_Rocket_
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Posts
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76561198147511354
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Status Updates posted by _Rocket_
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You are officially the first person I have seen in any gaming forum who lives in Idaho with me. We die of boredom together, brother!
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This is the excitement you feel when your program works the first time without any bugs.It is incredibly rare, I am telling you right now.
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You'll thank me later: https://www.jetbrains.com/idea/
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Hewwo, I got some ice cweam. We gonna go wob a bank if you wanna join. We all get ice cweam afterwards ^w^
Jokes aside I'm being serious. We got 5 gunmen and we're targeting the national reserve. We need the best men on the job and I could use your help. I'll give you burger for fuel.
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You have an incredibly amazing name and I wish to pronounce September 17th as an official holiday dedicated to honoring it.
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I AM NOT FOR SURE IF YOUR CAPS LOCK IS BROKEN OR YOU HAVE FINALLY LOST IT. I CAN PROBABLY RELATE. BUT HOLD DOWN SHIFT AND IT WILL MAKE YOUR TEXT SMALL AGAIN. IT'S VERY SPOOKI BUT IT SHOULD WORK. IF YOU KEEP SCREAMING LIKE THIS YOU MIGHT WAKE THE KIDS IN ROY'S BASEMENT AND THAT WILL MAKE ROY VERY ANGRI
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This post is about programming, so feel free to skip this if you aren't interested lol.
I have actually come to really enjoy lambdas in C++. It's a lot like the anonymous function in Lua for those of you who only use GLua. I think lambdas shine the best for multi-threading. While I've been making the GFL game, I've needed to use multi-threading for better RNG and for the game to run more efficiently.
It's like this:
std::thread thread = std::thread([=] ()
{
//Do stuff
});It's pretty cool. It makes multi-threading in this language to be much less of a headache. I might find more use for lambdas in the future 😄
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Well wherever you are, happy birthday. I remember seeing you a few times in the discords, hope you're doing alright
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Im thinking of maybe making a tutorial on pointers. (Programming) Not much how they work, there's plenty of tutorials that cover that. I mean more about how to practically use pointers, and good habits and practices to easily bug test and safely use pointers of various kinds.
I'm thinking of actually making it a video, too. What do you programming nerds think?

