Adversary
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Posts posted by Adversary
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I will remember,

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lol k
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- Popular Post
- Popular Post
I feel the need to make a quick statement regarding an issue that was brought up.
Personally speaking, as someone who has dealt with suicide in multiple fronts, I do think that the part concerning Liloz's analogy (suicide "joke") the context does matter. Yes, the words were very crude and similar language should be refrained from going forward (especially from higher-ups). However, I do think that going and saying Liloz's intentions were to make a joke on suicide is a bit slanderous and inaccurate and I cannot say that I agree even slightly with the way that it is being used here as a weapon.
Liloz should not speak so carelessly and should look into a more user-friendly way of speaking at times, and he definitely did say a few uncalled for things aside from that as well, but again, I just do not think this is the place to address it or at the very least it should be done in a less slanderous manner.
I am not directly involved but I find this point extremely hard to agree with and felt that it should be mentioned, that is all I had to say. -
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Team Name: Cum Crusaders
@Adversary - https://steamcommunity.com/id/AdversaryBetterKnownAsAdversary/ - Adversary#7777
@Nocapp - https://steamcommunity.com/profiles/76561198174519989/
@Waylon Smithers - https://steamcommunity.com/id/cofffeecheetoschicken/
@edboy - https://steamcommunity.com/id/onionboy11/
@Sharkie - https://steamcommunity.com/id/killasharkie/ -
1. Adversary#11286
2. Adversary
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I heavily disagree with your final statement, Ketter.
The MOTD is very very important within the community because it explains the basics of the rules and gameplay flow and what you can and cannot do, it sets boundaries for the player. You should not learn rules from a 'he said she said' system because it is more than heavily flawed and admins and players will abuse this because then they can just backtrack and say 'well I was told..' when there needs to be clear rules in place and consistency within them.
Also people do read the MOTD, I know because I have heard it and I often refer back to it when I can, people who do not typically do not care about the rules all that much and will learn improperly.
(P.S the gist of the rules can be found within F1 in game and referenced through peers and regulars as well as admins, the MOTD IS the rules which should be referred back to often) -
Ketter I think you missed the points but ok
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Rules that I disagree with and would like more addressing and clarification on and perhaps even some changes
I have noticed over the time that I have spent here there is a very common and negatively impactful set of rules that should have some proper and open addressing with players. This would be in the Rules what classifies as KOSable (Kill on sight)
There are tons of problematic and even controversial rules within this category and I feel as though it is time to discuss them openly and address the issues these rules bring and how they can negatively impact the game while also maybe finding some common grounds for the average player's enjoyment.
for reference the Current MOTD link https://gflclan.com/forums/topic/39156-ttt-rotation-motd/
Discombobulator
For the sake of everyone's sanity, I will not argue the "Discombobulators" being KOSable rule. However, this does not mean I agree with the rule nor disagree with it either. There are arguments for both sides and ultimately I think having it be KOSable if thrown towards players or in a radius which can affect them is when it should be KOSable because of the RISK it has on a player in general. A Discombobulator grenade is a forceful and even RNG based way to reposition someone, who is more than often put them in danger or in a spot where they are more likely to be harmed. For this reason, the rule is justified and should not be used in the rest of the context of this post.
Although it should really be enforced that simply throwing a discombobulator/incendiary NOT KOSable, but rather how it is literally stated within the rules and how I also reinforced in the statement above; the grenade has to be within a distance where it affects a player or to put simply if the nade is thrown near or at players.
Guilty By Association
although this rule is not as common as someone throwing a nade and trying to determine if it should be KOSable or not, I still think it should use some more proper and open addressing for the community to be able to understand what these rules cover and what they do not.
Guilty by association or GBA can cover many important situations which none of the rules fully cover and to also add it is quite limited with the examples it lists, there only being 1 example shown. As someone who has the experience and who also utilizes this fully, I will try to explain as much as I can so that everyone knows and understands what this concept of GBA is and why I consider it problematic even if I know its limits and what it can and cannot cover.
GBA as said in the example is being in a position where if you are spotted with a Traitor who is blatantly KOS, whether they are shooting people or as little as walking around with an AK out. Being in a position where you NEED to take action in preventing more deaths because accountability has been forced onto you is ultimately the core concept. It is common for a Traitor to watch their buddy do traitorous acts and to not participate and helping alongside them because it is uncoordinated and risky, which they may judge the better call is to wait for a more opportune moment to strike where they are in control. However, this rule can assist Innocents in preventing further damage to their team and the remaining survivors by deducting who actively went out of their way to prevent deaths and who did not.
