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Vauff

[CS:GO ZE] Announcements

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The recent CS:GO update has broken the loading of certain custom textures in maps. You can read about the technical details here: https://discord.com/channels/223673175571955712/420095739562295296/837891744875544657

 

Currently, these maps on GFL have been discovered to be experiencing the issue to a minor degree (map still mostly playable)

ze_Naruto_p
ze_Serpentis_Temple_p2
ze_biohazard2_rpd_004_p3
ze_biohazard_manor_004_p4
ze_boredom_p
ze_diddle_v3
ze_draco_accidere_v4_final
ze_frozentemple_rc1_1
ze_inboxed_final_fix
ze_isla_nublar_p3
ze_jurassicpark_escape_p2
ze_kitchen_v2
ze_pkmn_adventure_v9_3
ze_star_wars_prequel_f1
ze_tkara_v4_3
ze_trials_v3_test
ze_tyranny2_v1_csgo2

 

Unfortunately, we are also removing the following maps that have been significantly hindered, or been made entirely unplayable by the amount of textures that broke in them

ze_cancer_gopnik_escape_v8
ze_core_v1g
ze_easy_escape_r
ze_luck_matters_v3_1

 

Some mappers may be choosing to release updates to these maps themselves now, but we won't be starting any mass recompiling efforts for at least a few weeks as Valve may still patch this issue themselves

 

Note that these lists are still subject to change, as we could only easily do mass automatic searches for the issue when it presented in VMF files (VMT files can also cause this)

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CStat points have been reset, this does not affect any of your other stats. Hopefully we'll be more consistent in doing this quarterly again moving forward

 

Congratulations to those who were top 3, they will each receive VIP for a month

 

#1 - Signatur
#2 - thegibbon
#3 - Razer

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  • 3 weeks later...

New skins have been (finally!) added to the server

 

Added:
- Walrider zombie skin for Supporter
- Shego human skin for Supporter
- Tesla Armor human skin for VIP
- Deathtrooper human skin for VIP
- Nano Girl Sniper human skin for VIP

 

Removed:
- Rick Grimes
- Dynasty Warrior Elizabeth
- Shoretrooper

 

csgo_2021-05-28_23-16-09.jpg

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  • 1 month later...
Posted  Edited by Vauff

As some of you may already be aware, back in December we started efforts to move the server to Linux (info about this available at https://gflclan.com/forums/topic/67733-csgo-ze-linux-incoming/). Unfortunately, multiple issues came up in the months after this that prevented us from ever properly moving forward on that server, such as difficulty getting access to a different non-overloaded machine, and general instability with the Anycast network that became a big problem in the months after we started work on this.

 

However we still wanted to move to Linux and get a long needed CPU upgrade, so we recently purchased a new Linux machine from NFO with the following specs unknown.png

 

The main differences from the previous plan include that we are not changing hosts, so we will keep our 216.52.148.47 IP address and also be staying in Chicago. We're also getting less of a CPU upgrade than we would've been before, but will still be a good boost coming from our current E3-1275 v6.

 

We have been getting the new server ready over the past couple of days, and are now ready to announce a beta test for tomorrow, Friday July 23 @ 5 PM Central. For the duration of the test, we will simply be using an IP redirect from the current IP to a temporary IP so we have the ability to quickly change back if anything goes wrong.

 

Should everything go fine in the test, we will be switching over to this server full time this weekend, including moving our current IP to point to this server.

Edited by Vauff

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  • 2 months later...
Posted  Edited by Vauff

We're temporarily disabling some stuff on the server to try and diagnose the cause of recent client crashes after the Operation Riptide update. This probably won't be in place for long, but do expect things to come and go over the next couple of days.

Edited by Vauff

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We've finished the debugging mentioned above, and have identified the cause of the client crashing to be some models compiled with old animations, these models were:

- Half-Life Zombie (Public)
- Zombie (Public)
- Female Zombie (Public)
- Combine (Admin)


These models have been removed, and we will be looking to update or replace them in the near future. Since we lost all our public zombie skins to this issue, we have temporarily changed the Member Gorefast and Mummy skins to be public access instead.

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Client preferences have been reset, we do this every few years to clear the database of old cookies, and data for players who are long gone (we had nearly 5 million cookies saved!). This means you will have to readjust your settings the next time you join.

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  • 2 weeks later...

We have re-added fixed versions of the following models that no longer cause client crashes.

- Half-Life Zombie (Public)
- Zombie (Public)
- Female Zombie (Public)


Gorefast and Mummy are therefore now back to being Member models as well.

 

Also, we have a 🎃 event upcoming:

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  • 3 months later...

A new plugin has been added to the server that allows custom particles to be precached even in your first playthrough after downloading a map, This means retrying for particles is now a thing of the past, and auto retry has been removed accordingly.

 

Please let us know if any issues come up regarding particles as a result of this.

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  • 1 month later...

Hello all! Recent lack of admin apps and tough requirements have caused an admin shortage, so we are running an emergency admin application campaign to expand our team. We are using Google Forms for this so we can process apps faster. Please apply if you're interested, we're desperate.

 

https://docs.google.com/forms/d/e/1FAIpQLSePPVAa1fLtaZFGOfHXpFNB2kUNiUPwUw1rWbKJCrBkfGW_Rg/viewform

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  • 5 months later...


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