    SCP-1550-860

    Health - 400

    Attack - 35

    Ability - Turn transparent, toggle

    Passive - Nearby allies become transparent too.

    Spawn - Right on the person that spawned it

    Relationships Friendly: Team that spawn it | Hostile: Enemies said team | Neutral: Neutrals of said team

    Model Chibiterasu

    How to get - Use SCP-1550 in The Forest/SCP-860-1

    Leave suggestions for different SCP-1550's

     

    SCP-165

    The Creeping, Hungry Sands of Tule

    Health - 1500

    Attack - 5

    Ability - Set a point to teleport back to, this makes for quick get away's when spotted

    Passive - While attacking to the player it doesn't look like their health is going down.

    Takes x2 damage from flame throwers.

    Spawn - Spawns by 457

    Relationships Friendly: None | Hostile: Everything | Neutral: None

    Model If you can find or make something that looks like a pile of sand let me know, for now here is a mummy playermodel

    i feel like i'm missing something

     

     

    Well time to take another break then drop a shit ton of SCP suggestions

     btw recently my laptops screen started flickering whenever i tilted it or bumped the bottom, that's lovely. 

  7. Just now, XTC said:

    Thanks i really love the idea of turning into a beast but idk how I would do it I'm also not that good at balinceing but i thought I would give a crack at it

    Did you see my suggestion on it? i think i handled it well but i'd like it if you had some criticism about it to comment on it.

  8. 1 minute ago, Kite9867 said:

    096 has always been broken. I rather have the NPC of 096 in the server.

    [FLASHBACKS TO THE NOW DEAD SERVER THAT MANY KNOW BUT I WON'T NAME HERE SINCE I'D GET THE SHIT THROWN AT ME]

    Looks at 096 NPC

    "Hmm yes"

    Runs to teammates and goes behind them letting 096 kill them while having no record of me killing them so i got away free without any punishments of teamkill.

  9. 32 minutes ago, XTC said:

    Please elaborate on why you don't like the scps changes I agree with

    SCP-2521

    The Slow Effect is due to his slimy/sticky tentacles 

    Being able to see his targets when they say 2521 is much better then him being able to just teleport him, also it would make him too similar to 1471 which was added right before him

    His speed increase i see as unnecessary and his health increase too

    SCP-106

    If its doing all of this to 106 then [SPAMMING FEMUR BREAKER INTENSIFIES]

    If its doing all of this to the person pressing it that is unnecessary

    SCP-173

    Even with the special at 5 seconds alot of 173 players can't even seem to snap any necks

    Increased movement speed? you're joking right? right?

    Increased health? you're joking right? right?

    Decreased special cooldown? i think you get the point

    SCP-999

    999's healing is already quick enough

    Whats the point of being neutral if they just want to kill you

    SCP-079

    Allow him to stop the fuckers from nuking the whole god damn facility to save his own life

    Allow him to turn on a tesla gate again? Sure, just kinda useless.

       Allow him to pick buffs? Spawn 2 049-2s? no

       457s i kinda don't understand but from what i see i disagree with

       173 blind people in area for 2x his special ti- WAIT WHAT ARE YOU CRAZY?

    Give serps a cool card? No.

    Give arrows instead of typing !next79, Dude this has already been fixed check the changelogs, or just bind your arrow keys.

    Give a distinct camera order instead of randomness? YES YES YES YES

    372

    It already alerts you, just not with a stupid noise, open your eyes and you'll see that you're uncloaked

    076-2

    Increase damage from 33 to 34 WAIT ARE YOU SERIOUSLY INSANE? I SWEAR

    [INCOMING RANT]

    YOU'RE SUGGESTING DAMAGE BUFFS TO THINGS THAT ALREADY SHRED PEOPLE LIKE PAPER

    WHY WOULD 076-2, THE SCP THAT CAN KILL 10 MTF IN ONE GOOD PLAY AND HAS 3-4 LIFES, NEED A DAMAGE BOOST.

    ahem whats next

    Allow him to pick up his sword, Uh no, because alot of people would lose it and get annoyed that it takes a bit to get it.

    Decrease Swing Speed, NO!

    New sword model? but the model right now looks really nice and not some crappy high res sword

    017

    Bigger hit boxes? On the victims? HELL NO! on him? HELL YES!