(Example: The Traitor shooting people with an AK and someone following alongside them, neither of them harming each other.)
With this in mind, there is a clear risk presented in your timing and where you are. If you are not careful you may stumble across a gunfight and you are not sure who to shoot until the bullets settle down. However, if there are 2 people left and they choose not to ID bodies and proceed to walk away it is a safe bet to assume both are together and KOS both for GBA using that logic.
GBA is complicated and very situational so it can have many many variations but it ultimately comes down to the concept of someone's responsibility and accountability as an Innocent preventing further deaths. If you do not actively try and stop a Traitor you are at risk for being held accountable alongside that Traitor regardless if you are on the Traitor team or not. Which is why new players can have a harder time understanding when to do what and who to shoot, if they are too careful they may end up being killed alongside the Traitor despite not actively doing anything.
With that bit of explanation out of the way the main reason this rule can be problematic is that while people who are more experienced can utilize this rule fully because they understand the concept and its limits as well. This cannot be said for everyone because it boils down to someone's judgement and the line of logic behind their conclusion and the next action they take. Some players do not understand this complicated rule and with the fact that it also is not properly addressed in the MOTD (or any easy to access place) for people to refer back to they may be punished so they do not utilize it enough. Random players are not the only ones who do not understand the rule though, I have seen staff also not know how to properly handle certain situations involving GBA and they often hand out false punishments which further the fact that people do not want to take the risk in trying to follow the GBA rule. This can also lead to false information being spread because a staff's word is to be held higher than others but this is flawed when some staff may say X thing and the other staff may say Y thing and many more in between.
Dead-Giveaway
As for "dead-giveaway", despite the name can be complicated to players who try and have logic behind their decisions, such as buying a Radar and trying to use the tabs shown to deduce who the traitor could be amongst them. I think there should be more clarifications and open knowledge for people to refer back to on the matter, rather than possibly finding out through mistakes and trial and error like I have when I originally joined.
More importantly, I think we should also NOT refine rules around these situations because if we ONLY follow rules then there are bound to be people who look to loophole around them all entirely much like JuicyBenny has in the past due to rules being too strictly refined around 1 or only a handful of given situations despite the game being much larger than those limited scenarios. Having a super-refined set of rules takes away from many concepts of the game especially the most important one which is using "Logic", but rules encourage appealing to the staff who enforce the rules far too aggressively instead.
Traitor-Only Accessible Items
Traitor equipment is a defining feature in TTT which can help enable Traitors in doing their job much easier allowing them to pick and choose from their available options. Although it does come with a risk. These Traitor-only options include, but are not limited to; Traitor Rooms, and Traitor Weapons/utility. The issue with these items and the rule on what is KOSable and what is not can become quite annoying to deal with especially for the average player and is unnecessarily complicated which can only add to the frustration.
Traitor Weapons- Currently you HAVE to call out when you retrieve any Traitor weapon/Utility with a statement such as "I have a Silenced M4A1" or "I am claiming a Silenced Pistol" in Text Chat, voice chat simply does not count as claiming.
With this being said it is quite obvious what the issue is. You cannot have any typo or technically you did not properly call it out. To avoid typos and reduce time spent typing due to it being extremely risky to stand still to type if you are innocent, people will shorten their words to "claim m4" which is still VERY problematic because that means it is a lot easier to miss in chat and new players may not understand what that even means.
If you happened to miss someone briefly saying something like "claim ak" and you happen to kill them, you WILL be slain if they do not forgive a report and that is incredibly frustrating because the risk should not be on you for making the understandable mistake but rather the person who is actively taking a risk trying to utilize traitor only equipment fully knowing what it means to hold such items. in front of others.
I have been against using T only items and the "claiming T weapon" system because it causes lots of issues for the average player and reports where you have to slay someone for shooting someone else for having an item which normally Traitors only have access to. However, this does not mean I think Traitor weapons should not be picked up by innocent's but rather if you are Innocent you should acknowledge the fact you are actively risking your own life to have a powerful weapon which is intended for Traitors-only but not restricted to only their use.
To combat people from just shooting anyone who holds a funny looking gun, I think it should be under the logic that if someone is proven and announce they are proven they are not in a position to KOS'd for having that item but at the same time you cannot fault people for making genuine mistakes and it should be thought about when making reports. Rather than Admins setting up rules so they have an easier time making judgement calls. Forcing people to type in chat is ignoring the bigger issue at hand rather than fixing it. Either Traitor Weapons should come with a risk or if you wish to alleviate some of that risk you should have very accessible options such as binds to help further the accessibility and so you do not have to risk your own life just to make an admin's job that much easier.
