Jump to content

Burriss75

Member
  • Posts

    188
  • Joined

  • Last visited

  • Days Won

    2
  • SteamID

    76561198049006800

Posts posted by Burriss75

  1. 12 hours ago, Aurora said:

    I'd say keep it as obviously enough people enjoy the map to the point where it can win map votes

    It pretty much never wins map votes, the suggestions to remove it appear everytime it gets voted which is extremely rare

  2. 1 hour ago, Token SomethingOrOther said:

    WE AREN'T SUPPOSED TO SAY HOW TO DO THE EXPLOITS DANGIT THAT'S LIKE THE ONE RULE

    There is a single way to even gain credits on rooftops so if anyone hadn't figured it out by you mentioning the map name they most likely don't know what im even talking about. Also me saying axe doesn't really give anything away as its not even the name of the item you would use to do it

  3. On 2/20/2021 at 1:47 AM, BlazingArson said:

    The explosions themselves don't do that much damage either even in close hallways.

    Explosion radius is incredibly bad, you pretty much have to hit it directly or use all 4 shots to even kill a single person

  4. Make ghost knife infinite/large range and activated on left click. This would obviously be harder then just removing it but its a weapon that has potential to be really fun or cool but lacks due to needing to use the knife right click which sucks

  5. 2 minutes ago, BlazingArson said:

    It doesn't do less damage, you're just using it wrong lol.

    It does less damage because the heat seeking is very slow and just doesn't work correctly half the time. Entire thing is buggy sometimes sure but the extra tracking ability makes it bug out more

  6. 9 minutes ago, Alexis said:

    Basically, this weapon is just meant for small hallways/ big crowds.

    You mean the exact situations where a slam or jihad would just be a better option? bullet bill is only useful on the left click and even then the explosion aoe is absolute trash and the mouse2 is buggy and unusable

  7. 24 minutes ago, BlazingArson said:

    Maybe just give it 2 more shots so you can have 3 heatseeking big shots instead of 2

    Yes blazing the heatseeking ability that moves slower, uses more ammo and does less damage. The one no one uses

  8. 29 minutes ago, Cpt.Haxray said:

    The fact that the entire core concept of the AWP is the fact that it 1 shots

    AWP doesn't 1 shot through armor depending on where you hit

     

    29 minutes ago, Cpt.Haxray said:

    It cannot 1 shot a person

    This is incorrect, bullet bill 1 shots on direct hit and does world damage not player damage so it will go through marker, body armor and actually allows jester to kill people

     

    29 minutes ago, Cpt.Haxray said:

    It is too easy to spam it and send people flying with no way to protect themselves

    This is only if people sprint jump, staying on the ground and sprinting towards the person firing practically ignores any pushing

     

    29 minutes ago, Cpt.Haxray said:

    The point of the knife is to instantly kill anyone at 50 health or less

    If they're in knife range and below 50 hp just rifle them to the chest or shotgun them. The knife gives you a single kill for 1 credit whereas most t weapons can net you far more kills and have much more strategical use. It should stay at 1 shot potential

     

    29 minutes ago, Cpt.Haxray said:

    the Ts havea much better silenced option in the form of the Silenced Pistol

    Silenced m4 is less noticeable when holding then the silenced pistol and is much better at killing people

     

    29 minutes ago, Cpt.Haxray said:

    I know a lot of people think the Jarate is too weak

    It is by far way too weak to be used often as its very noticeable and by the time youve switched to it, thrown it and switched back you probably could have just shotgunned the person

     

    29 minutes ago, Cpt.Haxray said:

    Personally, i feel there should be a longer delay between throwing the slam and being able to detonate it, and you should only get one slam when purchasing the item, instead of the 2 you currently get

    Slam definitely needs a small nerf to delay but nothing major as you generally only get a major amount of kills from the first slam and having 2 slams allows you to trip mine a common walkway while also being able to disperse large crowds easily without suiciding (Jihad) or risking them just running away (c4)

     

    29 minutes ago, Cpt.Haxray said:

    Alternatively, due to the increased difficulty in using over the Knife or Awp, it could be raised to cost 2 credits and it would likely be fine,

    Same reasoning as knife, 2 credits for a single kill is god awful and would result in no one buying it. Trident is also a super high skill weapon at longer ranges so if someones able to hit it they should be rewarded with a 1 hit kill

     

     

    ID disguiser while fun to use is very underpowered as it requires using an unided body otherwise you can discover them through tab and you have to constantly switch identities everytime someone figures out who you're currently using through the chat bind bug haxray mentioned

    31 minutes ago, Cpt.Haxray said:

    50, as insane as it sounds at first, seems a more reasonable amount due to the behavior of the chicken, the fact it only spawns 1

    Chickens don't attack ts and will drop more egg grenades over time allowing ts to overheal and get back hp whenever they want without using sandwiches

  9. Add death faker to t and jackal shop, one of its main functions is tracking anyone who ids the body which is mostly useless on SK. IDK if itd be too op but I would like to perform shenanigans without having to be sk

×
×
  • Create New...