Shiki
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Posts posted by Shiki
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4 minutes ago, Crusty said:
You do realize that whim and I both created this poll.
Didn't look at the poll as I'm on the phone and the shitty carrier I use blocked the website ( not sure why, same thing about pastebin ), if Whim is complaining I'm sure it is worth checking considering Whim is pretty laid back about everything
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You guys do realize that me/whim/vinz/spacecow and most japanese elites are in the GMT+7/8/9 timezone right ? That explain the lack of quality in many events ( for example, that event which I won't talk about ended horribly to the point Snowy chuckled about it )
Make the event starting in the morning ( 9AM in the US means around 9PM in Asia depending on the timezone )
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If you are playing with a supported Nvidia GPU, you can use Shadow Play to record the game with no FPS loss. Same thing with AMD, you use plays.tv ( require registering to change output setting ). They all came bundled with the drivers
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Loan please, don't be a 12 yo kiddy
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We miss you Screa... I mean koni, GFL has gone downhill since you left. You are our only hope mah frend
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On 10/1/2016 at 4:41 AM, BoostedMonkey said:
i wish there was a clip of whim killing entire ct team on frostdrake
That was me or other admins, whim immediately !zspawn or !spec when he's dead
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All these wall of texts are hard to read as hell. Sure we can be a T-sided server, but also don't make it too unfair to human. An anti-edge plugin is appreciated as I do see trolls now and then, make things much worse for human as edgers can't be knockback immediately due to human often focus on zombies rather than the edgers
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The website that showed you the smoke/molly spots, +1 though. I can finally spam my smokes on new Inferno now
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Put a button entwatch plugin into the server, let people play negative legacy please

Also put anti-edge plugin to prevent inflating too
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Starting zombie HP is totally fine by me ( example for Possession, zombie HP is 5000, in some maps 3000, making it too ez for human ). Killed human/new zombie HP should start at 5000 to be balanced though, I have seen new zombies with HP starting from 7000 to 9000 HP already. And god damn it Delta fix the Xenomorph skin's HP, many people said it was over 10000.
The reason GFL is the best server is because it is one of the hardest server to play on due to almost no other nades support ( only HE, no Freeze smoke or Molly ), freaking ez bhop and the number of new players everyday. Nade duration can be improved for better or worse, I don't think it's gonna make a difference.
Frostdrake is a long map, let's take a look at another short but hard map: Hidden temple - only beaten once and it was v1_8 with a random team.We play this map almost everyday with me online. Level 1 has serious cliche issues, as in the split doors and gaps on the edge that makes ppl fall down/misjump and fall to the death. At the room with the lever on top after barrel exploding, people always make mistake by going up top while the cage door is to the side of the room ( kudos to Naraka for making that cliche though ) without the guide of pros. Level 2 is 80% a 2-ways defend which is hard to cover without 2 beacons at once, and the teamwork is put to the test after boss as defenders and trigger must work flawlessly with each other.
3 hours ago, foreX said:Some of them don't know how to play but are willing to listen and could become future regulars that buy VIP and support the server
MFW Forex described me right in the core
3 hours ago, Major_Push said:Zombie health be damned, the biggest threat to our chances of beating a hard map is the ability of new players to listen to instructions.
Agree, new players always drag us down somehow. But then again, it's common issues on other servers like Mapeadores as well ( ever seen 0-7 Ze_Gris on Mapeadores ?
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3 hours ago, foreX said:we're beating UT Convoy every week
Fix the lag at the flaming truck and we are good to go
Last word, make tryhard maps only playable with 50+ ppl, I have seen faggots wasted maps like Gris with only 30 ppl and lose 0-4 then rtv it
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Nub down. Not everytime can we see Block dying to stupid things like this
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Here's the 2nd level of Hidden Temple ( a fail but guide covers every corners of this level )
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I figured that words aren't enough, we need more live action. Noobs still won't learn Hidden Temple, so I might as well make a video guide about it. here's the 1st level
2nd level in progress ( although it's a fail, it still serves as a video guide quite well considering the timing is good )
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Fuck off Pass, no one likes your Nicolas Cage action drama

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6 hours ago, Liveandie said:
That's not true, sometimes it's nearly impossible to win on maps such as Santa.
Learn the map mate. If you want to win Santa, you need to learn every nooks and corners of the each level, where items is, when zombie teleports, when to use items. Don't wait for the pros to come, be the pro yourself.
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1 hour ago, Liveandie said:
Any of the tryhard maps. You either wait for the pros to beat it, or just waste your time extending a map with no chance of winning
The salt is real. It's the fault of the austisctic inflate zombies and plebs who aren't even trying to listen
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I leave this video here as a guide for UT2004_Convoy_P2
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False hope Crusty, we all know we are gonna die at jumping and backpedal lel
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On 8/16/2016 at 1:56 AM, PB-n-J said:
There is a hidden ladder that will extend once you shoot it, and once it drops down
Wrong, there is a statue in the middle of the room with the silver coin on the left, press E on the statue to put the gold coin in, ladder will break in 3 seconds.