This whole rule is super toxic because it leads to people having more opportunities to kill proven Innocents or get unjust slays in their favour because now a rule fully backs them up and they can RDM a proven Innocent for not wanting to stand still to type something. This excuse to RDM is very clear in the fact that some people even try to stretch it to a point where even if you do not equip the Traitor Item people will ask you to claim it in chat before they KOS you despite you not having it out just because they saw you pick it off the floor. I do not agree with such an abusable rule at all but if we do have it we should really have a system in which we can call it out in chat with binds so that admins can have an easier time but more importantly the players can have a much easier and more enjoyable time as well. The server should not prioritize admin's quality of life over the player's.
With an added ability to just hit a button and tell everyone "Hey look, I am proven, please do not shoot me because I either tested or killed a T" it stands out a lot and is MUCH harder to miss in chat and immediately you can recognize their name because it's a lengthy post in the game chat box. It should go without saying that whoever that person is, is not to be shot for doing traitorous acts because they are likely proven and if they are a T well what can I say other than pay attention and try to use logic in what you believe in. and it is apart of the mind games.
The current system only benefits Staff and Traitors, since Traitors can claim a weapon in chat with next to 0 risk and they can no longer be KOS'd for having a Traitor only item out which normally would NOT be possible.
A much more ideal system I like is understanding the risk of what it means to hold out a Traitor weapon as an Innocent and embracing that, and you should look to find a way to become proven before using it openly because you should never kill a proven. (unless they are posing a threat to your life and you act in self-defence) Simple as that. We should not be looking to add even more strict toxic rules that people can abuse for kills.
Traitor Rooms- If you are lucky enough to squeeze into a Traitor Room you should be allowed to kill people who are in there for the obvious logic of "It is a Traitor Only room = Ts only lounge". But what if someone calls out they infiltrated a Traitor Room, can you no longer KOS them? Yes and no, unfortunately, if they turn out to be innocent and they report you, you will be slain which is incredibly dumb but if they are a T the report will be disregarded which does not make much sense because of the previous example with an Innocent report.
Traitor Rooms should really follow the same logic as the Traitor Weapons, if you are a Proven Innocent in a T room you should NOT be KOS, However, if you are unproven and in a Traitor Room, you CAN be subject to KOS. That is simple and that is how it really should be. Overcomplicating rules and trying to rationalize situations in a complex game that is flexible around logic and scenarios depending on the available information a player has at a certain time in-game only leads to further problems. You cannot list every situation which will happen and you cannot set up rules which will make everyone happy. So the better alternative would be to have core concepts in place and teach them through the MOTD and what you can do as an average player to "not get shot".
TL;DR
Proven binds should cover Traitor Weapons (and Traitor Room access if eligible)
Final words
Hopefully, some people take the time to look through and read what I had to say about each topic and understand that I only wish to have common grounds for making admin decisions and information being easier to obtain + having player's quality of life improved. Which can be hard to balance out and I understand this. But as someone who cares deeply about both sides, I really wish to improve the quality of life for players more. Without the community, a server is as good as closed so players are to be prioritized in my opinion.
Thank you for reading however much you chose to.
Sincerely,
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My take on this suggestion post
I think the lack of weapons is fine, personally. For someone who plays competitive games, there typically does not have to be a whole lot in terms of variety, other servers offer this if that is something you value highly. However, I think we should look into the rebalancing of weapons so there are more "Viable" options such as the M16 having a much better range and accuracy and even recoil. That is just 1 example of course. Also, we can switch around some items and rebalance them to be standard/loadout items like the TMP and M4 (Silenced). Although I do like variety, I do not want to stray too far from a collection of items. We previously tried the M9K weapons pack and I thought that was a great addition but the loadouts issue with them really hurt it a lot IMO. Right now we are currently sticking to CSS type weapons and I do not want a weapon to feel super out of place like the Magnum for the D already does, I feel like they become too different that they just do not belong.
With that being said I am willing to give other options a try if they look or fun enough. An example I can think of is I have seen some Destiny weapons that were very fun and different but they would need an environment where they belong and I just do not know if Rotation can find a balanced ground where more content like them do exist and are widely liked, there is a risk of losing people because they are not interested in the unique content.
