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Vanya

Event Suggestion Megathread + The Future of Events (yet again)

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Posted  Edited by Vanya

Event nomination: True classic event

Maps:

ze_death_star_escape_v4_3
ze_lotr_mines_of_moria_v6_3testfix
ze_biohazard2_rpd_v4e_004
ze_icecap_escape_v3
ze_lotr_helms_deep_v5
ze_arctic_escape_c1_fix3
zm_melong_dow_learjet_b1

 

Kickers: None, I guess 20 minutes per map or something?

Edited by Vanya

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  • 2 weeks later...
Posted  Edited by Vanya

The Forest never Ends
ze_pkmn_adventure_v9s_fix

ze_shroomforest_v4_5 (Extreme Stages Only)

ze_shroomforest2_v1 (Extreme Stages Only)

ze_shroomforest3_b6_2 (Extreme Stages Only)

ze_pokemon_adventure_v1_1s


Kickers:

Classic Settings (Vanya's Choice)

Fail Nades (unless people start trolling)

Edited by Vanya

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  • 2 weeks later...
Posted  Edited by Vanya

LOTR Marathon

ze_lotr_helms_deep_v5
ze_lotr_mount_doom_v4_2
ze_lotr_laketown_v3_3_css
ze_lotr_mines_of_moria_v6_3testfix
ze_lotr_isengard_v2_3
ze_lotr_minas_tirith_v3_3

Kickers:
SMG's only

Edited by Vanya

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  • 2 weeks later...

Oldest School of Zombie Mod

 

zm_lila_panic (Survive round timer)

zm_atix_helicopter

ze_blackmesa_escape_final
ze_stargate_escape_v8


Kickers:
-Classic ZombieMod Settings (basically vanilla game I guess)
-Full Player Collision
-No special skins
-Zombie Spawns in Group

-Fail Nades

-Ice Grenades

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  • 1 month later...

Lucky 13

 

ze_raccoon_facility_v6b

ze_biohazard2_rpd_v4e_004

ze_haunted_lab_escape_v2c

ze_luigismanison_fix2

ze_chandrila_v025a

ze_legoland_crackheads_v2

ze_hell_escape_rc1

ze_hobbit_escape_b2

ze_potc_iv_v6_1

ze_deepice_v8

ze_zombierig_v4_3

ze_swamp_crypt_v1

ze_halo_poa

 

Kickers:

SMG's only, no rebuys

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  • 3 weeks later...
  • 2 weeks later...
Posted  Edited by U-Turn

"Zombie mod mega-event"

Kickers:

  • 5 min round time (standard for zm)
  • Classic spawn enabled
  • Player collision enabled
  • Bhop enabled
  • Fall damage enabled
  • Knife knockback enabled
  • Fail nades enabled
  • Zombie health reduced to 4900 HP
  • Infection time increased to 25 sec
  • Reduced ZM ratio (maybe start with 1:6 and lower if too high)
  • !ztele disabled
  • Map time limited to 20 min

 

Edited by U-Turn

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Posted  Edited by U-Turn
1 hour ago, U-Turn said:
  • Player collision enabled (keep disabled, to discourage trolling)
  • Fall damage enabled (keep disabled, some maps rely on lack of fall damage)
  • Fail nades enabled (keep disabled, to discourage trolling)
  • 1:6 ZM ratio as in "1 zombie per 7 players"
  • !ztele disabled (looks like server limits this to 1 per round, so fine to keep)

 

* Minor corrections to the above kicker

Edited by U-Turn

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Ugh, one more correction:

3 hours ago, U-Turn said:

zm_downtown_pf_2

This should be zm_crazycity. The other map has some broken areas

 

I guess this is the final version:

 

"Hide & Seek (Zombie Mod classics)"

Kickers:

  • 5 min round time (standard for zm)
  • Classic spawn enabled
  • Bhop & Knife knock-back enabled
  • Zombie health reduced to 4900 HP
  • Infection time increased to 25 sec
  • ZM ratio: "1 zombie per 7 players" (lower if needed)
  • Map time limited to 20 min

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Posted  Edited by Vanya

True esk french map Combo

 

ze_LOTR_Minas_Tirith_v3_3

ze_visualiser

ze_FFVII_Mako_Reactor_V6_B08

ze_paranoid_ressurection_v11_9

Edited by Vanya

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Posted  Edited by Vanya

Life as a MMO Junkie

  • ze_rawnscape_b2
  • ze_minecraft_adventure_v1_2c
  • ze_sunkentemple_v3_1s

  • ze_ffxiv_wanderers_palace_v6css

Special Kickers:

  • None
Edited by Vanya

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  • 2 weeks later...
Posted  Edited by Vanya

yeah hi

  • ze_toaster_v1_2
  • ze_surf_froyo_css3
  • ze_silent_hill_v3_0

 

Special Kickers:

  • Secret Ending on Silent Hill must be completed
Edited by Vanya

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  • 3 weeks later...
Posted  Edited by Vanya

A Hobbits quest

  • ze_lotr_laketown_v3_3_css
  • ze_lotr_isengard_v2_3

 

Special Kickers:

  • Marathon mode on Isengard
Edited by Vanya

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  • 5 weeks later...
Posted  Edited by Vanya

Hannibal Fun Times

 

  • ze_last_man_standing_v5_1
  • ze_Paranoid_Ultimate_v10_4
  • ze_predator_ultimate_v3

Special Kickers:

 

Paranoid lasts 60 minutes with vote to extend another 30

Edited by Vanya

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  • 1 month later...

Challenging one-stagers

 

  • ze_collab_ware_a5_8
  • ze_megaman_a6
  • ze_totemo_roka_b5s

Kickers:

Only 15 rounds for collab ware. If not beaten, boss rooms will be forced for few rounds just to have some fun and see what new has been added.

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  • 1 month later...
  • 4 weeks later...
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