Duck. 489 / 0 Report Post Posted September 4, 2021 Just accidentally killed someone who was my target who got changed last second, I think adding an indicator when someones target changes would be a good addition so accidental RDM doesn't happen. Right now if I'm right, it just changes the name and has a "Target Changed" message in the top right that can be easily missed. Quack. Share this post Link to post Share on other sites More sharing options... Achievements
Unaverage Joe 38 / 2,812 Report Post Posted September 4, 2021 An audible indicator when assigned a new target sounds good, but can you explain how you did accidentally kill a former target? Unless I'm mistaken targets only change if you kill someone else or the target dies and not if the target gets a new role. Share this post Link to post Share on other sites More sharing options...
Duck. 489 / 0 Report Post Posted September 4, 2021 2 minutes ago, Unaverage Joe said: An audible indicator when assigned a new target sounds good, but can you explain how you did accidentally kill a former target? Unless I'm mistaken targets only change if you kill someone else or the target dies and not if the target gets a new role. Honestly I'm not too sure, he was my target then changed, he didn't die and I didn't kill someone else so I don't have a clue Share this post Link to post Share on other sites More sharing options... Achievements
Unaverage Joe 38 / 2,812 Report Post Posted September 4, 2021 2 minutes ago, Duck. said: Honestly I'm not too sure, he was my target then changed, he didn't die and I didn't kill someone else so I don't have a clue Only role I can think of is pirate and somehow someone else got his contract. Role interactions do be a real mindfuck sometimes. Share this post Link to post Share on other sites More sharing options...
Lewisamac 1 / 663 Report Post Posted September 7, 2021 pirate,amni and mimic are the roles that would change your target without them dying. There's a visual que to see if somebody is a target or not but if they just change from mimic or captain giving contract the second you shoot them it's a pain. Maybe have the red swapped target cooldown symbol pop up for a few seconds. Share this post Link to post Share on other sites More sharing options...