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Astronomia

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  • SteamID

    76561198424165684

Posts posted by Astronomia

  1. no problem here's my steam ID:

     

    https://steamcommunity.com/profiles/76561198424165684

     

    as for my first map, it was created and tested on cs 1.6 engine but didn't upload it to any website for example : (game banana)

     

    For the second map which I talked a lot about, only textures were made in SDK which got corrupted later (which is still stored in a HDD diskdrive)

     

    In conclusion:

     

    1) the first map was made for testing 

     

    2) the second map was still in-progress (only textures) and was set to be private until it was finished.

  2. Name: Astro
    Discord Handle: Astronomia| IQ#9779

    Your timezone: TRT +3

    Why I'm fit for the role: 

    I started learning mapping back when cs 1.6 was popular my first ever map was a deathrun map it didn't made it to any  server at the time because  it wasn't finished and was bugged although I tried to make a second map this time was a zombie escape map it was inspired by a half-life mod (Afraid of monsters) the map stages were 3 

     

    Stage-1 was at the hospital where players try to escape from monsters (hallucinations) which are the zombies. the players needed to find the strange drugs which are hidden to unlock the next stage (stage-2).

     

    Stage-2 was in the forest after finishing stage-1 players escape the hospital via cargo truck which crashes near the forest the story continues after players pass the forest area by escaping to an island with a boat that needs fuel and a motor that players need to find it across the forest dock this where stage 3 begins (boss fight) players need to defeat the boss called the addiction (it represents the main character behavior after taking drugs) it was a very interesting project for me but I didn't have enough time and knowledge to do it I wasn't very familiar with mapping tools so I only finished half of stage-1 and just dumped the project this was in late 2009 after 10 years I discovered GFL I was very amazed by the mapping community by their dedication for making maps every map test begins I was there I had a lot of fun testing those maps with other players, it's the reason why I want to test more maps to help map makers to make good maps without any flaws so players enjoy it.

     

    Note: my hours on the server got reseted three times because of changing IGN (game tracker)

    Hours per week: Depends on how frequently maps are tested, if it was on a regular day it would be 1 hour, on weekends double that

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