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Ze_Halloween_House guide ( special thanks to Silas "SoadY1991"'s walkthrough video and nub Whim's leadership in the same video )
- Step 1: Initial spawn: Do not get on top of the cockcroach if you see one, it kills. Shoot the doorbell to the upper right of the door, 5 seconds to door opening. No need to defend here.
- Step 2: Dead end windows: After door opens, there is a 20 seconds delay until it closes, zombie teleport to the far right ( the ghost fence ). Get on top of the books or stay at the candle to defend. 30 seconds delay between the moment a human triggers and the windows to break. Do not stay in the middle of the windows as you can be knocked off to the cockcroaches below leading to instant kill ( 1 million HP damage, not even your Delta can save yo ass ).
- Step 3: Cage siege: Jump over the windows, follow the line and make your way up top the paper box then onto the hamster cage ( initial trim spot due to many people can't jump correctly. fall off and get teleported to the paper box and git knifed, or got rekt by cockcroaches ) and split into three teams: first team consists of 5 people, ideally 3 Bizons/Negevs and 2 Novas stand on the picture frames to delay the zombies rushing; second team consists of 2 people, get inside the hamster wheel and hold W inside to trigger the top ladder; third team consists of everyone else, defend either inside the cage or stand on the carpet before the cage door and shoot off any zombies that rush through the table. Alert each other when zombies gain ground too quickly on either first or third team. Zombie teleports after second team trigger the hamster wheel. 35 seconds between the hamster wheel trigger and the top ladder open ( second trim spot due to doorhuggers got crushed by the ladder ).
- Step 4: Alphabet for dummies: Get up top of the hamster cage, fall down onto the giant dead body's left leg ( do not jump onto its crotch, I don't think you can climb back ) follow the line up to the dinner table. Zombie teleports right after door closes. One get up top the table to trigger, the rest split up on both left-right chairs and defend, ideally stand on the middle chair to defend. The alphabet board will spell "HALLOWEEN" ( duh ). 50 seconds delay between the H letter and the N letter, fall back immediately on the alphabet board and prefire both sides of the table, 5 seconds after the N letter to the alphabet board rising up.
- Step 5: Choo choo mother-rattata: Jump off the alphabet board ( it falls down after 5 seconds of maintaining the highest altitude possible ) onto the lamp, take your time to climb up top ( third trim spot due to strafers doing it wrong and fall down, so don't strafe if you aren't too sure about it ). Split up, one guy trigger the train, the rest finds a pipe with "STARLINE" name on it and defend, zombies teleport at the end of the pipe. Defend for 10 seconds and fall back immediately to the train ( the first platform - nearest to the lever for ez survive, fourth trim spot - massive one if some douchebags shoot the platform to team grief, or if someone decides to be a hero and stay on the last platform ) and SHOOT THE FUCKING RAT. It slows down with every bullets you land on it, and sometimes it halts for 1 second to catch a breath. Meanwhile position yourself in the middle of the platform everytime the train turns in order not to get pushed off the train, it can be a pain in the ass to catch the train without getting rekt by the rat or zombies knife you. When you see the light at the front, immediately jump off the train to the left, the rat will catch you. Defend the left hole to the train ( recommended to, the rat will break the barricade and aim straight for the escape hole, instant kill if you are hit or you will be cornered by the zombies ). One human to signal the exit ( if he saw the rat coming in the escape hole, immediately tell the defenders to fall back ), fall down the ceiling.
- Step 6: Zombie "Yummy" Toast: After falling down, immediately get up top the table connected by a water pool. Press E on the pumpkin to place C4 on it. Defend the water pool and a chair in the opposite direction of the water pool defend point. 30 seconds for the C4 to explode. Cross the chairs onto the table with bread, split into two teams: first team stand on the cereal box and defend the chairs; second teams shoot the gas counter ( right behind the candle, has 4 lights ). Zombies teleport right after the gas counter is destroyed. One human get to the toaster to trigger, the rest overdefend the cereal box and the blood-filled pools a bit, as it is the last full 60 seconds hold to win, fall back if zombies gain ground too quickly. GGWP
The winner in the video that I recognize so far: Silas, Whim, Cold, Crusty, Zoom, Pull, Luigi
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Blame the team is not a good idea, how about providing them assist through voice ? We did it everytime Hidden Temple / Chemical Depot / yada yada yada is played ( exclude Wanderers or any other maps that has surprise trim cliche, plebs won't listen to you, they die then rage rtv the map )
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On 8/16/2016 at 1:56 AM, PB-n-J said:
Next up for real: Biohazard 2
Put RPD in the name, many ppl recognize it as RPD, since there is also Sewer
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Looks like it's gonna be Exorath. I imagine it will be a quick event unline Santa. Hopefully we can have fapescape rote next, the Nips had beaten rote's ex3 ever since 1_1 now
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Starting times for future ZE Events.
in Zombie Escape
Posted
Implying you are an elite yourself, getting trim on Gris right before winning