Jump to content

Flops

Member
  • Posts

    458
  • Joined

  • Last visited

  • Days Won

    3
  • SteamID

    76561198135855519

Posts posted by Flops

  1. 3 minutes ago, Yudi said:

    Add anti-edge plugin ez win. 

    This is basically impossible isn't it? Only mappers themselves can implement things at certain areas punishing edgers... And edging is different for every map at every location :rip:

  2. I've always felt like a kick for edging is a disproportionate punishment... I understand that while only repeated offenses are given higher punishments the rule basically gives any person a one-time free edge. They edge, ruin the entire round, waste map time, get kicked, then rejoin shortly after.

    (side note - From what i've seen at least, the only punishment that was ever given for edging regardless of map was a kick)

     

    Can we make the punishment either more case by case (previously known troublemakers will get a harsher punishment regardless of the amount of times that they edged) or just a harsher punishment overall? The current rule causes maps like ze_Random to be trolled and essentially unbeatable  since one different person edges every single round in city night escape and all they do is get kicked - the punishment is light so any person (me included) feels like they can just troll one round and be kicked, and rejoin within 2 minutes :wutface:.

  3. elch - the banana gun is one of three possible items possible to be picked up. It's either the steam gun. banana, or cyka gun.

    There is a small door with a keypad (where the code is randomized every round), and upon entering the right code the door breaks and you can get any one of the three items. To find the code, you press each key and listen to which sound it makes. There is an incorrect sound and an error sound. You use trial and error to determine the code (3 numbers). To find the door, take the leftmost path upon leaving spawn, cross the bridge, go up the stairs, jump to the last building before the door. The door is located there.

     

    Dangerous waters -> https://www.youtube.com/watch?v=jDmrGntmsMY

     

    Wanderers-> not too sure but i heard there are two crystals for humans to shoot, one at final hold after lasers and one right before boss tp.

    "destructible rocks? are they hp or hit based? means does it matter if i left or right - click knife as zombie?"

    no idea what you mean

     

  4. this whole thing is a shitpost

     all I see is you posting a parrot laughing and walking

     

    then asking for something that you didn't specify -> "btw can someone link me where i can find the events on this server. i might have a few ideas"

     

    what events?

     

  5. I'm so tough I spoke in a manner unbefitting of a respectful homo sapien with XY chromosomes given to me by both of my parents who are also homo sapiens with XY and XX chromosomes directed to a random homo sapien with XX chromosomes on the black paved concrete on which locomotives are on top of, speeding rapidly

    :pull:

  6. On 5/13/2017 at 11:46 AM, Cypher said:

    Already over. Dude accidentally found the killswitch.

    The killswitch was the dude registering the domain the virus was spread via, all someone needs to do is change that domain and the virus spreads again. As we speak, shittons of variations of the virus are spreading everywhere.. Sadly, it's far from over

     

    (side note, the criminals only made around 30k from this huge ass attack as of yesterday)

  7. 17 hours ago, mjong99 said:

    How does one accidentally drop their weapon? :benthinking:

     

    *Oops I accidentally hit G for no apparent reason every single time, I could have spent the much needed money to re-buy kevlar for the upcoming boss fight"

     

    drops pistol to pick up special item

     

    often times im short of kevlar by a small amount, worth approximately one pistol

  8. On 5/9/2017 at 5:33 AM, reduct said:

    i think we should up the rebuy costs instead 

    Rebuys aren't that abusable in my opinion(negevs and the m249 are, but their slow movement speed means you can't just sit in one spot and constantly fire without zombies munching you)  and when you actually need a weapon in case you drop it by accident you shouldn't be punished for it by having to spend extra money that could've been spent on kevlar. 

  9. 8 hours ago, xZephire said:

    To be honest with you the money is not a problem at the moment nor are the rebuys of kevlar or weapons . It is perfectly fine the only thing you might want to improve on is like a small reward for defenders / for shooting zombies but I cannot think of anything there.

    e.g. on pse you get money but that is not really useful so i dont know

    And having 2 HE Grenades like seriously that is not changed just like that the grenades work together with the knockback system / weapon or bullet effects and it is very obvious that these settings are great right now.

     

    A money reward for shooting zombies actually seems like a good idea, but it kind of goes against the whole "buy kevlar for the boss which is the only thing that actually damages you"  Zombies one hit kill you anyways... 

  10. Some people also rebuy weapons to keep a constant stream of fire (when soloing), also nades cost money. If it isn't hard to increase the amount of money people start out with, then why wouldn't you in any case? (I mostly just assumed all you need to do is edit a number... If not then otherwise disregard this suggestion)

×
×
  • Create New...