    Insta kill? NO WE HAD THAT BEFORE AND NOW ITS GONE

    Increased shadow speed? FUCK NO HAVE YOU HEARD OF THE TACTIC WHERE A 017 KILLS NO ONE AND JUST SHADOWS HIS WAY TO THE EXIT, HE CAN DO THAT NOW EVEN WITH THIS SLOW ASS SPEED.

    682

    Decreased run speed, i would say increase run speed for how slow it is when you're outside as him.

    Increase overal speed? hahahahahaaaaaaaaaaah NO that would break him since he already is perfect.

    Slight regeneration? I'm really wondering if you have played the game since this all sounds like it would break the server, 682 already is feared for his HP and Insta kill.

    096

    Special where they get a speed bonus and can break doors lasting 3s? No

    Secondary fire like insta kill? OHOHO FUCK NO WE DON'T NEED MORE INSTA KILLS

    035

    FINALLY

    SOMETHING

    GOOD

    YOU HAVE

    SUGGESTED

    1471

    10s more on his teleport? IT ALREADY KILLS YOU WITH AGE YOU DON'T NEED IT TO BREAK YOUR BONES DOWN!

    Disorientation after teleport decreased? Yes i can agree with this.

    32 minutes ago, XTC said:

    I agree with the p90(sorda)

    The P90 is my main gun, if i see a P90 i always pick it up [Highest Ammo Record: 3000]

    32 minutes ago, XTC said:

    and I deal as it would be kinda wired to turn into a beast of sorts and tbh

    However, long-term exposure produces a significant health hazard. As the locket heals damage, it optimizes the body's natural systems. Resistance to disease and toxins is increased by 500% compared to accepted LD50 or death-rate values after a total of 10 minutes of exposure, and 1000% after 15. After 15 minutes of exposure, muscular systems begin optimizing, increasing strength and pain tolerance by 200-300%. All other systems continue to optimize. Class-D personnel exposed to the device for over an hour total began mutating into a shapeless mass of tissue. The conversion time accelerates with continued exposure to SCP-427.

     

    The "Flesh Beasts" (so named due to their appearance) created by SCP-427 are incredibly aggressive, attacking any and all personnel on sight with lethal results. They are highly resistant to most known weaponry, but can be disabled with sufficient shock trauma or heat in excess of 1100 degrees Celsius (2000 degrees Fahrenheit). Intelligence cannot be accurately gauged, but mapping of biological enhancement of the brain as a direct relationship with optimization of other systems suggests intelligence could exceed levels measured in humans when fully transformed.

  10. "Make 096 attack without being looked at again" -Me who is annoyed i can't sneak attack people since as soon as they see me they either quickly look down or run and shut the door.

  11. Ok i'm fucking late and i see that alot of people have discussed this already but i'll put my shit in

    SCP Changes - I Highly dislike every SCP change except 035's

    SCP Suggestions - [I Recently suggested SCP-427] Also -1 to SCP-1000 and your version of SCP-427 since it doesn't include the fact that 427 can change people into hideous flesh beasts

    Non Gun Changes - +1 To the Vest and Radio

    Gun Changes TMP -1 | P90 -1 | AUG +1 | TMP is fine, P90 is already OP, Aug needs some buffs

    MTF - Yes commander needs more HP

    D Class - I Don't think he can do that.

    Dr Clef - Yes i hate how hes just a researcher

    Special Rounds - +1 to all of them

  12. Been holding off on my SCP suggestions until Xy got back :P

    SCP-028

    Knowledge

    Ability - Nothing

    Passive - When someone enters the designated area they get one of these effects

    -MTF ONLY: Turns into C.I [Learning too much about the foundation]

    -Knowing what SCPs are alive [Learning what breached]

    -Knowing who the C.I are [Learning the C.I members]

    -Regeneration [Learning how to focus body strength and work]

    -Death [To Much Information]

    -Increased Speed [Learning the perfect running stance for increased speed]

    -No Fall Damage [Learning how to redirect impact pressure]

    -Permanent Night Vision [Learning how to see in the dark better]

    -Becoming hostile to a random teammate [Learning something bad about them]

    -Being able to activate the nuke [Learning the access code/how to enable it]

    [Players don't take damage the first time but each time they go in after the first time they take 25 damage]

    Location - Spawns in a random spot, Literally anywhere.

    Model - None, it's invisible, its a big invisible force around an area that teaches people shit, sometimes too much to the point where a MTF will turn on the foundation or someone will take their own life from too much knowledge.

