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Aquaticfilly0

Site 14 suggestions

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So, I noticed a few things acually. Lvl 3 keycards are hard to get before the first containment doors, so it's really hard to get out from that area. The elevator is also glitchy. It has taken the place of site 19 most deadliest SCP. Only about 4 people can ride the elevator at one, cause if more go on, the elevator won't move. It will if they jump, but that can kill almost everyone. As a plauge doctor, only 5 out of about 15 zombies survived the whole journey up the elevator, while the others somehow took so much fall damage while staying on the elevator, they died. The elevator also is in an area where it takes forever to go up and back down, and with the ledge, MTF can camp the top, shooting the scp's the whole time. Few suggestions of what might need to be fixed, so thanks for reading.

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