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juky

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juky last won the day on August 17 2019

juky had the most liked content!

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About juky

  • Birthday December 10

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  1. @Roy, for the journey and conversations Most council that were active when I was, for the debates/clashes. Maybe @X2D in particular in a wholesome life-coachey way, and @Shuruia in a slighty impatient/annoyed life-coachey way, xd @BotoX, for showing me I wasn't as smart as I thought I was in like 4 different ways @Obus and the rest of the boys on discord for the lasting friendship :peepohappy:
  2. Happy birthday ❤️ 

    1. juky

      juky

      happy birthday to you too 😊

  3. juky used to be #1 in css ze, what does juky play now?

    1. juky

      juky

      some casual css bhop, csgo surf and soon classic wow 😊

      got a job just today 😱, starting mid september so i'll be taking it easy probably

       

      hbu, moved to cs:go ze?

    2. ZombieSOAD

      ZombieSOAD

      gratzz on the job! i sometimes play csgo ze but it doesnt feel the same as our old css ze.

      but its ok lol i usually have no idea what to play anymore 😂 nice to see one of the originals is still with gflclan 😄

       

  4. Hi, We want maps that are both beginner-friendly (or at least where beginners can get decently far) and leave decent headroom for better players to show off their skill. That aside, we don't care too much for map diversity or quantity as the community at large seems to gravitate towards the same maps. If you have any maps you think would make a good fit for the server you can post them in this thread.
  5. Finnick`s Art Thread

    Please appeal your ban, there's people rooting for you still. In any case, no pressure and know that there will always be people here that appreciate your art should you choose to post it.
  6. ZE regular went onto rivaling server and spammed the N word (which on that server was not at all allowed). He posted about it on our forums trying to be funny and edgy but got shutdown and ridiculed instead. On top of the permanent ban in the rivaling community, he also got a (temporary) ban in ours. Never change, @Sanya 😊 https://oldsite.browser.tf/topic/2815-getting-banned-on-pf/
  7. some thoughts

    When I refer to the community and its representatives, I am referring to the PR/HR side of things because they're engaging with all sides of the community in a social manner. I agree that the influence isn't as grounded nor informed but it should still be listened to and acknowledged, not just entirely dismissed. As of right now, the way directors, division leaders, and managers are chosen doesn't bother me. Although, some of the picks that have been made/are being made are a little iffy to me. I honestly NEVER see any Trusted/Community Advisors actually on ever. To me, they are all perk and no real responsibility outside of just looking pretty. If Trusted/CA is a role granted to esteemed community members from various eras of the community then why have many of our older Trusted/Senior Admins been demoted despite still being active? (i.e. Alejandro, who has been here for YEARS and has helped many). Almost all the Community Advisors I have seen are people who had influence in the community at one point rather than actually being chosen because they are viewed by many as esteemed members. That seems like nepotism to me since they're being chosen based on being former colleagues to higher ups. Not every valued member will want to always go above and beyond to take on responsibility, that doesn't make them any less valuable to the community. It seems more like a "retirement" position rather than something that actually serves a purpose because regardless of your explanation, I really don't understand what the point of this role is. Thanks for specifying. I agree in that the hierarchy as put forward to the community (i.e. the list of ranks at the bottom of the forum) should be both relevant to a nonmarginal part of the community, and intuitive and with clear purpose in name. Conflicts resolution is a very broad spectacle in that it happens on a multitude of levels. Where exactly would a "Conflict Resolution" team find its place? There's conflicts specific to gameservers (griefing, bans, ..) which are handled by admins or sometimes managers, forum or discord disputes which are handled by moderators, community wide crisis which are handled by directors, etc. I'm worried CR might be redundant, and possibly too authoritative to be constructive in the small conflicts it seemingly will end up targeting. I don't think this requires even a single dedicated individual, let alone a rank/badge/organized initiative. You could try writing an "About" page, with a little FAQ if need be? Events are cool, but the same can be said about the event coordinators rank/badge. Anyone can take any initiative at any time (some things might require leadership permission), this already happens on a gameserver level. It would've been fine to just decrease the size of the team, slimming down overhead in any hierarchy is a good thing. Adding ambiguity to the naming isn't, it fosters obscurity which in turn breeds disdain (see this thread). It might want to be considered to scrap PR altogether in favor of a handful of member acceptors.
  8. some thoughts