     

    SCP-427

    Lovecraftian Locket

    Ability - Open/Close the locket [Enable and Disable]

    Passive - It as 3 passives

    1: When opened it heals you and nearby players, even SCPs, about 10 HP every second.

    2: Increased HP when opened and Increased speed

    3: When exposed to it for 30 seconds, players turn into SCP-427-1 [Except SCPs cannot be turned]

    Spawn - Put SCP 500 in 914 on Fine or Very Fine

    Model - Can't find a model that looks like it, you don't really need a model because when 914 opens you can't really see the items sometimes since they kinda sink into the floor, and when it comes to items on the ground, people don't really pay attention and just walk over them.

    SCP-427-1

    Flesh Beast

    Health - 250

    Attack - 10-20

    Ability - Right Click heals for 50 HP [15 second Cooldown]

    Passive - Bullets and Crowbars do no damage

    Stunsticks and Flamethrowers do damage

    Spawn - Where the player that turns into it is.

    Relationships Friendly: SCPs | Hostile: Humans/Foundation | Neutral: None

    Model Octopus Playermodel, if you can find something better please let me know.

     

    SCP-2662

    Cthulhu

    Health - 1000

    Attack - Uses items

    Ability - Has the ability to convert players to his side, 50% chance of working

    Passive - Every 3 minutes 2-3 players will join SCP-2662's side [Cthulhu Followers]

    Note: Cthulhu followers are technically now under SCP team like the Serps

    Spawn - With class D

    Relationships Friendly: Humans/Foundation/Cthulhu Followers | Hostile: SCPs | Neutral: None

    Model - Surprisingly there is no Cthulhu playermodel on the steam workshop, if you can find one please tell me because i've been looking for one.

    Note: One of my favorite SCPs because of how funny it is

    <22:59> The injured civilians are seen squeezing blood out of their wounds and rubbing it onto SCP-2662 while singing. SCP-2662: "Jesus Christ! Stop! Please! I just took a shower!"

    Hes basically just a really friendly Cthulhu, that hates the fact that people keep trying to create religions around him.

    [Heres one of my favorite Incidents]

     

    <8:22> SCP-2662 is seen eating breakfast and reading a newspaper.

    <8:24> Security officers stationed at SCP-2662's containment unit enter with a researcher. The researcher can be seen carrying a piglet.

    <8:25> SCP-2662: "Can I help you?"

    <8:26> Researcher ████: "Oh our lord, please accept this innocent suckling swine, freshly orphaned from slaughter of both mother and father! May its soul of loss fuel you!"Researcher ████ proceeds to castrate the piglet in front of SCP-2662 and place the testes on SCP-2662's food.

    <8:28> SCP-2662:"Uhm… No thanks. I'm full. Go home. Your, uh, lord is pleased with the offering." Task Force Tau-9 is notified of a breach into containment.

    <8:29> SCP-2662 attempts to read its newspaper. Researcher ████ slits the piglet's neck and throws it onto the table. Blood splatters the newspaper.

    <8:30> SCP-2662: "I- what? Look, can you go read a bible or something? You really, really need it." SCP-2662 puts the newspaper down. The accompanying security officers execute Researcher ████ via gunshot to the head. They then begin consuming her.

    <8:32> SCP-2662 leaves the scene to vomit in a toilet.

    <8:34> Task Force Tau-9 arrive to move SCP-2662 to a temporary containment unit and detain the guards.

     

  13. The Fireproof Vest doesn't need a change in my eyes

    You can kill 457 toe to toe in a battle if you got a SCP-500, a medkit, your trusty rusty stunstick, and a fireproof vest.

     

    Have you went toe to toe with 457?

     

    Fireproof Vest so far

    Doesn't blur/turn your screen red when you get caught on fire

    Less fire damage

    - Slows you down

    - Doesn't have alot of spawns [Like only 2]

    Seems fair and balanced

    Don't expect to be able to kill a SCP or go toe to toe with it without alot of medical supplies.

    -1

    EDIT: Oh and i forgot to mention, you need to be in the cafeteria's area to have a better chance at killing 457 due to the pizza.

  14. +1 but theres a change i'd make

    44 minutes ago, box box said:

    - Like regular CI, they will have assault rifles and such, instead of this the class will only have a Deagle, rememeber, the Breach hasnt started yet, you gotta blend in.

