Cassie
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Posts posted by Cassie
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I didn't vote,
#notmytl
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I thought this was a resignation post tbh, hope you're right about not leaving for 2 years.
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I started making an extremely simple report system a bit ago but abandoned it when Xy told me he wanted essentially damagelogs (which had the old report system). Maybe he'll find one he likes or make one or something
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Hax made a bigger thread than this about all of the non lore things
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Favorite part of the foundation. +1
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35 minutes ago, Supreme leader 049 said:
Friendly fire doesn't have to be off. Players could just see that 173 is friendly and is Tro sided.
I don't think they're that smart. I believe they'll just shoot him when they see 173. But maybe not.
EDIT: Also, if 173 dies either the round should end OR the TRO will all be told to gtfo and the round will end when they all either escape or die.
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This suggestion is not to change how 096 normally works. Rather, it's a suggestion for a special round that would also make 096 closer to the lore for that round while hopefully being a fun special round.
The Termination of SCP 096
This round is pretty much exactly copied from a tale on the wiki. At first I had an idea for this round, but then I realized the idea was basically this.
The Teams
This round only Special TRO, a special 096, and a special 173 will spawn. Three-quarters of the TRO will be armed with the m249, level 3 keycards, stunsticks. The other quarter will be armed with a deagle, a level 3 keycard, a stunstick, and a Acid Tube each. Maybe a name for them could be TRO Hazardous Chemical Deliverer? The acid tube will have 1 ammo-they better not waste it-and is dropped on death. The acid tube does 250 damage, but it also serves another purpose explained later. TRO should all spawn in HCZ, relatively close to 096.
SCP 096 will spawn with 5000 health and should 2 hit kill (50 damage per hit, not 45). However, he will be stuck in his containment cell and unable to move at all except turn his head until spotted by the TRO coming raging into his room. After 173 breaks his bones, 096 will move slower.
SCP 173 will spawn near the TRO. I don't want him to be foundation sided but it would work better gameplay wise if he is-now that I think about it, he definitely should be. He should probably have half his normal health and do 1000 damage.
Gameplay
The object of this round is for TRO (along with 173) to kill 096. They need to do three (3) things to terminate him:
1) 173 Must break 096's bones. This will do the normal amount of damage but after being done once, it will deal no damage until after the second step.
2) The TRO with Acid Tubes need to acid up 096. Three tubes need to be stabbed into 096 at melee range. If 173 has not broken his bones, the acid will do very little damage and not allow for step 3.
3) The TRO Heavies come in guns blazing and mow 096 down. 096 needs to try to run away from them and kill those that get in the way, because frankly, the point of this round is to kill him, and I feel like he may get fucked.
All of this (simplified some) needs to be visible throughout the round, maybe some kind of sticky note on the hud? Remember that 096 isn't completely defenseless, once the TRO come into his room he can start fighting.
The Cons of this round
The problem with this round is it requires teamwork. A lot. The people need to know what to do. I'd love this round, but I don't know if the people of breach would do it right. Friendly fire would HAVE to be off to keep TRO from mowing 173 down. The TRO would have to figure out where to go.
So the fact that 096 may be somewhat easy to kill this round is balanced by the probable incompetence of the breach playerbase.
My plans foiled by those inferior to my intelligence. As usual.
Conclusion
So why did I suggest this round if I don't think it will work? Because I love the idea of it and want it to work. I want to try it out.
Anyways if you want to know the tale that I based this off of, here it is:
http://www.scp-wiki.net/consequences-and-collarbones
Also this was a SCP Illustrated before it was on the wiki.
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I just get back and someone's leaving...
Bye man.
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You can report abuse here https://gflclan.com/forms/11-abuse-reports/ and follow the ban appeal format sent by Zero to try to appeal your ban.
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Ban has ended, locking this.
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So while on the road to get to where I'm going I still have my phone. I've been watching Sjin's Let's Build Erebor, which was what inspired me to start building stuff in Sevtech. Now I think I want to do a build series eventually, but I'm trying to think of what to build.
I'll likely do it in Vanilla with Worldedit and a texture pack, unless I build Artemis, which I'd do using some mod to go to the moon.
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47 minutes ago, Supreme leader 049 said:
Where are you going?
North Carolina
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Goodbye forever everyone...
See ya in a week.
I'm leaving tomorrow on another mission trip, I'll be back next Saturday. I'll have my phone for tomorrow and Saturday I believe, but not Monday-Friday. Don't have too much fun without me.
Bye!
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Thanks for being a cool dude. Glad someone likes my ted talks
cya around
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I've always loved this idea; if I ever become a teacher (which lmao I shouldn't) I would do this with my students and extra credit.
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Eh, seems like it wouldn't be that fun to play as. He wouldn't kill people. What's the point of him? Wander around and escape? The only fun part would be hurting people some as you get mowed down.
Also, SCp 682's SWEP does ~1000 damage I believe, so lmao he would lose 500 health if he killed Cain.
