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Neiva

What truely is the best weapon?

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Heya,

 

Today, I will answer the age old question of which gun to use. To work this out, I have used the Wikipedia to find out the fire rate and reload times of each gun.

Keep in mind, this is exact reload + fire timings so in practice it would be slightly less.

 

Nilla Servers

P90 @ 50 bullets



3.3 Seconds reload

857 RPM

857/60 = 14.28 shots per second

50/14.28 = 3.5 seconds to shoot entire clip

3.3 + 3.5 = 6.8 seconds for entire clip + reload

60/6.8 = 8.82 clips per minute

50 x 8.82 = 441 bullets per minute

 

Bizon @ 64 bullets



2.4 Seconds reload

750 RPM

750/60 = 12.5 shots per second

64/12.5 = 5.12 seconds to shoot entire clip

2.4 + 5.12 = 7.52 seconds for entire clip + reload

60/7.52 = 7.98 clips per minute

64 x 7.98 = 510.72 bullets per minute

 

Negev @ 150 bullets



5.7 seconds reload

800 RPM

800/60 = 13.33 shots per second

150/13.33 = 11.25 seconds to shoot entire clip

5.7 + 11.25 = 16.95 seconds for entire clip + reload

60/16.95 = 3.54 clips per minute

150 x 3.54 = 531 bullets per minute

 

So what is best? Well, it depends on the situation and your play style.

-P90 has higher damage / knockback than the Bizon, is more accurate and allows for burst fire meaning more headshots and sustained knockback.

-Bizon has a larger clip with a shorter reload time allowing for sustained fire on zombies at all times.

-Negev is good for holding small hallways or doors and static locations.

 

Boss fights

-On static boss fights, Negev is the winner here with the highest DPS.

-On moving boss fights, Bizon is better as it offers the most DPS and the fastest movement speed.

 

So there it is, there is a place for everything. Bizon is probably best all rounder but it's entirely preference!

Personally I use the P90 for defending, Bizon for movement based boss fights and Negev for Static boss fights.

 

Extras

mp9

@ 50 bullets

2.1 Seconds reload

857 RPM

857/60 = 14.28 shots per second

50/14.28 = 3.5 seconds to shoot entire clip

2.1 + 3.5 = 5.6 seconds for entire clip + reload

60/5.6 = 10.71 clips per minute

50 x 10.71 = 535.5 bullets per minute

P90 on steroids, best for boss fights

 

Bizon @ 60 bullets



2.4 Seconds reload

750 RPM

750/60 = 12.5 shots per second

60/12.5 = 4.8 seconds to shoot entire clip

2.4 + 4.8 = 7.2 seconds for entire clip + reload

60/7.2 = 8.33 clips per minute

60 x 8.33 = 499.8 bullets per minute

 

Negev @ 120 bullets



5.7 Seconds reload

800 RPM

800/60 = 13.33 shots per second

120/13.33 = 9 seconds to shoot entire clip

5.7 + 9 = 14.7 seconds for entire clip + reload

60/14.7 = 4.08 clips per minute

120 x 4.08 = 489.6 bullets per minute

So for some other servers, MP9 is king for boss fights and P90 is more viable overall.

 

 

Thanks for reading, hopefully you learnt something :)

 

 

 

 


 

 

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AKA:

- Use bizon if you plan to be a backpeddaling defender who wants to play up close against zombies.
- Use P90 if you plan to provide coverfire for defenders who need to fall back.
- Use negev if you need to defend one spot for a long time or for boss fights that are DPS races.


I can't believe I wasted so many hours for a two-faced, shitty, and ungrateful community for a gamemode that lost its charm. If I could take back ever setting foot in ZE I would in the snap of my fingers, consequences be damned.

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you literally couldve just said

bizon moving boss fights

negev breaking static objects and static defence points

p90 general defence

awp long range

instead of writing all this

 

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2 hours ago, Malal said:

you literally couldve just said

bizon moving boss fights

negev breaking static objects and static defence points

p90 general defence

awp long range

instead of writing all this

 

I'm sure plenty of people are interested in the specific stats of the weapons too

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3 hours ago, Malal said:

you literally couldve just said

bizon moving boss fights

negev breaking static objects and static defence points

p90 general defence

awp long range

instead of writing all this

 

 

Providing concrete evidence to support statements is good because not everyone takes things at face value :- )

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Posted  Edited by FireStarter

I hope that people will stop promoting M249 for boss fights/killing NPCs (for NPCs, as far as I understand, only the number of bullets that hit them matters, not the damage dealt, similar to boss fights). If you apply the same math to M249, you get this:

M249 @ 100 bullets



5.7 Seconds reload

750 RPM

750/60 = 12.5 shots per second

100/12.5 = 8 seconds to shoot entire clip

5.7 + 8 = 13.7 seconds for entire clip + reload

60/13.7 = 4.38 clips per minute

100 x 4.38 = 438 bullets per minute


 
Edited by FireStarter

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Posted  Edited by hotEvercLear
17 hours ago, Citizen said:

AKA:

- Use bizon if you plan to be a backpeddaling defender who wants to play up close against zombies.
- Use P90 if you plan to provide coverfire for defenders who need to fall back.
- Use negev if you need to defend one spot for a long time or for boss fights that are DPS races.

 

this is correct.... with 2 caveats...

 

 

maps where you have to eliminate NPCs and still need some movement ability, m249... (see Santa or Castlevainia for example). downside, not everyone can sustain the 2 round burst firing, or learn to control the spray pattern. more damage/knockback than the negev if you can control it. the advantage for npc killing is that if you can control it you can move quicker than if you have a negev and typically kill the npc right before needing to reload.... you can still avoid most npc attacks as your movement speed is not as slow as with the negev) 

 

R8 Revolver.... had some situations where is it super helpful like Santa after the lava on act 2 on the ramps... or places you need to make zombies fly!!!!!

Edited by hotEvercLear

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13 hours ago, FireStarter said:

I hope that people will stop promoting M249 for boss fights/killing NPCs (for NPCs, as far as I understand, only the number of bullets that hit them matters, not the damage dealt, similar to boss fights). 

 

It depends on how the boss is set up, if the boss uses a math_counter for health then yeah only the number of bullets count.

But if the boss/npc uses a breakable/physbox for its health then the damage dealt by the weapon is what matters.

 

->Off topic but there is a similar misconception with people thinking nades always do extra damage when they only do extra damage if the mapper set them to do extra damage

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Posted  Edited by hotEvercLear

Onahole is correct. That is why I like asking when playing a map with a boss "Is this total hits, or total damage". 

 

2 different situations, 2 different solutions/approaches. 

 

Same for NPCs. If they are a breakable object, there is a total damage value that must be reached for it to "break" and then the total damage inflicted by the weapon has a big impact vs. just a "rounds per min" factor to consider. 

 

You basically have multiple variables to consider when selecting the weapon that works best for you, and the data above is certainly a big factor... but not the only factor...

 

1. Rounds Per min (supported by data above)

2. Damage per second (diff set of data)

3. Reload Time

4. Clip/Magazine size

5. Movement Speed reduction (for avoiding bosses and jumping and stuff like that)

6. personal player style (Doorhugger, covering defender, front line defender)

7. Map you are playing (backpedal map, move and hold in place, choke point or open world, boosting concern, boss fight mechanics) 

 

 

 

Edited by hotEvercLear

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On 11/20/2018 at 9:16 AM, Flops said:

the answer is

 

 

bizon moving

negev standing

p90 infinite ammo

 

 

saved u from reading this autistic thread

 

P90 is good defending weapon too. It's down to preference :)


 

 

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  • 3 weeks later...

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