Neon Cat 160 / 4,504 Report Post Posted December 6, 2021 Edited March 24 by Cpt.Haxray - Edit Reason: added headtaker Please enjoy this simplified version of the CR For TTT Anarchy role list! Click here to see the full description of all the roles: Team Innocent: Innocent: Completely normal basic role. Find the evils and kill them! Detective: Start with a DNA scanner, click on bodies to use it to find evils! Also has a shop, press C to open. Marshal: Has access to a Deputy's Badge. Using it on someone converts them into a Deputy or an Impersonator depending on their original role. Tracker: Can see player's footprints and has access to a special Tracker Radar that pings dead bodies as well as players. Sapper: Immune to Explosives, Always disarms C4. Allies nearby are also immune. Paladin: Heals and grants a damage resistance to all allies nearby. Deputy: Promotes into a Detective once all Detectives are dead. Glitch: Appears as a Traitor to the Traitor team, and disables T-Chat while they are alive. Mercenary: Has a shop of items they can purchase from. Doctor: Has access to a Health Station and Sandvich. Possum: Can fake their death once per round. Can still take damage while playing dead. Veteran: Gains a massive damage bonus and access to a shop when last innocent alive. Team Traitor: Traitor: Normal traitor with a shop, kill everyone that isn't on your team. Informant: Can scan players to discover their team and role. Hypnotist: Can revive a dead player as a Traitor. Impersonator: Will promote into a fake detective once all Detectives are dead. Vampire: Can eat bodies to restore health. Can turn invisible and gain a speed boost on occasion. Assassin: Is given a special target and can see them through walls and marked with an icon. Deals bonus damage to target but less to non-targets. Gain a new target after killing your old one. Quack: Evil Doctor with access to a real and fake health station, as well as a bomb station and a device to convert a health station into a bomb station. Team Jester: Swapper: Cannot deal damage. Upon being killed, steals the role and items of it's killer. Killer respawns as a new Swapper. Bodysnatcher: Cannot deal damage. Can copy the role of a dead player. Guesser: Cannot deal damage, cannot take damage. Can guess a player's role to steal it from them and turn them into the new Guesser. Incorrect Guesses kills the Guesser. Taking damage from players reveals bits of info about them. Team Independent: Killer: Has access to special starting equipment, a special shop, and can see players through walls. Wants to be last person alive to win. Hivemind: Anyone they kill joins the Hivemind, and all Hivemind players share a HP pool. When one dies, all dies. Wants to be last team Alive to win. Killing a role with a shop grants access to their shop items. Cupid: Can mark two players as Lovers. Lovers win together regardless if they are on opposite teams normally. Cupid wins if his Lovers survive the round. Arsonist: Can douse players by standing near them. Upon dousing enough players, can ignite them to light them on fire dealing heavy damage. Wants to be last person alive to win. Mad Scientist: Revives dead bodies as dangerous zombies. Upon death revives as a zombie once. Wants to be last team alive to win. Shadow: Is given a target they must follow. Not staying near their target will kill them. Upon staying near their target(or their target's corpse) long enough, kills them and steals their role. Randy Rando: Spawns with a Randomat, and can spend credits to trigger specific Randomats from their shop. Wants to be last person alive to win. Edited March 24 by Cpt.Haxray added headtaker Share this post Link to post Share on other sites More sharing options...