The skins idea is where my interest is the most, I have always been a fan of being able to have options for customization in everything and I like the fact that the knives have different options especially the CSGO ones. Even so, I think if we were to add skins we should not look to add the cheap recolours since you can already get them on the workshop and have them working on your end. CSGO skins would be a fantastic addition though. Being able to spend your points on something large and meaningful like a whole unique skin for a weapon would be very fun. currently, once you get more than 20K points, you do not really have anything to do with them after that. It has been that way since I joined well over a year ago now as well. So I think looking into more PointShop additions like CSGO reskins is a fun idea, and I would even like some more PointShop Perks/Powerups too. Although it can feel like pay to win, I would disagree and it is more of a goal and something to look forward to the more you spend time on the server. But, there is a problem with the idea of the skins and that would be that some of the weapons are T items like the M4A1-s skins, USP-s, and AWP for example. That would not be very fun if you can only have T weapon skins because I do not feel like that should be a thing at all, T weapons should universally be the same. That would mean that they would have to replace standard weapons which we would need to convert the Silenced Pistol and M4A1, which I think would be alright, but the AWP reskins would be difficult because that means the T AWP would have to go and we would use the CSGO AWP skins to replace Scouts.
More T weapons I do not like. I think a T revive would problematic, and a "rez" in any game is very very VERY difficult to "balance" (it cannot be) overall I do not hate the idea of a rez but I cannot see it being balanced in the slightest. Dead Ringer would be too OP same with Melon Launcher. Nyan Gun would cause people to lag and it also is just not a fun idea. Bomb HP station is just super toxic and could replace Jihads at a more efficient rate. Harpoon is bad because we already have 3-4 insta-kill T weapons.
Introducing more content like this can come with negatives too though. The first one that comes to mind is, of course, losing people's interest if we stray too far from Rotation by adding more unique weapons I think we can lose some people that we value. So I worry having too many unique out of place weapons might have that impact, which is why I do not suggest many weapon ideas despite having thought of a lot.
Another concern would be the bugs and total amount of reworks we would have to do, we currently got about 3 ish people at most who can actually provide this stuff for us, Duck being the leader of it all of course. I do not want to have too many ideas and projects going on so they feel stressed in trying to figure stuff out. I am not sure how big of an issue this would be though, but I can only imagine it still being at least a bit stressful. Especially if there are bugs which there are bound to be.
Overall I think I support the Skins idea and anything for PointShop additions really, but not so much more weapon type content. I think I said everything I wanted to but I just woke up so prolly missed something important. -
Conversation and writing
I like writing but hate speaking -
I feel as though the MOTD does not have all that much impact currently, but rather how people absorb the information that is inside it.
A bigger problem is how newer staff are trained when it comes to learning the rules and guidelines, there is a clear and large disconnect especially noticeable when you compare certain admins to each other. However I will not name people off, but most of you can with your own experience piece together what I mean.
Too often Admins will approach situations very differently, on one hand, some will be much more forgiving and level-headed, even willing to move past issues they have with a player because it is simply a game and only 1 round. On the other hand, you have some Admins who are extremely keen on punishing people and getting their own justice, even going as far as to loophole and overlook entire situations and instead just picking out a rule that only benefits their case to which they just do what they want to. These types typically will hold grudges against players and I have seen this translate into further issues down the line where neither player nor staff can get along.
These differences are why we look at the MOTD and think it fails us in some way. More than often that is not the case, but rather the different personalities that are not kept in check. People will eventually become super closed-minded if you do not keep them in check, and this can lead to even nice and respectable people being very toxic in-game, and to interact with.
That is what I have noticed is the leading issue.
However keeping it all back on track with the MOTD itself, a new writer is long overdue. It is far too clear that the MOTD has had multiple people edit things from old ones which can be quite unhealthy. The different personalities that can be found inside actually can impact some people differently. A single new writer can provide a lot of positive changes and remove some of the negatives found within the current MOTD. Given they have all the right traits to make it work, of course.
Giving the MOTD a complete overhaul is definitely a fine goal to strive for and I can picture (personally) what I think a great MOTD could look like. -
- Popular Post
- Popular Post
@Captain Blythe
@Daddy Issues
@Duck.
@Misery
@Pyros
@Yogpod
@Waylon Smithers
@Womburt
@KeiraJJ
@Reverb
@Septic
All of these smol beans have my vote for best Staff
And Ex Staff, Mr. Mango and Mr. ZZ always be in my list
@VilhjalmrF @Zero
These handful deserve some appreciation because I couldn't ever pick just 1 ❤️ -
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Hey Squidy,
Sorry to hear
I understand you completely, and without throwing too much shade I completely agree with you for the most part.
