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Roy

Surf RPG DM Changelog

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5-29-17

  • Updated my Time Limit plugin to correctly end the round when the time limit is up.
  • Fixed the Time Limit translations ({lightred} doesn't work in CS:S).

 

I have also added a plugin to log when "mp_ignore_round_win_conditions" is changed. There is a plugin or map changing the ConVar to 0 when it should be set to 1 at all times. Hopefully I'll be able to find out what is causing it soon!

 

Thanks!

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5-30-17

  • Alive players can now see chat messages from dead players and spectators.

 

I am also working on the Map Chooser Extended plugin to exclude spectators from RTV votes. No ETA on when this will be done but hopefully soon!

 

Thanks.

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Posted  Edited by Runda · Hidden
Hidden

5-30-17

 

  • Removed the RTD plugin due to it being rather punishing to use than fun. 

New plugin will be added shortly, hopefully today. Ran into an issue with it that should be resolved soon. 

Edited by Runda

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5-31-17

  • Updated gamedata file for ATA Roll The Dice (plugin should work on server restart).

 

For Other Server Owners

I got a new Windows signature for "BloodDrips" in CS:S using IDA 6.1.

 

Here it is:

\x55\x8B\xEC\x57\x8B\x7D\x10

 

Full gamedata file:

"Games"
{
	"cstrike"
	{
		"Offsets"
		{
      "SetModel"
			{
				"windows"	"25"
				"linux"		"26"
			}

			"OnTakeDamage"
			{
				"windows"	"60"
				"linux"		"61"
			}
		}
		"Signatures"
		{
			"SetModel"
			{
				"library"	"server"
				"windows"	"\x56\x8b\x74\x24\x08\x57\x8b\xf9\x2A\x2A\x2A\x2A\x2A\x2A\x8b\x01\x56\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x8b\x11\x50\x2A\x2A\x2A\x85\xc0\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x8b\x11\x50\x2A\x2A\x24\x83\xf8\x01"
				"linux"		"@_ZN11CBaseEntity8SetModelEPKc"
			}

			"BloodDrips"
			{
				"library"	"server"
				"windows"	"\x55\x8B\xEC\x57\x8B\x7D\x10"
				"linux"		"@_Z15UTIL_BloodDripsRK6VectorS1_ii"
			}

			"BloodSpray"
			{
				"library"	"server"
				"windows"	"\x8B\x4C\x24\x0C\x83\xEC\x2A\x83\xF9\xFF\x0F\x2A\x2A\x2A\x2A\x2A\xD9\xEE\x33\xC0\xD9\x2A\x2A\x2A\x89\x2A\x2A\x2A\xD9"
				"linux"		"@_Z15UTIL_BloodSprayRK6VectorS1_iii"
			}

			"TakeDamageInfo"
			{
				"library"	"server"
//				"windows"	"\x83\xEC\x58\x57\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x0F\x84"
				"windows" "\x83\xEC\x2A\x57\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x0F\x84\x2A\x2A\x2A\x2A\x8B\x11\x56\x8B"
				"linux"		"@_ZN11CBaseEntity10TakeDamageERK15CTakeDamageInfo"
			}
		}
	}
}

 

Server will need a restart for this gamedata update to take effect.

 

Thanks!

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5-31-17 #2

  • Added my modified version of Map Chooser Extended (this should exclude spectators from RTV'ing ).
  • Disabled the default map chooser, nominations, and rock the vote plugins.
  • Re-added HLStatsX to the server.

 

Warning - My modified version of MCE hasn't been tested on a live server. If you experience any issues, please let me know! It worked fine on my test server with bots acting as real players.

 

I will be talking to @Runda about disabling some useless RTD rolls as well!

 

Thanks!

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6-13-17

  • MOTD updated. Rule "Do not break the map/exploit maps/be a dick, Do not try and crash my server." This will result in a 24h ban, if caught again it will be a week, after that you are gone. 
  • Added 2 new Operators, Ale and Jamden. 

 

Sorry about the delay on the update. 

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6-17-17

  • Removed Disconnect messages.
  • Removed map "Modern House" at request of map creator. 
  • Fixed a thing with the maps being out of order in the nominate list.
  • Adding a different Home_sweet_home version soon™

 

@Roy also plans on adding missing files to FastDL.

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6-20-17

  • The server is set to reboot everyday at 7AM PST IF the server is empty.

 

I will look into why the server is crashing.

 

Thanks!

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6-21-17

  • Removed surf_luckystrike from the map cycle due to the server crashing multiple times while changing to this map.

 

Thanks.

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  • 2 months later...
  • 3 weeks later...
Hidden

Updates chat plugin thing, console from out of server for "say" messages should now display with proper colors and none of the ffffff000ffff CONSOLE: FFFFFFxxxx stuff.

 

Also you can now see who is spectating you, this will conflict with the RPG mode and cause the RPG settings to flash because both use as a hudhint message. If you want to ignore who is watching you, use sm_speclist or, you can disable to RPG settings on the right under the RPG menu settings (type rpg then hit 6 then 3 I think).

 

 

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  • 4 weeks later...
  • 2 months later...
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  • TMP readded. Nerfed Damage to head and body, Also fires slower.

 

  • Scout was buffed for Headshots, will now 1 shot headshot people like the AWP does.

 

  • Added a small level to longjump for testing. Depending on how it works I may lower it or keep it where it is. If it is liked, I will probably add 5 -7 levels to get it to what it is at now. So a default level 1 long jump would take 5 or 7 levels to get. MAYBE.

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