Rhysin_
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Posts posted by Rhysin_
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1 minute ago, Alexis said:
I FIXED THIS!!! WHY REMOVE IT
(It didn't edit the post above for some reason)
I haven't seen your edited version, we played on westwood not too long ago and there were hardly any guns, like 3-4 days ago
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1 minute ago, Cpt.Haxray said:
HELL NO. Slums is a FANTASTIC map.
It is never played, dark, and it seems most poeple dislike it. I see no reason to keep it.
Its not a terrible map, it's just not played.
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Editted to put Slums in there, it's so obscurer i looked at it several times and forgot to put it in this list lol
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1 minute ago, Sophie~ ♡ said:
I see bank played semi-frequently and I think it's a good map so we should probably keep it. Clue has been changed to another version so it does not crash.
No qualms with the rest being yeeted though
Ah didnt know clue was changed, and i guess bank just doesnt get voted when im on
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Just now, Cpt.Haxray said:
I like Island Streets though. And i've seen bank a few times. Dont think i've ever seen them vote for Isle ever.
I hadn't played bank on the server till today, islandstreets used to be popular but i haven't seen it be played in like a month, its decent.
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Some maps that probably could be removed without many people caring or noticing because they are rarely played:
BankApparantly slightly common
Isle
Westwood
Vessel
Islandstreets
Abyss
Edit: Slums
Some Maps that probably should be removed/edited due to being bad or other stuffClue: Likely crashes serverHas been changed to a new version
Chaser: Not very many gun spawns asside from like 2 rooms, decent map other than thatWestwood: hardly any gunsAlexis fixed it
Abyss: laggy as hell, dark, annoying layout, please yeet
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1 minute ago, Cpt.Haxray said:
OBVIOUSLY FOR THE ANNIVERSARY WE ADD SYLVEON AND FURRET PLAYERMODELS.
AMAZING. GLORIOUS.
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+1
More minigames more fun, less repetitiveness which is why I like randy rando in the first place.
Also the minigames sin pack 2 look pretty fun -
+1, going through each role and making them notably different from each other (unless the color doesn't matter like t roles looking similar) would be nice.
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Really? I don't think they are too similar.
If you wanna talk about roles with similar colors
Infected, Marker, Randy Rando, Mimic, Doppleganger are all slightly different purples (Randy Rando was my fault for not checking role colors, it would be a quick change) -
11 minutes ago, Alexis said:
^^^^^
Alecis this post was made because burriss thought that we couldnt follow koses from evils, a lot of thought we couldnt, so he was asling to remove/amend that
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Maybe we could do something on the day of the anniversary
Nothing super major, maybe stuff like
A few limited time cosmetics (not playermodels)
Increase passive pointshop point gain
Minor stuff like that. -
Title: Spider-Terrorists
Reason: Make it less common, it encourages delaying but is also very fun
Additional Info: It gives everyone grappling hooks that make you take no fall damage -
Minigame Title: Restless Dead
Reason to remove: It's an auto Restless win
Additional Info: Everyone that dies becomes a restless -
Yeah, and that's understandable. I just dislike it, especially with doppelganger that has a good chance to get a role that can get a radar. But, it makes sense and I get why we need it.
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Neutral to +1 It would be nice for the role to have it, but i don't think just giving it a radar really fits the role. I understand making it less of a drag to wait on these round, it's understandable, I just dont like the idea of giving radars to roles that it doesn't fit.
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What to remove from Serial Killer:
- Jihad
reason: Out of Place in the gimmick/op shop
- Thunder Hammer
Reason: Buggy
- Ghost Knife
Reason: Not Used, Not that good
- Tranquilizer
Reason: Not Good, people can still talk while tranqed
- Fulton
Reason: Not Good, not used
- Hand Canon
Reason: Honestly Dissapointing lol
- Identity Disguiser
Reason: Doesn't work when people use quickchat, which a lot of people do.
Bit iffy about this one
- Gnome Grenade
Reason: Decent weapon, I just don't think it fits in this shop too well.
Part 2 will be about what to ADD to the shop once I find a few items.Addition:
Bit iffy about this too
Trigger Finger Button
Reason: I'm not sure if this will show kills as done by the sk or the person, or if the karma goes down for the person efffected by the TFB. It honestly is great and perfectly fits the SK though. -
1 minute ago, Alexis said:
it makes disguising pointless
If you are planning on using a disguiser dont use custom stuff lol, auto sus's you.
The rest is understandable tho -
4 minutes ago, Alexis said:
-1 on the trails, they just cause RDM issues.
How do trails cause RDM? Kos's off cosmetics are already against the rules and don't happen too often anyway.
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I don't think this test is accurate, I'm pretty difficult 😕

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Remove half the masks, they are unused and just take up space (even if it isnt much), idc which ones get removed.
Remove custom models Day x100. At the very least remove Cat, Creeper and Gardevoir
Add in trails, they are on modded and I like them
Custom Jihads (already suggested this and got a "Will Do Soon" response, just mentioning it here for consistency, look here for that suggestion:)
Remove the jet pack, it is just unused and takes space up
Add Hats, they are nice and are actually used on our other servers.
That's all for me 😄 -
Neutral
I originally suggested this rule, but I don't have any strong feelings about it
A lot of people would exploit this and use it as a reason to kill people
Though it does kind of make sense with the plethora of roles to not have this rule.
overall idrc -
Just now, Burriss75 said:
Ok there goes my main complaint assuming the crane is removed
Crane is there, but you cant get in it. also the magnet of the crane jsut falls off at the beggining of the round its prett yfunny
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1 minute ago, Burriss75 said:
The bridges between buildings are props so walking across them can be super buggy and they can be removed forcing someone to go another way up which is normally a ladder that forces you into a headshot position.
the current version made it so they cant be moved


Serial Killer Shop (Part 1) - What to remove
in Implemented
Posted · Edited by BlazingArson
The Part 2 to this (What to replace these with) may take a while because i dislike the workshop
Edit: Nvm i forgot i already bookmarked a bunch of addons