    A couple of assumption on my end here as I'm a little out of the loop, so this might not be very useful I agree with most of your post, but two things confused me: Could you more clearly define "community" and "representatives"? Are you talking about managers (and/or DLs), which could go as representatives for their respective communities, or is this aimed at directors directly representing the broader community? The obvious concern in either case is that influence from the community is not necessarily grounded or informed, becoming more detrimental as the role of whichever representative is more abstract/removed from whichever community exercising influence (directors being the prime example). Which brings me to the second question - Is this aimed at Trusted/Community Advisors? Building on that assumption I would argue that one of the ways in which they are useful, is specifically in being a mechanism that polices potential representatives for roles that are too abstract for the broader community to have a quantifiably positive influence on. I also think Trusted/CA, the roles being exclusively granted to esteemed community members from various parts/eras of the community, are both diverse and self-serving (i.e. have no special interests) which helps combat nepotism, at least outside their own circle. Debating how democratic and transparent the hierarchy should be is always muddy, I'm somewhat of a technocrat which might be showing.
  9. Pretty niche style that might not see a lot of use, but when it comes to styles, the more the merrier I guess. Added, have fun
  10. What I'm wondering is how a CSGO ZE player comes to look at himself as a chad relative to a CSS ZE player. No prestrafe (still, afaik), no bhop, janky ZM pushback dialed up to 11 rendering the zombies a passing thought. Your gamemode is trash and you should feel bad.
  11. 👋 

  12. WoW classic baby all aboard 🚋🚋 🚋
  13. cute boy

  14. Antwerp, Belgium [email protected] ~ $ tracert 92.119.148.5 Tracing route to 92.119.148.5 over a maximum of 30 hops 1 <1 ms <1 ms <1 ms 192.168.1.1 2 9 ms 13 ms 7 ms d54c09001.access.telenet.be [84.192.144.1] 3 10 ms 11 ms 8 ms dd5e0cc99.access.telenet.be [213.224.204.153] 4 9 ms 10 ms 9 ms dd5e0fa7b.access.telenet.be [213.224.250.123] 5 10 ms 8 ms 11 ms brx-b2-link.telia.net [80.239.132.217] 6 15 ms 17 ms 17 ms prs-bb3-link.telia.net [62.115.112.142] 7 16 ms 17 ms 17 ms prs-b7-link.telia.net [62.115.113.183] 8 * * * Request timed out. 9 * * * Request timed out. 10 * * * Request timed out. 11 * * * Request timed out. 12 * * * Request timed out. 13 * * * Request timed out. 14 * * * Request timed out. 15 * * * Request timed out. 16 * * * Request timed out. 17 * * * Request timed out. 18 * * * Request timed out. 19 * * * Request timed out. 20 * * * Request timed out. 21 * * * Request timed out. 22 * * * Request timed out. 23 * * * Request timed out. 24 * * * Request timed out. 25 * * * Request timed out. 26 * * * Request timed out. 27 * * * Request timed out. 28 * * * Request timed out. 29 * * * Request timed out. 30 * * * Request timed out. Trace complete.
  15. The Director Dilemma

    I wouldn't label this toxic, just pedantic, redundant, repetitive, etc. but more importantly, tiresome. This feels like another appeal to the lowest common denominator sense of frustration. As I understand the situation, GFL is struggling to find competent and motivated people to fill server manager slots. What makes you think there is any number of viable director candidates, let alone ones that haven't held the position before. This part screams naivety frankly. I don't see any major flaws in the working of the current directors, aside from apparently a continuous failure to manage expectations. please do something about the shitposts in this thread
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