Burriss75
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Posts posted by Burriss75
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Welcome to the 7th suggestion for removing theship.
+1
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1 hour ago, Token SomethingOrOther said:
WE AREN'T SUPPOSED TO SAY HOW TO DO THE EXPLOITS DANGIT THAT'S LIKE THE ONE RULE
There is a single way to even gain credits on rooftops so if anyone hadn't figured it out by you mentioning the map name they most likely don't know what im even talking about. Also me saying axe doesn't really give anything away as its not even the name of the item you would use to do it
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4 hours ago, Token SomethingOrOther said:
17) on rooftops, there are several methods of grinding infinite credits as traitor. All of which involve a very special prop.
Its just using the axe on a role that cant be damaged by it
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On 2/20/2021 at 1:47 AM, BlazingArson said:
The explosions themselves don't do that much damage either even in close hallways.
Explosion radius is incredibly bad, you pretty much have to hit it directly or use all 4 shots to even kill a single person
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21 minutes ago, Token SomethingOrOther said:
13) While a detective is in a D door energy shield (think innocentmotel) anyone can go through the shield, a step at a time.
Also not really an exploit, detective makes it not solid for everyone not just detective
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Make ghost knife infinite/large range and activated on left click. This would obviously be harder then just removing it but its a weapon that has potential to be really fun or cool but lacks due to needing to use the knife right click which sucks
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4 hours ago, Token SomethingOrOther said:
12) You're able to get a completely silent jihad
The exploit is purchasing a jihad
Half of these aren't even really exploits and are just how the game works
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Make id disguiser show the name of the person ur disged as or show the normal disguiser message if thats easier to do
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2 minutes ago, BlazingArson said:
It doesn't do less damage, you're just using it wrong lol.
It does less damage because the heat seeking is very slow and just doesn't work correctly half the time. Entire thing is buggy sometimes sure but the extra tracking ability makes it bug out more
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9 minutes ago, Alexis said:
Basically, this weapon is just meant for small hallways/ big crowds.
You mean the exact situations where a slam or jihad would just be a better option? bullet bill is only useful on the left click and even then the explosion aoe is absolute trash and the mouse2 is buggy and unusable
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24 minutes ago, BlazingArson said:
Maybe just give it 2 more shots so you can have 3 heatseeking big shots instead of 2
Yes blazing the heatseeking ability that moves slower, uses more ammo and does less damage. The one no one uses
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Bullet bill is fairly underpowered and due to the recent awp nerf I believe the bullet bill should be buffed to have more shots.
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Haunted will get killed from the pit on inno motel despite being a t role. The person still gets teleported like normal they just also die
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29 minutes ago, Cpt.Haxray said:
The fact that the entire core concept of the AWP is the fact that it 1 shots
AWP doesn't 1 shot through armor depending on where you hit
29 minutes ago, Cpt.Haxray said:It cannot 1 shot a person
This is incorrect, bullet bill 1 shots on direct hit and does world damage not player damage so it will go through marker, body armor and actually allows jester to kill people
29 minutes ago, Cpt.Haxray said:It is too easy to spam it and send people flying with no way to protect themselves
This is only if people sprint jump, staying on the ground and sprinting towards the person firing practically ignores any pushing
29 minutes ago, Cpt.Haxray said:The point of the knife is to instantly kill anyone at 50 health or less
If they're in knife range and below 50 hp just rifle them to the chest or shotgun them. The knife gives you a single kill for 1 credit whereas most t weapons can net you far more kills and have much more strategical use. It should stay at 1 shot potential
29 minutes ago, Cpt.Haxray said:the Ts havea much better silenced option in the form of the Silenced Pistol
Silenced m4 is less noticeable when holding then the silenced pistol and is much better at killing people
29 minutes ago, Cpt.Haxray said:I know a lot of people think the Jarate is too weak
It is by far way too weak to be used often as its very noticeable and by the time youve switched to it, thrown it and switched back you probably could have just shotgunned the person
29 minutes ago, Cpt.Haxray said:Personally, i feel there should be a longer delay between throwing the slam and being able to detonate it, and you should only get one slam when purchasing the item, instead of the 2 you currently get
Slam definitely needs a small nerf to delay but nothing major as you generally only get a major amount of kills from the first slam and having 2 slams allows you to trip mine a common walkway while also being able to disperse large crowds easily without suiciding (Jihad) or risking them just running away (c4)
29 minutes ago, Cpt.Haxray said:Alternatively, due to the increased difficulty in using over the Knife or Awp, it could be raised to cost 2 credits and it would likely be fine,
Same reasoning as knife, 2 credits for a single kill is god awful and would result in no one buying it. Trident is also a super high skill weapon at longer ranges so if someones able to hit it they should be rewarded with a 1 hit kill
ID disguiser while fun to use is very underpowered as it requires using an unided body otherwise you can discover them through tab and you have to constantly switch identities everytime someone figures out who you're currently using through the chat bind bug haxray mentioned
31 minutes ago, Cpt.Haxray said:50, as insane as it sounds at first, seems a more reasonable amount due to the behavior of the chicken, the fact it only spawns 1
Chickens don't attack ts and will drop more egg grenades over time allowing ts to overheal and get back hp whenever they want without using sandwiches
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I have gotten doppleganger 3 times total and all 3 times ive died because the fucking damage immunity is way too long
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IDK if Aurora's opinion on this has changed so don't hurt me if im wrong but she did say she didn't want to add this before. Assuming it doesn't get added you can just add them to your steam name
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On 2/9/2021 at 1:19 AM, CF said:
Ravenous (and maybe Glutton) stops regaining health by eating bodies under the 250 cap, might be a body limit? see video
Was fixed before but the ttt2 update reverted the change, itll be fixed soon
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Add death faker to t and jackal shop, one of its main functions is tracking anyone who ids the body which is mostly useless on SK. IDK if itd be too op but I would like to perform shenanigans without having to be sk
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Give the pump a small buff so it isn't absolute garbage
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Model is otherwise fine so if it does get fixed this suggestion can be ignored
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Tried to priest deagle hibob twice and both just didn't count. He was haunted so I should have died but none of them were counting
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14 minutes ago, Alexis said:
It's voted practically all the time. Ask the community since they keep voting it.
Yes but my opinion outweighs anyone elses and I say its bad so think again
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1 minute ago, Alexis said:
The complaints are about it being small, and the C4 kills. A bigger Clue will fix that.
Why would anyone want to play clue, it being bigger doesn't fix being a garbage map
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You can change HUD to pure which is atleast better then octagonal but the other things will be fixed

Remove theship
in Implemented
Posted
It pretty much never wins map votes, the suggestions to remove it appear everytime it gets voted which is extremely rare