Though our time together was not in the best part of this place's history nor very long or maybe it is not even meaningful to you, regardless, I am glad you were around as you have been someone who has helped a lot. On behalf of the community for everything you have done for this place, including the history I was not even apart of at all, it was all very much appreciated and it is quite unfortunate how this place is ruined by the very characters that were supposed to make it enjoyable. I cannot say I blame you for your abrupt departure, but at the same time, I expected the amount of toxicity to finally start getting to the people who actually matter. It is very gross to the extent which some of these people are willing to go out of selfishness, and I have always given warnings of it ever since I joined, but some how to this day people still struggle to even realize that there genuine issues.
Personally speaking, I always thought well of you, and though we disagree in some aspects, you were one of the few people with an actual head on your shoulders that works. It is a shame that others could not see things in the same positive and meaningful way.
Hopefully, things could change, though I am still extremely doubtful, I can hope that maybe with some luck things can change for the better.
I do wish things could have worked out for the better for both of us. Maybe then things might have been better.
love ya still Mr. Squids
Sincerely, -
My final post has already been ruined, thanks Rocket.
Amazing how you ended up providing more validity to what I said by the way. -
It is me, Adversary, better known as Adversary on the internet. I am leaving the community, figured it is about time, to be honest.
I have been around a good while and done many positive things for the community but times change and this is not a place I can say I find enjoyment in anymore. So with that being said, I felt like it is time to move on in life and find more things I enjoy without the stress and burdens this place weighs on me. There are far too many issues in the community I find myself knee-deep in just to protect or help others only to be villainized in the end. It has got to a point where I feel like very few people genuinely care or understand. I can only hope and wish for the best as far as what direction the community will go in from here, though truth be told I am very doubtful.
Regardless, even though I will not be coming back I will always be around for those who I still care about because I do enjoy helping others and I still do like all of my children and the smol beans I have met along the way.
Anyway, thank you, the good times were fun while they lasted.
Take care.
Sincerely,
Jillian -
I am bad but I would be down to join, cannot wait to lag trying to connect to people
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actually scammed out of the real badge unepic gamer moment
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1. Traitor
2. Innocent
3. Traitor -
Traitors are bringing it back in town -
Right, this was something on my mind for a while and I decided that I should do what I feel is best. I will be resigning.
As for why I am choosing to resign, it is more or less a bunch of non-sense to most people. But I feel many things and have many aspirations- and GFL used to be a major part of most of them, it just is not realistic anymore. I cannot tell myself to work hard even for people I love and care about and even see as family if I have no motivation or supporting roles left... or any real reason to continue like I wanted, really. I have been telling myself to work and do things for the server and community for a while, because to me this was a place that I really enjoyed, a place where I met most of my friends and important figures in my life; I felt as though I owed it my absolute best. Motivation is a scarce fuel around here, and I had lots of it but it has dried up every time I let it out, because I was faced with what is realistic and what is just high hopes for the future.
With how little I had to gain, and how much I had to go through, I got very far; I managed to achieve my 11 year old self's dreams of becoming a Senior Admin I had from 6 years ago, as lame as it sounds. But I am ending it here. There is too much that I cannot put up with and too many differences that will more than likely never see middle ground even given enough time. As for the future, I still wish the best for you all and I hope things change sooner than later, if not then I wish the best to the next person who is faced with the thoughts and decisions I was faced with. Though I would have loved Server Manager in an ideal GFL, this is not an opportunity I wish to take after lots of talking and thought. I appreciate everything the community has done for me and this is where I leave before I follow the same regretful path that others have.
Thank you.
Sincerely,
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Question 1: What is your age range?
I am 17 years old
Question 2: What is your favorite non-sport related hobby?
I enjoy playing and creating music, as well as listening to all types of songs
Question 3: What is your favorite sport / activity that you do?
I enjoy Skateboarding
Question 4: What is one interesting fact about you?
Nothing
Question 5: What is your occupation?
I am a dropout
Question 6: What profession do you want to be in (if you aren't already)?
I would like to just create music for people to listen to
Question 7: What was your first gaming system?
A Computer
Question 8: If money wasn't a factor, what vehicle would you drive? Give us details! Color, year, etc!