    I think they should just start with a keycard like a normal researcher, also giving them the highest damaging weapon in the game right off the bat makes it unfair

     

  15. 5 hours ago, Duc2000 said:

    So she appears friendly to them but she is not friendly? Is she undercover in the game then and they just see her as a researcher?

    In the tales no one suspects shes an enemy, she walks in and talks to guards like normal, Then she proceeds to taunt the 05's and steal SCPs and just walk out with them due to SCP-268, so yes she is undercover, and they see her as just a researcher.

    5 hours ago, Duc2000 said:

    A bit confused by this, could you explain it more please?

    15 hours ago, Mr Z said:

    it acts like the Gravity Gun

     

     

  16. This is gonna be hard

    The Black Queen a.k.a L.S is a hard character to suggest due to their story being literally everywhere, and to get really any information you gotta dive deep into alot of tales. she is the daughter of Dr. Gears and she hates the foundation, she is linked with The Serpents Hand, she also coulda released 682 but instead she taunted the foundation by placing a Black Queen chess piece on his containment room control panel, and she meets with other versions of herself in The Wanderers' Library. to put it lightly, she is confusing as fuck. So here are some of the best suggestions i could come up with and correct me if i mess up with lore and shit because she is everywhere, Literally...

     

     

     

     

     

     

     

     

     

    BlackQueen.png

     

     

     

     

     

     

     

     

     

     

     

     

    -----------------------------------------------------------------------

    The Black Queen

    Health - 100

    Items - Keycard 4, One pistol with some ammo, SCP-268, a medkit.

    [If i've missed some basic items please tell me]

    Ability - This will come as a tool, she is able to pick up any SCP Item [Not Entity] and carry it, it acts like the Gravity Gun

    Passive - Gets no points for straight up leaving :P

    Also appears friendly to everyone and everything

    Spawn - Outside at Mobile Task Force Spawn area

    Status/Team \/

    HOSTILE: Foundation [MTF, Researchers], C.I

    NEUTRAL: Class D

    FRIENDLY: SCPs and Serpents Hand

    Model - If i remember correctly, this pack has the Female Researcher models

    SCP Foundation - Playermodels

    -----------------------------------------------------------------------

    The Black Queen

    Health - 100

    Items - Keycard 4, SCP-268.

    [If i've missed some basic items please tell me]

    Ability - This will come as a tool, she is able to pick up any SCP Item [Not Entity] and carry it, it acts like the Gravity Gun

    Passive - appears friendly to everyone and everything

    And is able to teleport through mirrors which are located at [LCZ Bathrooms] [EZ Bathrooms]

    Spawn - With researchers

    Status/Team \/

    HOSTILE: Foundation [MTF, Researchers], C.I

    NEUTRAL: Class D

    FRIENDLY: SCPs and Serpents Hand

    Model - If i remember correctly, this pack has the Female Researcher models

    SCP Foundation - Playermodels

    -----------------------------------------------------------------------

    The Black Queen

    Health - 100

    Items - Keycard 4, One pistol with some ammo, SCP-268, a medkit.

    [If i've missed some basic items please tell me]

    Ability - This will come as a tool, she is able to pick up any SCP Item [Not Entity] and carry it, it acts like the Gravity Gun

    Passive - Gets no points for straight up leaving :P

    Also appears friendly to everyone and everything

    Spawn - Outside, With 2 other Black Queens

    Status/Team \/

    HOSTILE: Foundation [MTF, Researchers], C.I

    NEUTRAL: Class D

    FRIENDLY: SCPs and Serpents Hand

    Model - If i remember correctly, this pack has the Female Researcher models

    SCP Foundation - Playermodels

    -----------------------------------------------------------------------

    The Black Queen

    Health - 100

    Items - Keycard 4, SCP-268.

    [If i've missed some basic items please tell me]

    Ability - This will come as a tool, she is able to pick up any SCP Item [Not Entity] and carry it, it acts like the Gravity Gun

    Passive - appears friendly to everyone and everything

    And is able to teleport through mirrors which are located at [LCZ Bathrooms] [EZ Bathrooms]

    Spawn - With researchers, also 2 other Black Queens spawn with researchers

    Status/Team \/

    HOSTILE: Foundation [MTF, Researchers], C.I

    NEUTRAL: Class D

    FRIENDLY: SCPs and Serpents Hand

    Model - If i remember correctly, this pack has the Female Researcher models

    SCP Foundation - Playermodels

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    Now i'm gonna come back later today and fix somethings, if i can that is.

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