Still a -1 from me unless you can think of a purpose for him.
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I did it.
I've been playing Sevtech for awhile now. I've had a lot of fun. But I got to a point where the only thing in front of me was way too much work. I'm not normally one to back down to a minecraft challenge, but when part of a recipe is a paperclip singularity singularity-which is made from 10000 paperclip singularities, which are made from 10000 paperclips, so 10000 x 10000 paperclips-you just get tired.
I never did the singularities. Nor the creative items. But I did my goal, which was to make 1 ultimate ingot
Totally not stealing the Yogscast's goal
But I made this post because I made some SERIOUSLY cool shit in sevtech. And I want to show it off. So just a warning, lots of images ahead, I don't want to put it in a spoiler because I feel that takes away from it.
So without further ado, here is Sevtech.
Here I am making The Ultimate Ingot in the Ultimate Crafting Table.
And now the infrastructure begins...
This interface puts stuff into an Enrichment chamber to craft a variety of things.
This assembler and interfaces crafts a lot of things; I have 2 more of these setups.
Here's the core of my computer.
This system makes parts for the computer very fast.
Upstairs, this system makes plastic whenever I ask it to be crafted. More specifically it makes HDPE pellets, but I just turn that into plastic.
This makes refined obsidian.
The left-most machine is a sawmill, which makes wood planks/sticks. The center one is the metallurgic infuser, which makes a bunch of mekanism resources.
This makes steel. It was difficult to figure out because I had to round-robin 2 compressed carbon, but they didn't want to separate right. So I had a clock and a hopper, which made the hopper drop an item then wait, which let the conveyor belt split the items.
This makes advanced wafers for the Machine Cases. It was easy to do compared to the machine case themselves.
Here's what I did with the dome. These cloches grow resources for me.
My proudest creation. It makes machine cases. A device you can't see builds the 3x3x3 structure you see on the left in that orange spot, out of the resources I'll show below. The dropped on the platform then drops a wafer on it, and a case is made by shrinking the 3x3x3. The dropper part was hard; I had to add a timer that got activated only when a wafer was inside of the dropper, then the timer waited before dropping it.
Here's the recipe for the machine case.
The wool farm and collector crystal-which turns kepler 22b copper ore into Prosperity Ore.
The steam turbine, which took about 400 steel, and the oil towers/pump.
The Astral Zone.
This auto-workbench makes vacuum tubes when I tell the computer to make them.
And these 6 metal presses make, from left to right, Metal plates, metal rods, metal gears, metal wires, 3x3 blocks, 2x2 blocks. I love them.
This arc furnace makes glass and some alloys. It's important to note that all this stuff is not being made continuously. I click a button in the computer, and it crafts it.
This is the crusher and the old steel making stuff.
This is the plastic making machine line.
This is how I made nether bricks. It's hard. And where the saw used to be. I moved it to the side of my Age 5 building to make wooden half planks.
And here it is. The Age 0 base.
I've done a lot of jobs in this modpack because I was the only one to do it. I've been an explorer of multiple dimensions and lands; including the Dark Lands, the hunting dimension, the beneath, the Betweenlands, The Twilight Forest, the Nether, and the moon; I've been a fighter, an engineer, a technician, a farmer, an astronaut. I made a system of making resources quite complicated, to me.
Thanks for reading this whole thing. I put a lot of work into this. I want it to mean something to someone other than me, but I don't need that. I had so much fun playing this modpack, but it's time to move on.
Goodbye Sevtech.
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<insert meaningful goodbye here>
Idk what to say except hopefully not goodbye forever.
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I have a potato if you want to test it on one
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Ban Appeal
in Closed
Your IP address appears to be banned. This could be for a number of reasons, such as you using a vpn that made your address the same as the banned player or him using one that did that for your's. Tagging @Ralsei to handle this.
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I'd rather he be able to throw the mop as a spear like in this tale: http://www.scp-wiki.net/site-30-s-janitor
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12 minutes ago, Mythrl said:
Seem more like an annoyance than anything, could use a tiny bit of a primary-recharge rework. As well as shooting them should remove them, so you aren't left defenseless without any grenades
Until rework: -1
No, why would shooting them to remove them make sense? Just look away from them, it only lasts 2 seconds after you stop looking.
I like this idea, I hope people enjoy playing them though as I fear some of our population play breach to get to just kill people and this isn't that kind of SCP, really.
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Sigh... Your post made me think ahout my own position. As far as being admin goes, I think I've been a poor one on ttt and breach. I don't think I have been active on either in a year or two. Yet I haven't resigned, and I don't know why still even as I try and fail to be active.
But enough about me. You're a cool guy. I wish I was good at overwatch; now I have to follow OWL to see you on it. I'll always remember playing deathrun with you on that family guy map. I hope to still see ya around.
Adios.
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Introduce Yourself!
in Member Activity
Posted
Fuck I'm depressed