Mangost
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Posts posted by Mangost
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true, but the radar can still be kinda bad on big maps, maybe T's should get access to SK's "see through walls" thing, it could be two credits or just require buying radar first (if thats possible)
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When the timer runs out it should be whatever team has the most alive players should win, not the innocents always as there can be a lot of times where theres like 2-3 traitors (or jackals via mimic) and one inno, and the inno can just hide to stall out the timer, if its even with what team has majority it should either be a draw or default to evils.
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nyan gun shall stay
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Fix Marker
in Denied
I know I have already suggested to make marker gun more accurate but also I found that hitting a player doesn't always mark them, in a round I got marker and I hit someone like 10 times before they actually got marked (just look at them, they were covered in paint) Fix this and make marker gun more accurate, and the thing of being able to jihad marker its too cheesy.
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1 minute ago, Coomi said:
annoying to play against. comms stuff is also very annoying, kinda want yall to remove it
never
Tho i feel like its kinda hard (and like not clear at all) how to actually do the sabotages, especially making sabo stations, like its not clear and barely works, that is what i want fixed mostly.
11 minutes ago, Mangost said:never
Tho i feel like its kinda hard (and like not clear at all) how to actually do the sabotages, especially making sabo stations, like its not clear and barely works, that is what i want fixed mostly.
same thing with the vents, im not sure how to actually use them when i place it.
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On 5/11/2021 at 9:16 PM, Akris said:
I think it should just regen if you miss cuz I had it where I shot them point blank and it just didnt register
Yeah at least if we got multiple shots (not for multiple teammates, just to be able to reshoot) and we only have to wait like 2 minutes after like 3-5 shots would be much better.
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I hate the fact that you have to shoot someone to make them your sidekick and you only get one shot, plus it makes a loud noise that everyone can hear so there are just too many factors, maybe if sidekicking was like mimicking where you just press "e" on the player and it makes them your sidekick.
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17 minutes ago, TheSlayerCompany said:
yea, but.. we call people like that in Germany 31er.. 😄 What is derived from paragraph 31 (snitching)
actually when they call out the marker, if the marker has a good location that can allow them to just easily mark everyone 1 by 1, so it kinda helps them. i just hate how people can jihad/use any explosive to cheese it (because they are trash)
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7 minutes ago, BlazingArson said:
Marker is infuriating in general, but Jihad's are not the only thing that bypass the damage immunity, theres a few, someone made a list once, but I know flare guns and probably slams do it too
Ik i said jihad and other explosives, you shouldn't be able to bypass the inability to damage marker when marked. its so trash
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I hate how you could be doing great as a marker but one jihad can kill you. the whole point of marker is that someone cant hurt you once you mark them, that should include jihad + other explosives. its so trash how people will just jihad into a marker, its not even a common role so when that happens its extra infuriating.
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The serial killer is way too rare, and often times if you do get it there is a high chance of being killed by a T before you can do anything fun, make it maybe like a bit rarer than jackal maybe? same goes with randy rando
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The marker gun is WAY too inaccurate, you can literally miss at point blank it needs an accuracy buff.
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On 4/9/2021 at 10:12 PM, Burriss75 said:
Yes but randomizing the amount can just screw over most of the teams (evils having to fight extra dets or innos not having a normal amount of ds)
It wouldn't be like completely random, it would just be random enough to where when there is a defect its not always obvious
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That would help, but it would still be better if the defective wasn't immediately being hunted from the start of the game.
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Basically the main thing I hate about defective is that whenever there is one, everyone knows there is one meaning you get headhunted the second the round starts, it would be better if the number of detectives was randomized (at least a little) so people wouldn't necessarily know there is a defective allowing them to hide better.

TTT2: Roles we don't use and why
in Suggestions
Posted
I was wondering why some of these weren't added, but yeah it makes sense now.