Mangost
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Posts posted by Mangost
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+1
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i dont have rust
return of the ark server?
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13 minutes ago, Neon Cat said:
I am planning to stop being lazy and become a dev soon, I want to learn how to both code roles and make maps
same but too lazy
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+1 would code it if i could
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thats like:
bunger overlord
spawns with a ton of bunger bombs
has a special deagle to turn someone into a bunger
is like hidden even though we dont need another role that fills hidden's purpose
honestly we need a role about bungers though lmao
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We already had bodyguard, nobody liked it and this is just a worse version (plus we already have pirate which is better)
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agree, i wanna be able to create my disturbing sewercide scenes without being kosed
+1
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the vip is mine
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I agree with neon/Gh0st, imitator has a lot of potential for unique plays and seems pretty fun however roider just wont work. as gh0st said, being limited to melee in a gun game (without either insanely high damage/extra health like rav) is just way too weak and pure is just bad game design.
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yeah the prize should basically be any neutral imo, that way you dont get anything boring like innocent, but its not an insta kos bc some of the neutrals are not evil.
but other than that i definitely agree that this role should be added.
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yeah this one seems interesting and fun to play with, and will make getting inno not as boring as you have the chance to become revenant, im giving this a +1
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remove ump
in Denied
its not that bad, if any of the det/surv guns were to be removed it would be the p90 for its insane damage (and decent range too tbf) but take one look at my thread and you will see why thats not happening.
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anime skin automatic -1
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if the debuff makes them worse than normal, i dont think anyone wants to have that because someone else died. thats just unfun.
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"we dont do custom roles here" - haxray (even though haunted, and randy rando exist (and skirmisher used to)) but other than that it kinda seems like a lame role, i dont think anyone would want to be that role as basically you are just a damage sponge that cant see people all the time, yet somehow you have to kill everyone
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16 hours ago, The1337Gh0st said:
While it could be possible to give the revived player some sort of handicap, balancing the handicap itself would be either too weak or too strong depending on how you want to balance it, which would not be very fun to play as nor against. Some role interactions would also be rather overpowered, such as a Lycanthrope knowing that they are a Lycanthrope by reviving or a Pharaoh potentially gaining another use of the Ankh on revive.
also it would be likely that if you take away too many basic abilities (such as muting them) then it will just not be fun to get revived, people will want to stay dead so they dont have to go through the pain of playing without regular abilities
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I feel like it would be fun it just needs a slight rework to stop what unaverage joe mentioned.
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apparently as jackal or sk you cant activate disguiser (even if you bought it) pls fix.
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ik banana bomb was added but the second one could work, but the third one seems a bit op and should either be multiple credits or only for a special t role
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split ravine: didn't play enough - no opinion
ruin: its ok i guess but not that great - either
metropolis: basically a worse rooftops - toss
lost temple: didn't play - no opinion
whitehouse + recon - not very memorable, we dont need more maps like them that aren't super fun - toss
shamble: didn't play - no opinion
dolls: basically reg dolls but slightly more places to camp plus i dont like the texture pack - toss
bowling: basically a slightly better version of bowling but it would be nice if the combines could actually do something (like move and shoot, maybe a t trap/t item (like the battery on bank) which would open the doors and let them attack) also i prefer the secret knife song thats on the other bowling, i know thats small but the secret knife is one of my fav parts of bowling lol - keep/modify
hairyhouse: didn't play the remake but the original wasn't bad - keep
woodtown: dont really remember much from playing it - neutral
rptown: didn't play enough - no opinion
desperados: very fun, would be fun if the gallows worked (maybe a t trap?) - keep
daycare: has some weird overlay that gives a constant error most of the map - toss
mc city: didn't play enough of it, but once again the texture pack is just- (toss)
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true ill ask the creator about that
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https://steamcommunity.com/sharedfiles/filedetails/?id=2568998906&searchtext=last+minute+radar steam link
basically it gives a radar to everyone once there is only a minute left because nobody likes when its like 3 ts trying to find 1 inno and none have radars whether it be they spent all their credits or are just a role that cant get radar (glutton, imposter etc.) its super annoying when you lose to timer because you couldn't find the last inno
there is also a convar to make it so only evil roles get it, i would recommend enabling this.
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that or make it like the marker, they can still be hurt by explosives to where it will not stop intentional rdm (it will at least reduce it because it will be harder) but it will stop the accidental surprise killing
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true

Restless potential buffs
in Implemented
Posted
i agree that restless is really bad rn, its annoying to play against because if they happen to make it to the final few without getting called out you have to face multiple potential ambushes (especially if you take damage in between them) making it too cheap of a win sometimes, but also thats the only time the restless ability is useful, being able to use those extra lives to steal a win from another team, otherwise (as neon said) you just get witch hunted by the whole server until you are out of lives.