Camaro 2SS V8, Black, it's the only car i saw and liked that wasn't over the top
Question 9: What is your favorite band?
I would have to say my favourite right now is 'Softheart', he makes emo sadboy songs and doesn't have much in terms of numbers but I have yet to hear a song that I dislike
Question 10: Can you play an instrument?
I can play Guitar, Piano, Flute, Clarinet, Bass and Ukulele
Question 11: Math/Science or English/History?
Neither
Question 12: Who was your first crush? How old were you?
It was a girl in 3rd grade who was my best friend
Question 13: Are you superstitious?
No I wouldn't say so
Question 14: Who was your first true love?
A girl named Ruth
Question 15: Where are you from originally?
I am from Kenora, Ontario, Canada
Question 16: What is/was your favorite TV series?
I do not have one
Question 17: What is your favorite exercise?
Running or Squats cuz easy
Question 18: If you could travel anywhere, where would you go?
Where I am is just fine
Question 19: If you won $1 million dollars, but had to give it all to a COMPLETE stranger, what do you hope they'd do with that money? Also, what is the first thing you'd hope they'd spend it on? What type of person would you give it to?
I would give it to them hoping they'd give it back, and I would give it to my cat i think he's pretty cool
Question 20: What was the last "selfless" act you did?
I don't keep track
Question 21: What was your first adult drink? // What do you want your first adult drink to be?
It was Jack Daniel's Whiskey because I stole from my mom
Question 22: Have you, or would you ever, consider picking up a hitch hiker?
Not in my new Black Camaro 2SS V8 which I just bought with the money I gave to my cat which he gave back to me
Question 23: What is the riskiest / most dangerous thing you've ever done?
Drink Bleach
Question 24: What is something that you are proud of?
How far I've come
Question 25: Do you have any siblings?
Yes, 1 older step brother, 1 older cousin who is basically another brother
Question 26: If you could tell your sibling anything, what would you tell them?
'I hate you and your mom'
Question 27: If you could change any one thing about the world, what would it be?
I would make it round so globes actually make sense
Question 28: What is one word that you cannot stand?
Can I say it?
Question 29: What word, phrase, etc is overused (not the same as above)?
I
Question 30: Who is your hero? Why?
My mom, because I love her
Question 31: Where do you see yourself in 10 years?
Probably in 2030 or something
Question 33: What is one thing you'd like to change about your self?
Nothing, I'm fine with being me
Question 34: What is your favorite color?
I wonder,
Question 35: What is your favorite food?
Anything Sea Food, I love it all
Question 36: What is your favorite animal?
Raccoon
Question 37: What is something you'd tell your self in high-school?
'smh my head'
Question 38: What is something you wish your parents knew?
I care more than I let on
Question 39: What college did you attend, do you attend, or do you want to attend?
None
Question 40: Did you HONESTLY notice that we skipped question 32?
Yes, I had to rewrite this because the forums glitched out and didn't save what I wrote when I got to question 44, thanks, I was not mad at all :)))))
Question 41: Do you play on a PC or a Mac?
PC
Question 42: Desktop or laptop?
Desktop
Question 43: Would you ever enlist in the military? What branch? What job?
No lol
Question 44: What is the craziest thing you've done during a Truth or Dare?
Answer a question
Question 45: What makes GFL special?
My friends
Question 46: If you could be a GFL Director for a day, what would you change?
Promote Adversary so I can have the fancy red name :)))
Question 47: What is your biggest regret?
Too many
Question 48: What is a secret about you that you've never told anyone before
I'm gay
Question 49: What is one fact about you that you want everyone to know?
I care about all my friends, more than most people know, I'm always around to talk to whoever wants or needs it, I care
Question 50: Choose ONE: Myspace, Facebook, Instagram, Twitter, Snapchat, or other?
None lol
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It was a long ride, Mr. ZZ, and thank you for staying all the way up until you did, the community means a lot to me and I really appreciate how much you have done for the server, community and my dumbass.. It really does mean a lot to me, and I hope wherever you end up going makes you happy, Mr. ZZ, you deserve it ❤️
Thank you,
Sincerely, ❤️


Adversary's TTT Rotation Mute/Ban Appeal
in Closed
Posted
Name: Adversary
Steam ID (or steam profile link): STEAM_0:1:90056153
Banned by: Karma
Ban Reason: Nobody reset my karma
Why should you be unbanned
I had 0 reports.
I asked if I could get a karma reset and did not get a response.
Again, had every reason to shoot the people I did and I was not reported.
Thanks,