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SCP 447

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Posted  Edited by Duc2000 - Edit Reason: 2 of one link oof

SCP 447-1 is a small green sphere. It produces a slime, SCP 447-2, constantly. This slime is completely safe, and improves almost every object it comes into contact with. However, if SCP 447-1 or -2 comes into contact, it will [REDACTED]. More info on scp 447 here.

For us, this test log is what we want. We also would want something to make dead bodies not despawn. Model would be a vial or box or maybe just green slime.

SCP 447-2 will be an object that should spawn in checkpoints VERY rare.

When you press E on SCP 447-2, the item you are holding will be improved and 447-2 will disappear. When you walk over it, you will pick it up.

Any gun: 35% Less MUZZLE RISE aka recoil (here's a lesson in guns: recoil is when a gun goes backwards. Muzzle rise is when a gun goes up.), bullet speed 210% more, 3.7% accuracy increase.

Flash grenade: Becomes a super flash grenade, causing a much larger diameter flash and lasts for longer.

*Note: these keycards are exactly how it happened in the test

Nothing aka level 1: level 3

Keycard 2: becomes level 4

Keycard 3: level 5

Keycard 4: omni

Keycard 5: nothing

While holding 447-2, you can press e on a dead body to [REDACTED]

 
 
 
 

If SCP 447-1 or -2 comes into contact with a dead body, the person comes back to life. This is kept a secret because the revived people tell the truth: There is no afterlife. You just seize to exist. Nothing the foundation does matters. Every contained scp, every person saved, every sacrifice, means nothing. Naturally, this would be bad for people to find out so it is kept a closely guarded secret among 05.

"It's pointless. Not as dramatic as you might have hoped, but that's just it. Nothing the Foundation does, or anyone else for that matter, means anything at all. The wonders it preserves, and the monstrosities, every life saved or lost, every act of heroism, every atrocity committed, every revelation, every bit of progress, every creative spark, every soul lost to madness. All of that, for the sake of humanity. For a picture drawn in sand. For nothing. "More info

For us, pressing e on a dead body would just bring them back to life. If possible, you could only bring teammates back to life so you can't just bring enemies back then kill them again.

Edited by Duc2000
2 of one link oof

“I was so good at being a kid, and so terrible at being whatever I was now.”
― John Green, Turtles All the Way Down

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I like the idea, @Duc2000! Another great addition to the server. :) Is SCP 447-1 an ally to Class Ds, Researchers, MTF and CI since its allowed to revive people that have been killed ?? That's my only question. 

 

 

 

Thanks.


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1 hour ago, Lynx said:

I like the idea, @Duc2000! Another great addition to the server. :) Is SCP 447-1 an ally to Class Ds, Researchers, MTF and CI since its allowed to revive people that have been killed ?? That's my only question. 

 

 

 

Thanks.

yes, I believe it would be a little op to revive scps. 447-1 will basically be 999 except he can revive people but not SCPs.
As a side thing, Haxray has suggested making scps who have escape requirements. 999 could have to revive 3 people to escape.


“I was so good at being a kid, and so terrible at being whatever I was now.”
― John Green, Turtles All the Way Down

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1 hour ago, NIGHTTECH said:

gonna have to -1 for 447-1 ,we already have a 999.. please no more support scps >,< but +1 on 447-2 :) 

would you be happy with him if there was an option not to play as him? I really like "support scps" like 999 but that's my opinion.


“I was so good at being a kid, and so terrible at being whatever I was now.”
― John Green, Turtles All the Way Down

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On 12/31/2017 at 7:30 PM, Duc2000 said:

would you be happy with him if there was an option not to play as him? I really like "support scps" like 999 but that's my opinion.

eh.. having an scp that brings people back to life would be pretty op.. it would probably need a 1-2 minute cooldown... so basically all it could do is run around the facility and revive people.. it wont even be able to tickle scps as 999 does. tbh i believe instead of having a scp soely for the purpose of reviving players, just have 447-1 be a rare item that can be picked up, and used on dead bodies to revive them.  so even if I could choose to not spawn as support classes, i still vote against 447-1. on a side note, maybe 999 could gain this ability? just a thought (with a 1-2 minute cool down of course).

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Just now, NIGHTTECH said:

 on a side note, maybe 999 could gain this ability? just a thought (with a 1-2 minute cool down of course).

That would be waaaaaaaaaaaaaaaaaay out of lore and while we are far from being exactly to the lore I would rather my arms be ripped off my body then let 999 do this

1 minute ago, NIGHTTECH said:

eh.. having an scp that brings people back to life would be pretty op.. it would probably need a 1-2 minute cooldown... so basically all it could do is run around the facility and revive people.. it wont even be able to tickle scps as 999 does. tbh i believe instead of having a scp soely for the purpose of reviving players, just have 447-1 be a rare item that can be picked up, and used on dead bodies to revive them.  so even if I could choose to not spawn as support classes, i still vote against 447-1.

Yes it would have a long cooldown. Plus, it would have to find bodies to revive. And, (Although this is away from lore go ahead and rip off my arms) maybe it could "choke" SCPs doing 100-200 damage? Would be a 30 second cool down though.


“I was so good at being a kid, and so terrible at being whatever I was now.”
― John Green, Turtles All the Way Down

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1 minute ago, Duc2000 said:

That would be waaaaaaaaaaaaaaaaaay out of lore and while we are far from being exactly to the lore I would rather my arms be ripped off my body then let 999 do this

Yes it would have a long cooldown. Plus, it would have to find bodies to revive. And, (Although this is away from lore go ahead and rip off my arms) maybe it could "choke" SCPs doing 100-200 damage? Would be a 30 second cool down though.

 you have to consider weaker scps like 178-1(it has a sad sad life with only 100 hp) 035, and those sad , sad, gummy bears (1048-B)

 

oh, you also brought up lore, so I took a read at 447's SCP page( found here http://www.scp-wiki.net/scp-447 ). I now must point of that SCP-447, is in fact, not sentient. SCP 477 is indeed just a tiny 5cm ball of green slime , and does not move on its own according to its document. if lore is an issue I would have to say that simply adding SCP-477 as an object that can rarely be found in the facility that, when picked up, can be used to revive one dead body. wouldn't that make much more sense.. plus be easier to add into the game? :P 

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