Duck. 489 Report Post Posted September 4, 2021 Just accidentally killed someone who was my target who got changed last second, I think adding an indicator when someones target changes would be a good addition so accidental RDM doesn't happen. Right now if I'm right, it just changes the name and has a "Target Changed" message in the top right that can be easily missed. Quack. Share this post Link to post Share on other sites More sharing options... Achievements
Unaverage Joe 29 Report Post Posted September 4, 2021 An audible indicator when assigned a new target sounds good, but can you explain how you did accidentally kill a former target? Unless I'm mistaken targets only change if you kill someone else or the target dies and not if the target gets a new role. Share this post Link to post Share on other sites More sharing options...
Duck. 489 Report Post Posted September 4, 2021 2 minutes ago, Unaverage Joe said: An audible indicator when assigned a new target sounds good, but can you explain how you did accidentally kill a former target? Unless I'm mistaken targets only change if you kill someone else or the target dies and not if the target gets a new role. Honestly I'm not too sure, he was my target then changed, he didn't die and I didn't kill someone else so I don't have a clue Share this post Link to post Share on other sites More sharing options... Achievements
Unaverage Joe 29 Report Post Posted September 4, 2021 2 minutes ago, Duck. said: Honestly I'm not too sure, he was my target then changed, he didn't die and I didn't kill someone else so I don't have a clue Only role I can think of is pirate and somehow someone else got his contract. Role interactions do be a real mindfuck sometimes. Share this post Link to post Share on other sites More sharing options...
Lewisamac 1 Report Post Posted September 7, 2021 pirate,amni and mimic are the roles that would change your target without them dying. There's a visual que to see if somebody is a target or not but if they just change from mimic or captain giving contract the second you shoot them it's a pain. Maybe have the red swapped target cooldown symbol pop up for a few seconds. Share this post Link to post Share on other sites More sharing options...