I'm not going to bother trying to defend myself against any sort of comments or attacks against myself.
However I will say the same thing I've been saying for the past quarter of a year.
At the time I decided to recruit Dubstep_kicks to develop for the server, I have to mention that our server player metrics were WAY down, and continuing to decline fast. This is a fact and that can not be disputed, I saw the player graphs with my own eyes and that much was acknowledged by other team members at the time.
I have run my own server before, and I have helped run several other community's servers as a critical member of the staff team, and all of these were very successful communities and servers, in which I was well liked and respected, but that's neither here nor there.
I admit I don't know all that much about code, but this much was said when I was recruited for manager in the first place, and for Division Leader. Everybody already knew this, it wasn't a secret.
I'm perfectly competent in dealing with the face-value of plugins and other file management needs in the back-end as well. I would also like to call to light that a lot of the issues we had were tied to the code of the plugins in question and, as previously mentioned, the code aspect is over my head.
I used the resources I had, insofar as our technical administrators and fellow knowledgeable staff, in order to deal with these issues.
As it stands, yea, the server is pretty much complete, excepting the one glaring issue of the map chooser plugin being somewhat broken, but it was still well possible to pick the maps that were to be played by means of Nominate and RTV.
As for how I choose to run the server... I have heard that apparently I have been 'doing whatever I wanted'? Not the case at all. I have run votes on all major aspects of the server that were changed, and I have stayed true to the results of those votes.
If I weren't listening to people, I'd have kept things how they were during the overhaul, which I personally thought was a better product to offer to the players, hence why I allowed it to happen in the first place.
I chose to do the overhaul because the player population was quickly dying, and I saw something needed to change soon before the server simply outright died. As I have mentioned before, I have been watching the player metrics, and I can beyond all doubt confirm this to be true. I closely followed every tidbit of feedback from it and made all of the adjustments as quickly as possible in order to bring things in line with how the playerbase wanted them.
Any changes that I pushed into the server that weren't directly preceded by a vote were concepts that have been discussed for a long time, where interest to have these features done have been expressed before. (I.E: Store, Prestige, Sticky Nades, etc.)
If anybody would like to personally discuss with me why I did things the way I did, feel more than free to drop me a line. I have nothing to hide, and I was doing my very best for the server, which seems to have come to naught anyhow.