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Nick
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Posts posted by Nick
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Ahem, KILLER-Banana.

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Looking really cool! :D
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Well, my time has come. I’ve recently been way busier than I had anticipated I would be. I stepped down from my position as a technical administrator a while back due to my lack of time and effort. I didn’t feel good about being in such a position without having the energy nor time to put in the effort, I believe, it requires. I did, however, take my time before finally making my decision, and I’m deeply sorry about all the inconveniences I have caused and am causing. I’ve had my reasons but that’s irrelevant. I’m sorry.
This will probably not be a surprise for some since I have internally stepped a dozen times, haha. However, this final move is long overdue. I initially started losing interest when my favorite division’s Independence Day took place. I lost a great number of friends that day, and my primary interest vanished from GFL. I did, however, stick around. This, among other things, has been a contributing factor to my loss of productivity which I know many of you sadly have witnessed. I should have stopped while the going was good. Now I have inflicted a lot of damage and I deeply apologize for that.
A lot of events have taken place during my time in GFL. I have come to a point where I don’t know many anymore. I haven’t had the chance to socialize with the community nor newer staff since I haven’t been playing much. The people, who brought me into GFL (Cobra, Shinigami, Infantry, SFB, and some others), are no longer around. I guess I just miss the old days. I used to look up to GFL, and I was initially so proud to take part in the community especially as developer. This, sadly, does not apply anymore. I’ve lost my respect for the staff of GFL. Great people are rare; great leaders are even rarer. GFL is sadly running low.
A lot of my great friends have vanished over my relatively short time with GFL, and I wish I could thank all of them for my experience. A select few of you, who is still around and mean a lot to me, deserve a special thanking:
- @Dano: Thanks for being a great friend and listener. I’m sorry for making you listen to all my personal problems but thanks for having been there for me. That meant a lot to me.
- @Roy: Thanks for giving me a shot at being a developer even without knowing me or my prior work. Thanks for letting me lead, or sink, the development team. Thanks for giving me all these opportunities. I’m sorry for letting you down on multiple occasions.
- @denros: I don’t think you can imagine the amount of respect I have for you. Although constantly being busy, you have pumped out invaluable assets for GFL. We haven’t talked much, but you have been a great inspiration and a great developer. Keep being awesome!
- @Ariistuujj: I, or most of us if not everyone, might not know much about you, but I do know that you’re a great friend to play with, develop with, and talk with. You’re always there to help or just have fun. Even though your to-do list keeps growing, you always have time for a chat. I know you don’t like attention and prefer just being in the shadows fixing and improving everything, but if anyone deserves attention for their hard work, it is you. Thanks for being a great help and friend.
GFL does seem to currently be improving, and I expect a great time coming for GFL. I do, however, not wish to participate anymore. I wish the best of luck to the staff.
If I know myself right, this won’t be the last you see of me. Anyways, it has been good. Thanks for everything, GFL. This will surely be a memorable chapter of my life.
Thanks.
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Awesome work! :D Your style reminds me of Gravity Falls, haha.
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Awesome work! :D Your style reminds me of Gravity Falls, haha.
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Awesome work! :D Your style reminds me of Gravity Falls, haha.
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Why is KILLER-Banana bad, if I may ask?
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Why is this in Programming?
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Now we will just misspell the BoDs' name instead.
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4 minutes ago, Benroyjam said:
Just a suggestion: allow "what games do you play?" Option to be multi-choice. I play on servers in both division.
That question should also have a "None of them"-option

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Quoting one of Joshy's post in their full length should be a punishable offense, aha.
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@Cypher I love the black bars.
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Because I'm a cheap ass with a big Steam Library-ego.
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This one fear is ruining all my verbal grades: Being wrong.
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Old memes. Made a Node.JS REST-API based on this

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We're happy to announce, that perks are once again back! This time all plugins (chat tags, all the good stuff!) should be fully functional too! Back-end issues delayed the deployment, but all servers should very soon have your juicy perks loaded up and ready to be enjoyed! This applies to all perk groups: Member, Supporter, and VIP.
We deeply apologize for any inconveniences this lack of perks may have caused.
Happy gaming!
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Mine is Joey Salads.
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"Redstone". Damn, command blocks.. Now, back in my days we used real redstone!

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20 minutes ago, Wilford_brimleyy said:
I can put my leg behind my head.

Pics or it didn't happen.

[Announcement] Will you define GFL’s future?
in Announcements
Posted
GFL is always striving to improve, and you might be just what we need! So please spare a moment to read this. GFL is actively looking for developers to populate our development team, and you might fit right in! Are you interested in programming whether that might be PHP, Lua, SourcePawn or another language? Do you want to help improve GFL? Are you willing to spend time making GFL awesome? Then you’re more than welcome to shoot an application our way!
As a developer, you’ll be working together as a team to improve our servers across all divisions! GFL is an ever-growing community with many projects spread across said divisions. This means that you have a lot of freedom as a GFL developer; it’s up to you if you want to work on the forums, a server, or both! You don’t need to be a master of programming; a high spirit and strong will can get you far, and the rest of the developers will always be there to help! As a developer, you will learn how to cooperate with other developers, effectively use version control, turn an idea into a product, and guide technical discussions in the right direction.
GFL is a non-profit community and relies on volunteers who want to make a change and improve GFL for everyone. This means that a developer position is an unpaid job, however, there are benefits. You will receive a Developer-tag on all GFL game servers, and in the future more benefits will follow. This includes personal VMs for hosting whatever you feel like! We’re looking forward to making that available for all our developers.
We’re looking forward to receiving your applications which you can send here.
Thanks,

@Nick
On behalf of GFL Development Team
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