JLlaneras 150 / 2,714 Report Post Posted December 5, 2017 Edited December 13, 2017 by JLlaneras I have announced my next map to soon be released! ICE TEMPLE/Cavern Here are some sneek peeks... Edited December 13, 2017 by JLlaneras Share this post Link to post Share on other sites More sharing options...
bb_IU 106 / 2,869 Report Post Posted December 5, 2017 (╯°□°)╯︵ ┻━┻ Give now pl0x GFL ZE Gametracker: https://www.gametracker.com/player/bb_IU/216.52.148.47:27015/ GFL ZE HLStats: https://stats.gflclan.com/hlstats.php?mode=playerinfo&player=2472689 Share this post Link to post Share on other sites More sharing options...
Qahnaarin 26 / 1,996 Report Post Posted December 5, 2017 nice Share this post Link to post Share on other sites More sharing options...
DarkHeroz 93 / 3,517 Report Post Posted December 5, 2017 How many temples do we need?Where is my rainbow stuff???? Share this post Link to post Share on other sites More sharing options...
hotEvercLear 194 / 4,723 Report Post Posted December 5, 2017 nice.... will every part of the ground be slippery ice????? cuz that would be epic!!!!! Also, how easy will it be to get lost???? i have found with a few of the temple maps, and other maps as well, if you can get lost on the map, newer players will shy away from it. Share this post Link to post Share on other sites More sharing options...
Hydreigon 87 / 3,694 Report Post Posted December 5, 2017 The first screenie looks a hell of a lot promising. Share this post Link to post Share on other sites More sharing options...
Beekay 27 / 1,843 Report Post Posted December 6, 2017 Looks great, but could you think of making another kind of maps than temples xd ? Share this post Link to post Share on other sites More sharing options...
hotEvercLear 194 / 4,723 Report Post Posted December 6, 2017 seems a bit disingenuous there Blood... its like you are saying, Hey John, looks good but can you do it completely different?!?!?!!? Share this post Link to post Share on other sites More sharing options...
JLlaneras 150 / 2,714 Report Post Posted December 7, 2017 @hotEvercLear The map is straightfoward so there will be no getting lost on this one. Also there are parts of the map where the floor is slippery. @BloodyKiller I am making other maps but i want to put out all the Ocorina Of Time temples and dungens too. They are my priority at the moment. @DarkHeroz Soon my friend soon haha! Share this post Link to post Share on other sites More sharing options...
Flops 386 / 7,269 Report Post Posted December 7, 2017 surf colors pls Share this post Link to post Share on other sites More sharing options...
hotEvercLear 194 / 4,723 Report Post Posted December 7, 2017 yeah, the textures look sick for the floors and walls. I like the lighting as well from the Screen Shots. Is the slippery floor built into the map editor/textures themselves, or do you have to write into the map some sort of constant velocity or a script to have a slowly diminishing velocity calculated for each individual player in a given area when you want the slippery floor effect? Share this post Link to post Share on other sites More sharing options...
JLlaneras 150 / 2,714 Report Post Posted December 13, 2017 So i am getting close to finishing Ice (Temple/Cavern) still deceiding on the name. Here is another screenshot of the outside of the map. FYI area is still under development. Screenshot: Entrance of the map 1. Fog will be toned down 2. Props and objects still need to be added 3. Lighting needs to be added and tuned Share this post Link to post Share on other sites More sharing options...
JLlaneras 150 / 2,714 Report Post Posted December 24, 2017 So I have decided on the name for this map and it will be ze_Ice_Cavern. As Ice_Cavern is close to being finished I have added a materia item I also made this map to support doorhuggers and defenders. For defenders there will be obstacles and hard defence areas as well as easier ones. For doorhuggers there will be alot of parkour to activate triggers and such as well as npc's and falling objects. For both defenders and doorhuggers there will be areas where the ground is slippery so watch your step! Just another sneak peak picture! Share this post Link to post Share on other sites More sharing options...
hotEvercLear 194 / 4,723 Report Post Posted December 26, 2017 On 12/24/2017 at 2:23 PM, JLlaneras said: For doorhuggers there will be alot of parkour to activate triggers and such as well as npc's and falling objects. YAAAAAAASSSSSSS!!!!!!!! Share this post Link to post Share on other sites More sharing options...
hotEvercLear 194 / 4,723 Report Post Posted January 2, 2018 so are we close to the point of testing it? I want to be there for the first Trims! Share this post Link to post Share on other sites More sharing options...
JLlaneras 150 / 2,714 Report Post Posted January 5, 2018 Edited January 5, 2018 by JLlaneras Very close to finishing Ice Cavern just a last few minute ideas i want to implement as well as a boss! @hotEvercLear Picture of the start of the map with the finished lighting and effects as well as props and details! Edited January 5, 2018 by JLlaneras Share this post Link to post Share on other sites More sharing options...
Tibet 15 / 1,795 Report Post Posted January 18, 2018 I'm still waiting for you and Luff to make Shrek Temple. Share this post Link to post Share on other sites More sharing options...